open.substack.com/pub/narrativ...
wrote about the impending market crash. because it was for my newsletter I took a look at what a recession might mean for the videogame and publishing industries:
BenjamΓn Labatut is an inspiration π€―
i have created Helen DeWitt propaganda. behold & share!
open.substack.com/pub/narrativ...
so much enjoying the stories about enormous data centers being built in rural Louisiana & stuff that I could not help substacking about it. this despite the fact that my substack is nominally for narrative design stuff. WHATEVER!!! no rules
substack.com/home/post/p-...
Crysta, the 2nd SUPERVIVE Hunter I got to work on from the very beginning of her development, is coming out tomorrow!!
I can't wait for players to hear Crysta's VO, and I can't wait to share more details about her story!
www.youtube.com/shorts/rFgHJ...
narrative design
I am not trying to be cruel but I agree: it is an enormously bad time to be trying to break into games. Itβs a bad time to be a senior+ in games even, & I donβt see it improving soon. By all means, keep making art you care about, but itβs so unlikely to be a βpay the billsβ career at this point.
Hello! Iβm looking for work, ideally in an editor role. Itβs been an honor to work with so many talented professionals, and a pleasure to meet so many amazing community members, in my 19 years at BioWare. Iβm so grateful to all of you.
I'm now looking for a new writing/narrative position. It's been a privilege to work with so many amazing devs over my 20 years at BioWare, and I will cherish the memories of the wonderful folks in the community I've met along the way. Thank you all.
this is insane, you're so talented & from what i can tell any place would be lucky to have you. it really has been a bleak couple of years.
proud of the couple of jokes I snuck into these patch notes
store.steampowered.com/news/app/128...
the whole year is 100% excitement to me π€©
Voice session this week for the new #SUPERVIVE Hunter launching in March. Stoked. I also just finished a first draft of the script for the Hunter after that. Still can't believe I get to invent, write, and record 12 of these this year! π The team is flying!! What a life!!!
Considering doing some Q&A posts so if you have Narrative Design Qs that you'd be interested seeing A'd in a newsletter lmk
OOh it feels nice to just POST A SUBSTACK LINK and know it's not going to get shadowbanned.
I'm taking my Literature Newsletter and making it a Literature AND Narrative Design newsletter. Get in here:
open.substack.com/pub/narrativ...
Lots of exclusive #SUPERVIVE discussion coming to Blue Sky and also I will be linking to my Substack since you're presumably allowed to do that on here lol
Check out some behind-the-scenes footage of our recording session with Cristina Vee, the voice of SUPERVIVE's first post-launch playable character, Beebo: youtube.com/shorts/CawZ9...
The videogame i work on is coming out in 10 days! TEN!!! DAYS!!!! Does this platform work?? Can we get some Steam Wishlists?? OMGGGG store.steampowered.com/app/1283700/...
WHO DO i KNOW WHO'S ON HERE