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Thinkofname

@thinkof.name

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01.01.2024
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Latest posts by Thinkofname @thinkof.name

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Played around with making a water shader and geonodes for the rocks on the npr-prototype branch. I think the look of the water needs some work but its been fun to play around. #blender

20.04.2025 20:25 👍 1 🔁 0 💬 0 📌 0
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With all the Spyro lately seems like a good time to post this. Don't think bunkmates have wings but stapled some on anyway 🙂
Audio from Spyro 1's title screen. #NuclearFallArt #blender

29.03.2025 12:35 👍 16 🔁 2 💬 2 📌 0
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Seems like compression hit the video pretty hard after upload. Adding an image of a frame too that should hopefully not get hit as hard.

13.03.2025 18:55 👍 1 🔁 0 💬 0 📌 0
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Been reworking the last animation trying to clean it up and see if I could improve it. Changed the lighting, fixed the compositing breaking the background and outlines, added physics and reworked the rig a bit. #blender

13.03.2025 18:40 👍 3 🔁 0 💬 1 📌 0
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Zoomed out view of the mess that is the nodes used to create this.

05.03.2025 21:02 👍 2 🔁 0 💬 0 📌 0
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Been messing around with using shaders to create eyes, no textures and using a parallax to fake some depth. I like the result but the nodes behind this are pretty messy ha, maybe I'll find a better way to do this after some more poking. Hopefully looks good in motion too. #blender

05.03.2025 21:00 👍 6 🔁 1 💬 1 📌 0
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Gave animation a try this week, followed some tutorials and gave some modifiers a go. This is the result so far, its still pretty stiff and the timing needs some work but its better than what i've managed in the past so progress! #NuclearFallArt #blender

23.02.2025 23:13 👍 30 🔁 6 💬 1 📌 0
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Been spending my free time the last few months learning Blender again. Decided to practice by attempting to create a model based on Vivi. Still needs a lot of work and I need to learn how to animate still but progress! #NuclearFallArt

15.02.2025 23:22 👍 4 🔁 0 💬 0 📌 0