Hereβs the video: youtu.be/ltaEm6n4CYE
#ogl #webgl
GPU picking is a technique that solves a key limitation of raycasting with instanced meshes. By assigning an unique color to each element, we can identify exactly which part of a single mesh was clicked.
Take a look at how beautifully this works in practice.
Weβve been building something with @astro.build that will soon show up on @codrops.bsky.social but, during the creation process, we discovered something that really got us excited to discover: GPU picking!
We're preparing a few things and are eager to show you what weβre up to early 2025.
Stay tuned βοΈ
We believe in a web thatβs accessible to everyone, rich with personality, without ego, and thoughtfully simple. Our technical choices embody these values.
Hello world π
This is REEPLE Studio, a young creative web studio, built on more than a decade of experience and endless curiosity.