Marquis Kurt πŸ—ΊοΈ's Avatar

Marquis Kurt πŸ—ΊοΈ

@marquiskurt.net

[mar.kΙͺs kɚrt] He/him. Indie game and app un-devvepoper. Opinions written are my own and are not representative of the entities I work with. Tech β€œanti-enthusiast”. βŒπŸ‘‘ #TransRightsAreHumanRights #Playdate #iOSDev

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07.10.2024
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Latest posts by Marquis Kurt πŸ—ΊοΈ @marquiskurt.net

Key art for Cloudburst. A big Earth-lookin' planet is floating in space, with a few pins poking at it showing temperature readings. There's a "Cloudburst" logo in the corner.

Key art for Cloudburst. A big Earth-lookin' planet is floating in space, with a few pins poking at it showing temperature readings. There's a "Cloudburst" logo in the corner.

my #playdate weather app, cloudburst, just crossed 500 copies sold! thanks, everybody!

it's currently 40% off in catalog β€” just $3! with an internet connection, see your weather straight from your peedee. play.date/games/cloudb...

it's also PWYW, over on itch. freebie! raewtf.itch.io/cloudburst

09.03.2026 22:50 πŸ‘ 24 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Hehehe, I think I remember seeing that one, too. I remember watching @ngeruma.bsky.social play it, too

01.03.2026 18:34 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m sorry, it seems you’re still recovering from the office prank…

(ref: β€œThe Office Prank”, a series of Portal 2 horror maps)

01.03.2026 05:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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dishwasher be like:

28.02.2026 05:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The dreaded "Preparing Editor Functionality" status in Xcode 26.

The dreaded "Preparing Editor Functionality" status in Xcode 26.

Fun.

28.02.2026 02:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Or my favorite of Music launching when I accidentally press the play/pause button and plays a completely random song πŸ˜…

28.02.2026 02:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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OK, now that I think about this more, I'm equally just as annoyed by the fact that you're dragging... the icon? Versus the... tab?

28.02.2026 02:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I think my reply here was mis-interpreted. What I was trying to say was: what @cabel.panic.com was demonstrating is kinda dumb, even though I use SwiftUI πŸ˜…

I'm sorry if that wasn't obvious by my wording.

28.02.2026 02:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Guy that uses SwiftUI here. Nah, fam, you can send this one back, I have no justifications.

28.02.2026 00:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

A la hora de consultar una duda tΓ©cnica...

❌ Ni IA, ni stack overflow.

βœ… DocumentaciΓ³n, referencia, canal de soporte y cΓ³digo fuente.

Y muy importante...

❌ No creerse lo que digan terceros sin mÑs, incluso la documentación oficial puede tener errores.

βœ… Verificar la informaciΓ³n corriendo tests.

26.02.2026 19:17 πŸ‘ 15 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0

Looks f...
No comp...

22.02.2026 21:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Nothing I love more than spending time on some #Blender tooling to make doing 3D stuff for the Playdate easier...

21.02.2026 05:05 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Screenshot of a word puzzle game. A word in the middle is broken up into syllabic chunks, and a circular player cursor is swapping them two-at-a-time.

Screenshot of a word puzzle game. A word in the middle is broken up into syllabic chunks, and a circular player cursor is swapping them two-at-a-time.

labsylle, my new #wordgame, is OUT NOW for your personal computer and your #playdate!

it's a quick-play game all about the "building blocks" of english. if you like puzzle-y games, i hope you enjoy this one too!

πŸ’» raewtf.itch.io/labsylle
🟨 play.date/games/labsylle

#indie #indiedev #gamedev

17.02.2026 18:01 πŸ‘ 64 πŸ” 28 πŸ’¬ 5 πŸ“Œ 4

Reminds me of a mashup between Doom/Quake and Big Hops!

03.02.2026 16:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
I'm tired. I'm... tired.

I'm tired.
marquiskurt.net/tired/

28.01.2026 23:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
My profile on GitHub

My profile on GitHub

A screenshot showing 63 public repositories on my Git forge, SkyVault

A screenshot showing 63 public repositories on my Git forge, SkyVault

Phew! I moved a lot of my Git repos over from GitHub to SkyVault, my Git forge, and I deleted older repos from GitHub that I'm not using anymore.

Feels good to do some spring cleaning!

01.01.2026 23:50 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My goals for 2026 With how disastrous 2025 turned out to be, it’s a tad difficult to think ahead for what I really want to do for 2026. Yet, there’s a small phrase that seems to really click for me as a theme right now...

2026 is here, and I've thought a little about what I want to accomplish.

marquiskurt.net/my-goals-for...

01.01.2026 20:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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2025 - A year in review This year was certainly... unexpected. While I anticipated a more rocky environment, I didn’t expect the current state of the world to fall into more sorts of chaos, no thanks to our current political...

With the end of 2025 near, I reflect on how this year went and whether I accomplished any of the goals I set out:
marquiskurt.net/2025-a-year-...

31.12.2025 20:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I haven't learned the Art

29.12.2025 18:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Thoughts on GitHub and having my own Git forge GitHub has been at the center of my software development journey for as long as I can recall. Yet, the GitHub that stands today is far different to the one I started with a long time ago. So, I decide...

I started hosting my own Git forge a few months back, and here's how that's been going: marquiskurt.net/git-forges/

28.12.2025 20:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Death by a thousand paper cuts: the state of document-based apps with SwiftUI It’s no secret that I enjoy creating document-based apps. They're not all sunshine and rainbows, however. The more I work on these sorts of apps, the more paper cuts and quirks I encounter that genuin...

In which I document my frustrations with #SwiftUI document-based apps: https://marquiskurt.net/documentgroup-papercuts/

26.12.2025 17:51 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Merry Christmas!
This scene is in Diora, and can be accessed by running this command in the console:
!msg sli e/christmas
#playdate

25.12.2025 18:09 πŸ‘ 21 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Would help if I linked the game's Catalog page lolol: play.date/games/diora/

16.12.2025 18:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A fantastic puzzle game with a banger soundtrack. Check it out on Catalog (should be live at time of writing this quote)!

16.12.2025 18:04 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The 2025 #Playdate Community Award season has began!

Go and vote for your favorate games!

06.12.2025 17:50 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Been working on a new #Playdate project and have ventured into the waters of 3D! This is just the beginning, but it's working pretty well considering that I'm also writing it all in (embedded) #Swift.

06.12.2025 21:42 πŸ‘ 10 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A screenshot from helloyellow on Playdate showing a voice message conversation

A screenshot from helloyellow on Playdate showing a voice message conversation

A screenshot from helloyellow on Playdate showing a list of friends and a group chat

A screenshot from helloyellow on Playdate showing a list of friends and a group chat

A screenshot from helloyellow on Playdate showing a list of possible reactions to a message

A screenshot from helloyellow on Playdate showing a list of possible reactions to a message

A screenshot from helloyellow on Playdate that lets users customize which games to share achievements from

A screenshot from helloyellow on Playdate that lets users customize which games to share achievements from

My latest #Playdate project, helloyellow, is out now!

It's a voice chat app using the Playdate's wi-fi networking capabilities. You can chat with your friends, share achievements, and more.

πŸ’¬ Download it now at jonsimantov.itch.io/helloyellow!

26.11.2025 00:28 πŸ‘ 90 πŸ” 19 πŸ’¬ 2 πŸ“Œ 9
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what do we call tweetjams now? (dunno. 248 bytes)
#pico8

?"\^!5f10β–ˆβ–’1⬇️3⬅️;βŒ‚β™₯7"
::_::flip()cls()w=t()/8for i=0,700do
for j=0,1do
srand(i)f=w+j/120g=i*.618a=g+sin(f+g+rnd()/9)y=cos(f+g)r=sqrt(1-y*y)x=r*cos(a)z=r*sin(a)h=120/(z+3)u=x*h+64v=y*h+64if(j<1)p=u q=v else line(p,q,u,v,rnd(9)+1)
end
end
goto _

19.11.2025 03:12 πŸ‘ 53 πŸ” 8 πŸ’¬ 4 πŸ“Œ 0

James @clancey.bsky.social gifted us this amazing feature (corrected handle):

13.11.2025 13:02 πŸ‘ 12 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Luigi board

13.11.2025 04:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0