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rx97

@rx.smithed.net

I do Minecraft things I guess @smithed.net @vanillatweaks.net play.theshulkerbox.com mcbeet.dev

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11.11.2024
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Latest posts by rx97 @rx.smithed.net

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shulker/src/player/damage_text.bolt at main Β· TheShulkerBox/shulker Shulker is a datapack driven PvP minigame server. Contribute to TheShulkerBox/shulker development by creating an account on GitHub.

Check out the source code here: github.com/TheShulkerBo...

27.01.2026 21:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The base of this abstraction is in the `summon` function where it attaches a text display riding an item (with the `item_model` set to `air`).

This gives it a natural gravity that respects block hitboxes and I can re-leverage item despawns for further customization.

27.01.2026 21:47 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Code that generates the above video demos

Code that generates the above video demos

And this is the source code behind this specific usage. I was able to generalize flying text to make it easier for me to use for various actions. I could see myself making this a bit more configurable for text that doesn't need to "fly" as well.

27.01.2026 21:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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The amount of damage will make the size of the text a bit bigger.

27.01.2026 21:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Made a piece of flying text that comes out when you take damage. Adds a ton of feedback on the amount of strength a weapon provides.

*I have resistance IV in this clip*

27.01.2026 21:47 πŸ‘ 8 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

OMG OMG OMG 30 MINUTES TILL TTHE DIRECT!!!

20.12.2025 17:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Showcase of code used to create the above video

Showcase of code used to create the above video

Here's my abstraction to generate those above items. Same function works for compile-time and run-time vectors πŸ§‘πŸ½β€πŸ³

10.10.2025 02:41 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I remembered the password today and decided to create havoc with the new `apply_impulse` enchantment effect.

10.10.2025 02:41 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

damn, i was hoping to get a custom lead poisoning effect in game 😭😭😭

27.03.2025 17:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

why is it called a java mod πŸ₯²

09.12.2024 02:35 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I can't believe they gave me the mic again 🀩🀩

Smithed Summit was such a wonderful event, it was really nice to have the opportunity to recap it with the datapack podcast crew 😎

30.11.2024 08:14 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

bawk bawk bawk

29.11.2024 00:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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the greatest data pack from 1.16

19.11.2024 03:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

what about enderchest+, the mega rx content pack coming in 2048

19.11.2024 01:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Weld scripts: Giving weld superpowers for the ultimate compatibility play

15.11.2024 17:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Data-driven everything: If Minecraft is data-driven, why not your data pack?

15.11.2024 17:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Making practical optimizations: A sane guide to reasonable data pack optimizations

15.11.2024 17:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Talks that I (or someone) might want to give at a future Smithed Summit πŸ‘€

#DatapackShowcase

15.11.2024 17:07 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
GitHub - wolever/pip2pi: pip2pi builds a PyPI-compatible package repository from pip requirements pip2pi builds a PyPI-compatible package repository from pip requirements - wolever/pip2pi

Well, I was linked this πŸ‘€
github.com/wolever/pip2pi

12.11.2024 23:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i wish i had a local copy of pypi of some of my fav packages so that i can start new projects while in air.

Already use dash for local versions of my fav. docs πŸ€“

12.11.2024 22:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I decided it was finally time to update my tick_order gist to include new advancement triggers and enchantment effects!

gist.github.com/misode/77ee3...

11.11.2024 23:07 πŸ‘ 13 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

That's fair, I think we could make it easier, especially w/ some Github Action templates that auto-upload your builds to Modrinth and Smithed when you update would be helpful.

11.11.2024 21:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Panel | Supercharging Datapacks with Beet by rx97
Panel | Supercharging Datapacks with Beet by rx97 YouTube video by Smithed

I hope to post more data pack JUICE here in the future. For now, check out this talk I did about beet, a Python tool for data and resource packs πŸ‘€
www.youtube.com/watch?v=WvuT...

11.11.2024 21:31 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Didn't want to use overlays? I guess that's annoying to maintain. Github can also be useful for past releases, imo better than release platforms.

Also, @smithed.net platform exists πŸ₯ΊπŸ‘‰πŸ‘ˆ

11.11.2024 21:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Is this on Github?

11.11.2024 21:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

*taps mic* 🎀 is this thing on?

11.11.2024 20:38 πŸ‘ 8 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0