A screenshot from SteamDB showing Slay the Spire II, with 430,000 concurrent players and "Technologies: Godot Engine".
Godot is about to become the best-funded engine we've ever seen and rightly so
A screenshot from SteamDB showing Slay the Spire II, with 430,000 concurrent players and "Technologies: Godot Engine".
Godot is about to become the best-funded engine we've ever seen and rightly so
day 79 done, ACHIEVEMENTS AND STEAM CLOUD ARE DONEEEEEE
honestly getting WAY too close to the end of this project, kinda scary ngl
to-do:
- Make the itch.io version into a demo
- Upload Demo+Build to Steam
- Market push
- ???
- profit
Total: 301h (!!!)
#StarshotIdle #devlog #godot
all 20 Steam Achievements for Starshot Idle, the 20 are coloured and each one has a greyscale version of itself next to it; these are the locked versions of each image!
day 78 (sure) done! got all the achievements done, they show in the library now!
man these small assets take ages, and i saw an @oandcogames.bsky.social video that agreed!
got GodotSteam integrated and the Indonesian ratings set up too :D
Total: 297h
#StarshotIdle #devlog #godot
learned that ctrl + middle-mouse-click + scroll up / down is a common combo for zooming in / out, saw it in Blender, and now realised it's in Godot too!!
guys i think there's only one ad on spotify right now, shit's all i can hear
Achievement Name then Achievement Description Modest Living Earn 100 Stars total Raking In The Big Bucks! Earn 100,000 Stars total Galactic Millionaire Earn 1,000,000 Stars total Clocked In Play for 8 hours Dedicated Play for 16 hours A Day Well Spent Play for 24 hours Large Omelette Destroy 100 Eggs Starshooter Fire 1,000 Bullets Where Are We Storing All These? Fire 5,000 Autoshots Idle Time Unlock the Autoshot (Not shown here) On An Egg... Roll Destroy 1,000 Eggs I'm Eggscellent Destroy 10,000 Eggs
day 77(?) done, got most of the achievement icons done!
still need to do the Alien ones!
when everything's all set up, i'm probably going to add more Aliens for release ;)
Total: 293h
#StarshotIdle #devlog #godot
oh whoops forgot to do the post yesterday lol
designed the achievements and did something else but can't remember ngl
Total: 291h
#StarshotIdle #devlog #godot
WE'RE SO BACK BAYBEEEE
just went to a cafรฉ with no internet, seems like i can still work if i just get my finger out
got all of the stats menu in, next is integrating the Steam achievements!
then it's cloud saving i guess๐ค
Total: 288h
#StarshotIdle #devlog #godot
i think riot is denying me of my SECOND riot account now, yeah valorant's not worth it then
in the last stretch of new additions to the game, Statistics and Steamworks!
Total: 283.5h
#StarshotIdle #devlog #godot
100 Commits (on the Starshot Idle GitHub Repository)
OH? 100th commit hell yeah
Starshot Idle can now be WISHLISTED! :D
If you like retro arcade games like Space Invaders and Idle games, then this game is what you're looking for!
#StarshotIdle #devlog #godot
store.steampowered.com/app/4408630/...
for context if you're following me and don't know cyreides.itch.io/zerama
day 73 done, Steam store page is done and sent off for review, now i can get back to real coding B)
Total: 282h
#StarshotIdle #devlog #godot
feeling like a hackermann using monitors, finally doing a little more SSI today (skipped friday...)
steam the best software platform apparently
turns out i have a very quick turnaround on birthday gifts, when inspiration strikes
yeah i got a muse for sure
Sign up here to be notified on launch: forms.gle/mUgvtkaddn4f...
Grief Is the The Thing with Feathers
this is my favourite book, the hobbit is what i want in life, and this is what i've had so far in life.
i made annotations in my copy, never marked 5 PAGES before.
it's abstract and doesn't make sense, just like grief, i cried 5 times reading these 100~ pages.
day 72 done
finished LIBRARY assets, i think i can just unveil the store page now?
it is definitely not good looking (although i've seen much worse quality pages...)
i will need to do lots of iteration but people will be able to wishlist at least!
Total: 280.5h
#StarshotIdle #devlog #godot
day 71 done
finished the STORE assets (made like 6 images today?), and the (optional) broadcast panels
next is library assets๐ซก
Total: 278h
#StarshotIdle #devlog #godot
day 70 done, made a header capsule and uploaded screenshots
Total: 275.5h
#StarshotIdle #devlog #godot
day 69, funny number but not funny day D:
work has grinded to a HALT
Total: 272h...
#StarshotIdle #devlog #godot
"Brown space lesbians trying and failing to contain a simple fungal outbreak" is, despite its original derogatory intent, "the hardest line in all of our marketing copy" - @softrains.bsky.social
@theguardian.com article: www.theguardian.com/games/2026/f...
worked on go CAPO more, image processing app in hopes of making some design/visual research papers!!!!
at LEAST a public playtest, getting into the Valve mindset
damn really difficult puzzle (sarkasmus)
day 68, my work ethic is giving out rn...
barely made half an asset today lmao
Total: 271h
#StarshotIdle #devlog #godot
nail's not even sharp, i just punctured myself with enough force