Pixel - GameDev's Avatar

Pixel - GameDev

@pxlheart.co.uk

• 20 / Gender-Evil {They/Them} • Game dev uni student {Unity} • Indie gamedev and educator {Godot} • Occasional composer • Professional Idiot Tier VIII • Funny sometimes https://patreon.com/PixelGameDev

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Latest posts by Pixel - GameDev @pxlheart.co.uk

Complete with the intro scene, 1 starter level, 1 cinematic, 3 original tracks, and the tears of me who had to fix a number of last minute bugs :')

04.03.2026 14:59 👍 2 🔁 0 💬 0 📌 0
Main menu of the game project "Kryos", by Kryos Krew. 2 buttons are labelled "PLAY" and "QUIT", with a Tarot card collage in the background, surrounded by fog and particles.

Main menu of the game project "Kryos", by Kryos Krew. 2 buttons are labelled "PLAY" and "QUIT", with a Tarot card collage in the background, surrounded by fog and particles.

Starting room of the game; the protagonist's filthy bedroom. Trash, pizza slices, and pizza boxes is/are scattered everywhere. A UI element at the bottom denotes the empty inventory, and another in the bottom right displays the current objective/tasks.

Starting room of the game; the protagonist's filthy bedroom. Trash, pizza slices, and pizza boxes is/are scattered everywhere. A UI element at the bottom denotes the empty inventory, and another in the bottom right displays the current objective/tasks.

First cinematic of the game. A sleazy job recruiter "Kenneth" asks "Would this face ever deceive you?"

His face really looks like it would deceive you.

First cinematic of the game. A sleazy job recruiter "Kenneth" asks "Would this face ever deceive you?" His face really looks like it would deceive you.

The first "puzzle" of the game, where the player is tasked with flipping the switches on a breaker to power up the building.

The first "puzzle" of the game, where the player is tasked with flipping the switches on a breaker to power up the building.

Semester 2 group project prototype demo complete, after much crashing out.

Now to work on other things for a bit before turning this into a full game. Blehh

#indiegamedev #gamedev #MadeWithUnity #lowpoly #retro

04.03.2026 14:54 👍 14 🔁 2 💬 2 📌 0

Legally distinct "Febby's 'Za"

19.02.2026 10:15 👍 1 🔁 0 💬 1 📌 0

The models and textures were made by me except for the bed, table, and shelves/books.

19.02.2026 10:12 👍 2 🔁 0 💬 1 📌 0
Screenshot from the Unity Editor showing a messy, dirty bedroom with pizza boxes, pizza slices, and trash everywhere.

Screenshot from the Unity Editor showing a messy, dirty bedroom with pizza boxes, pizza slices, and trash everywhere.

2nd semester of Uni, this is the first room of our group project!

#indiegamedev #gamedev #MadeWithUnity #Blockbench

19.02.2026 10:10 👍 18 🔁 3 💬 1 📌 0

You may have already accounted for this, but for big enough distances you're gonna come across floating point errors. Negligible for most players but I know for a fact someone's gonna see how far they can go lmao. Instead of just the zones, you could move the entire map and player backwards to fix.

02.02.2026 09:31 👍 0 🔁 0 💬 1 📌 0
Preview
Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 👍 1364 🔁 377 💬 28 📌 50
"Chopped up Sr Pelo"
PxlHeartDev committed now

"Chopped up Sr Pelo" PxlHeartDev committed now

23.01.2026 20:14 👍 2 🔁 0 💬 0 📌 0
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Would @srpelo.bsky.social get mad at me if I chopped up his voice from ENA and turned it into a UTDR-esque dialogue voice text thingy.

#indiegamedev #gamedev #godotengine

23.01.2026 19:47 👍 9 🔁 1 💬 1 📌 0

Been over a year on BlueSky, new intro time!

Hi I'm Pixel or PxlHeart! I'm a #gamedev Ulster University student in #Unity, and a hobbyist/educator in #GodotEngine. I'm half-Filipino, half-Irish and 99.9% queer [certifcation needed]

Stick around and see what antics I get up to. I love you mmmwah :3

29.12.2025 18:51 👍 6 🔁 1 💬 2 📌 0

Haha thank you! You've actually just reminded me I need to update my intro post oups

29.12.2025 18:45 👍 1 🔁 0 💬 0 📌 0

Oh hi! I was one of those people!

29.12.2025 18:37 👍 1 🔁 0 💬 1 📌 0
Wilson from House M.D. drawn in the style of that one Alastor render from Hazbin Hotel. It has the text "I too seek redemption"

Wilson from House M.D. drawn in the style of that one Alastor render from Hazbin Hotel. It has the text "I too seek redemption"

Just finished up uni for the semester and I definitely *haven't* already lost my mind.

14.12.2025 22:22 👍 3 🔁 0 💬 0 📌 0

That, or make the flow channel thinner and loop back around

30.11.2025 22:11 👍 1 🔁 0 💬 0 📌 0

Absolutely need this as a time display. Like every minute it changes the flow field to shape out the numbers while the particles move into place

30.11.2025 15:11 👍 1 🔁 0 💬 1 📌 0
Cloudy sunset over the mountains

Cloudy sunset over the mountains

Moonset over the mountains with a star-speckled sky

Moonset over the mountains with a star-speckled sky

Started university about 11 weeks ago and as part of my course I've had to learn Unity. It's going pretty well so far. Decided to make a procedurally generated infinite racer. Here's the skybox shader!

#indiegamedev #gamedev #unity #madewithunity

27.11.2025 16:09 👍 12 🔁 3 💬 0 📌 0
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My interactive tween guide for Godot is out !

If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!

The guide is free and will always be 🩵

qaqelol.itch.io/tweens

#Godot #GameDev #Animation #Tutorial #Guide #Tweens

20.11.2025 13:21 👍 1057 🔁 316 💬 36 📌 11

Ahhh I love dynamic UIs like this. And the little clicks and bips give so much dopamine

21.11.2025 13:15 👍 2 🔁 0 💬 1 📌 0

Always love to see cool new tech being made in Godot. Is the voronoi baked or is it a different seed each time?

19.11.2025 16:25 👍 5 🔁 0 💬 1 📌 0

Ready for the prom! (Acid bath)

14.10.2025 15:55 👍 1 🔁 0 💬 0 📌 0

Wait what is Godot doing?

13.09.2025 07:34 👍 0 🔁 0 💬 1 📌 0
Screenshot of my last.fm profile showing that I listened to the entire Breach album (bottom to top, City Walls to Intentions)

Screenshot of my last.fm profile showing that I listened to the entire Breach album (bottom to top, City Walls to Intentions)

New Twenty Øne Pilots album is FIRE!!! One Way/Days Lie Dormant is an instant favourite. I'm so giddy it's such a good album muehehehe

11.09.2025 23:53 👍 3 🔁 0 💬 0 📌 0

This is really cool, but could I ask why you opted for using .cfg and ConfigFile? Rather than .save and a generic FileAccess with some JSON? Curious because I've heard differing opinions on which is better for a save game specifically.

08.09.2025 23:59 👍 1 🔁 0 💬 1 📌 0

It's okay, I believe in you

08.09.2025 20:44 👍 1 🔁 0 💬 0 📌 0

You must give in. Learn Godot for years. Become masterful in it's craft

08.09.2025 20:21 👍 2 🔁 0 💬 1 📌 0

📌!!

08.09.2025 20:20 👍 0 🔁 0 💬 0 📌 0

the screen pixel to the actual player texture pixel in there, rather than whatever I was suggesting last night with a mask getting light data (which I don't even think is possible)

07.09.2025 22:49 👍 2 🔁 0 💬 1 📌 0
Create Stunning X-Ray or Masking Effect in Godot 4 | Godot Tutorial
Create Stunning X-Ray or Masking Effect in Godot 4 | Godot Tutorial YouTube video by Dicode

www.youtube.com/watch?v=y2eL...
I did a little more digging because it was bothering me, I think a BackBufferCopy node might be best for this. It *might* need some refactoring of scene order, but my thought is, if the light is drawn after everything else then you can query the buffer and compare...

07.09.2025 22:48 👍 1 🔁 0 💬 1 📌 0

Yes... Yes... Let the power go to your head... Learn Godot for years to come...

07.09.2025 12:13 👍 1 🔁 0 💬 0 📌 0

Possibly? Like an invisible mask that picks up the light information and internally blends it with the real texture, which is then passed onto the overlay mask. Again, incredibly unsure on precise implementation, but could be a start to something?

07.09.2025 01:08 👍 1 🔁 0 💬 0 📌 0