matthew | ENCHAIN out NOW's Avatar

matthew | ENCHAIN out NOW

@mattlawr.dev

he/they aka mattlawrdev. game dev, lowpoly art. making an action exploration movement FPS https://store.steampowered.com/app/1396870/ENCHAIN/

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17.10.2024
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Latest posts by matthew | ENCHAIN out NOW @mattlawr.dev

the demo is pretty outdated, last updated several years ago. there are quite a few quality changes missing. for the most part, the full version can transfer save data from the demo to continue where you left off

28.02.2026 02:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

also, beware, just ~12 hrs left for the launch discount!

27.02.2026 05:43 ๐Ÿ‘ 6 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
a bowhorn enemy, with large fangs and a bony frame, is perched on a stone platform in front of a large red and black rhomboid gate, with a monolithic tower in the background. a weapon pickup sits on a stairway in front of the stairway just off to the right. a dark blue sky overcasts the scene

a bowhorn enemy, with large fangs and a bony frame, is perched on a stone platform in front of a large red and black rhomboid gate, with a monolithic tower in the background. a weapon pickup sits on a stairway in front of the stairway just off to the right. a dark blue sky overcasts the scene

ENCHAIN has already been out for almost 2 weeks! early access launch has been great. feedback has been super positive and thoughtful, from what I peeked at so far. thank you for the support!

been on a break, excited to jump back in. I will start making the first update (QoL+polish) next week.

27.02.2026 05:42 ๐Ÿ‘ 27 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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ENCHAIN is out NOW in Early Access!! go and buy!
store.steampowered.com/app/1396870/...

13.02.2026 17:11 ๐Ÿ‘ 219 ๐Ÿ” 82 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 10
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ENCHAIN is out NOW in Early Access!! go and buy!
store.steampowered.com/app/1396870/...

13.02.2026 17:11 ๐Ÿ‘ 219 ๐Ÿ” 82 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 10

latest official announcement from a moment ago. just need to wait this out before releasing store.steampowered.com/news/app/139...

13.02.2026 01:20 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I've run into a wall with Steam build review and can't release my game until they approve, unfortunately. Sorry to anyone waiting! I'll update as soon as I get confirmation when the build will go live.

12.02.2026 21:01 ๐Ÿ‘ 22 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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gun that shoots boost pads is just two days away

10.02.2026 22:35 ๐Ÿ‘ 25 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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slides are the bread and butter of ENCHAIN's moveset. just 3 days until early access!
store.steampowered.com/app/1396870/...

09.02.2026 19:24 ๐Ÿ‘ 25 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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reflect bullets off of the lantern to quickly send enemies into walls #lowpoly #gamedev

04.02.2026 20:11 ๐Ÿ‘ 59 ๐Ÿ” 12 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
first-person perspective of a skeleton in a lowpoly environment holding a crossbow-like weapon just fired at a platform in center view. a towering monolith rises far above the player, with silhouetted stair structures to the left. the left hand holds a lantern.

first-person perspective of a skeleton in a lowpoly environment holding a crossbow-like weapon just fired at a platform in center view. a towering monolith rises far above the player, with silhouetted stair structures to the left. the left hand holds a lantern.

several skeleton enemies approach the player on a rooftop in a bright dreamlike environment

several skeleton enemies approach the player on a rooftop in a bright dreamlike environment

the map menu in ENCHAIN showing the "chasm" area in miniature. (planning to improve this menu during EA)

the map menu in ENCHAIN showing the "chasm" area in miniature. (planning to improve this menu during EA)

three zombie enemies surround the player, charging up the handcannon while their legs indicate they are slide-hopping forward

three zombie enemies surround the player, charging up the handcannon while their legs indicate they are slide-hopping forward

recent screenshots. early access! just a week away

05.02.2026 20:46 ๐Ÿ‘ 27 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
Preview
ENCHAIN on Steam Grapple, throw, and break your fellow undead in this bone-smashing exploration movement shooter. Challenge the afterlife, collect secret artifacts, and uncover the deprived depths as you clamber out o...

early access starts next week!! store.steampowered.com/app/1396870/...

04.02.2026 22:05 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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reflect bullets off of the lantern to quickly send enemies into walls #lowpoly #gamedev

04.02.2026 20:11 ๐Ÿ‘ 59 ๐Ÿ” 12 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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cannon jumping (April 2022)
#gamedev #indiedev

28.01.2026 19:39 ๐Ÿ‘ 40 ๐Ÿ” 11 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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cannon jumping (April 2022)
#gamedev #indiedev

28.01.2026 19:39 ๐Ÿ‘ 40 ๐Ÿ” 11 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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really heartwarming to see the release date announcement responses :)

been wanting to upload a few devlogs that never got posted here, this is the first:
star KOs! launch enemies with enough speed and they'll enter the stratosphere (2022)

25.01.2026 21:11 ๐Ÿ‘ 28 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
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after years of uncertainty, ENCHAIN is releasing into Early Access on February 12th!

explore an intertwined, non-linear underworld with expressive platforming and frenetic FPS action.

please wishlist!
store.steampowered.com/app/1396870/...

22.01.2026 18:09 ๐Ÿ‘ 153 ๐Ÿ” 61 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 2
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after years of uncertainty, ENCHAIN is releasing into Early Access on February 12th!

explore an intertwined, non-linear underworld with expressive platforming and frenetic FPS action.

please wishlist!
store.steampowered.com/app/1396870/...

22.01.2026 18:09 ๐Ÿ‘ 153 ๐Ÿ” 61 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 2
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happy new year! struck with inspiration to rework the flintlock charged-shot to have some AOE.

let 2026 have ENCHAIN things in store..!

01.01.2026 01:46 ๐Ÿ‘ 35 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

thanks! happy new year!

01.01.2026 03:17 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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happy new year! struck with inspiration to rework the flintlock charged-shot to have some AOE.

let 2026 have ENCHAIN things in store..!

01.01.2026 01:46 ๐Ÿ‘ 35 ๐Ÿ” 5 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

the spinning does have a little hitbox! although this weapon now has a unique charge-shot animation, the animation shown in this clip was carried over from the revolver in the demo.
happy holidays!

27.11.2025 17:48 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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reworking the brute's movement. making sure enemies can follow the player is becoming pretty important as the areas become more vertical

05.11.2025 23:32 ๐Ÿ‘ 33 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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hello! my game is about exploring an interconnected underworld, grapple-hook movement tech, and frenetic FPS combat. been simmering on low for a few years now but it is almost ready. please wishlist: store.steampowered.com/app/1396870/... #pitchyagame

07.11.2025 19:46 ๐Ÿ‘ 206 ๐Ÿ” 58 ๐Ÿ’ฌ 12 ๐Ÿ“Œ 2
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reworking the brute's movement. making sure enemies can follow the player is becoming pretty important as the areas become more vertical

05.11.2025 23:32 ๐Ÿ‘ 33 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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happy halloween ๐Ÿฆ‡๐Ÿ’€

#lowpoly

31.10.2025 22:31 ๐Ÿ‘ 27 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

lately I've been finishing up another new area, need to continue fitting all the areas together some more. then I want to focus on finishing just a few more things after that.
wish I could say for sure how long it'll take, I'll be sure to announce when it is close. thanks for trying it out!

05.10.2025 17:45 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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new crossbow weapon where the heavy attack needs one foot to charge it up

24.09.2025 15:58 ๐Ÿ‘ 66 ๐Ÿ” 16 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

you're limited to crouch-speed when charging up the bolt. wanting to play with it more but I think there's enough other movement options to make it a fun trade off just for this weapon

24.09.2025 19:20 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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new crossbow weapon where the heavy attack needs one foot to charge it up

24.09.2025 15:58 ๐Ÿ‘ 66 ๐Ÿ” 16 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0