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CGGlode

@cgglode

Senior Artist @ Psiclone. Environment Artist, with an interest in stylized game art Previously: Strawdog Studios | Eurocom Views & opinions are my own :) #gameart #art #unrealengine

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02.08.2023
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Latest posts by CGGlode @cgglode

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Some work from this afternoon. Will be using this as the new roof tiles for my environment.

WIP render from Substance Designer.

08.03.2026 17:26 πŸ‘ 24 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0

Really glad you like it! Thanks!

08.03.2026 17:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some work from this afternoon. Will be using this as the new roof tiles for my environment.

WIP render from Substance Designer.

08.03.2026 17:26 πŸ‘ 24 πŸ” 8 πŸ’¬ 0 πŸ“Œ 0

Anyone happen to have any remedies to reduce the pain from Lockjaw? :/ painkillers aren't doing anything.

08.03.2026 13:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks Dan! It still needs a good chunk of work thrown at it. From optimization to updating meshes and textures. Vertex painting and additional props! So much more to come :D

08.03.2026 10:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Dropping in some of the new trees in Unreal Engine 5. I need to work on bits for them and improve some things.

Taking the rest of the day off now. Back at it tomorrow.

07.03.2026 15:19 πŸ‘ 55 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0
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Some morning work inside Substance Designer.

Put together a tilling wood material for the tree blend I'm working on for my environment.

Bringing into engine next to work on the shader some more.

Larger project renders coming soon!

07.03.2026 10:44 πŸ‘ 22 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Dropping in some of the new trees in Unreal Engine 5. I need to work on bits for them and improve some things.

Taking the rest of the day off now. Back at it tomorrow.

07.03.2026 15:19 πŸ‘ 55 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0
Cut stone wall with damaged from the blitz

Cut stone wall with damaged from the blitz

Cut stone wall with damaged from the blitz

Cut stone wall with damaged from the blitz

Cut stone wall with damaged from the blitz

Cut stone wall with damaged from the blitz

V&A
Exhibition Road, London SW7

Cut stone wall with damaged from the blitz

#reference #materialreference #buildingreference

06.03.2026 22:44 πŸ‘ 32 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1
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Some morning work inside Substance Designer.

Put together a tilling wood material for the tree blend I'm working on for my environment.

Bringing into engine next to work on the shader some more.

Larger project renders coming soon!

07.03.2026 10:44 πŸ‘ 22 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

No updates on the art front this weekend. I spent some time yesterday in Zbrush doing some tests on how I can sculpt wood better for how I plan on doing the RGB mask + base bake for the trees.

Made some good progress.

This project has been a brilliant learning project. No rush to finish it :)

15.02.2026 17:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Spent sometime tonight working on the lighting for my Unreal Engine 5 environment.

Really liking the focal lighting now, still need to make adjustments and push more of it. but the balance feels nice now.

09.02.2026 19:41 πŸ‘ 42 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0
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Spent sometime tonight working on the lighting for my Unreal Engine 5 environment.

Really liking the focal lighting now, still need to make adjustments and push more of it. but the balance feels nice now.

09.02.2026 19:41 πŸ‘ 42 πŸ” 13 πŸ’¬ 0 πŸ“Œ 0
Staircase with cast iron railings and platform roofing

Staircase with cast iron railings and platform roofing

Staircase with cast iron railings and platform roofing

Staircase with cast iron railings and platform roofing

Shortlands Railway Station, Bromley BR2

Staircase with cast iron railings and platform roofing

#reference #buildingreference #materialreference

08.02.2026 23:43 πŸ‘ 30 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
Painted brick arched footpath tunnel

Painted brick arched footpath tunnel

Shortlands Railway Station, Bromley BR2

Painted brick arched footpath tunnel

#reference #buildingreference #materialreference

08.02.2026 23:41 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1
Railway platform with tactical paving after the rain.

Railway platform with tactical paving after the rain.

Peckham Rye railway station, London SE15

Railway platform with tactical paving after the rain.

#reference #buildingreference #materialreference

08.02.2026 00:23 πŸ‘ 17 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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Here are some WIP shots from Unreal Engine 5 from this weekends progress

Ive been focusing on shaders for the foliage and reworking some of the lighting and doing some Designer work on the Birch bark

I will be taking the trees into Zbrush and sculpting some detail onto the trees

08.02.2026 12:00 πŸ‘ 41 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
Staircase with textured grip and flaking paint

Staircase with textured grip and flaking paint

Staircase with textured grip and flaking paint

Staircase with textured grip and flaking paint

Peckham Rye railway station, London SE15

Staircase with textured grip and flaking paint

#reference #buildingreference #materialreference

07.02.2026 23:55 πŸ‘ 69 πŸ” 14 πŸ’¬ 1 πŸ“Œ 2
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Here are some WIP shots from Unreal Engine 5 from this weekends progress

Ive been focusing on shaders for the foliage and reworking some of the lighting and doing some Designer work on the Birch bark

I will be taking the trees into Zbrush and sculpting some detail onto the trees

08.02.2026 12:00 πŸ‘ 41 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
Preview
a man in a suit and tie is eating a slice of cheese with the words `` it 's for sharing '' above him . ALT: a man in a suit and tie is eating a slice of cheese with the words `` it 's for sharing '' above him .

I hit 10k followers so let’s have some fun sharing. Don’t share your self but share the artists on here you respect and follow. Highlight your fellow devs and creatives and just lift others and get them a chance to be seen and grow their own followers hopefully.

Let’s keep it safe and no ai

29.01.2026 21:40 πŸ‘ 136 πŸ” 40 πŸ’¬ 54 πŸ“Œ 4

Wow thank you so much!! That means a lot to me!!

02.02.2026 17:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Spent today sketching and planning some tree designs and ideas. Then sculpted the base for it.

I plan on having a detailed base at player eye level then blending a tile sheet up the the tree above player height.

Will be posting the sculpts next week as I still have to refine them to completion :)

25.01.2026 17:40 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Back working on my environment over the weekend :). Cannot wait!

23.01.2026 19:52 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some more progress on my latest environment piece inside Unreal Engine 5.

I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.

Also started on some debris meshes to scatter around.

More updates tomorrow!

17.01.2026 17:10 πŸ‘ 55 πŸ” 13 πŸ’¬ 2 πŸ“Œ 1

Thanks! I have so much more to add, looking forward to showing more soon :)

17.01.2026 17:41 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks! Glad you are enjoying it!

17.01.2026 17:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Some more progress on my latest environment piece inside Unreal Engine 5.

I started bringing in the wooden barriers/spikes in to engine. I need to finish them tomorro with some ropes to tie them up.

Also started on some debris meshes to scatter around.

More updates tomorrow!

17.01.2026 17:10 πŸ‘ 55 πŸ” 13 πŸ’¬ 2 πŸ“Œ 1
Illustration of a defunct tech looking monitor station glowing with orangey screens. A teenager enters the room and views the screens with trepidation.

Illustration of a defunct tech looking monitor station glowing with orangey screens. A teenager enters the room and views the screens with trepidation.

Background from The Midnight Gospel of a sleeping golden god inside a chamber made of brain

Background from The Midnight Gospel of a sleeping golden god inside a chamber made of brain

Background from Jentry Chau vs the Underworld of a secret marketplace for Daoist wizards hidden below tarps at a Texas state fair

Background from Jentry Chau vs the Underworld of a secret marketplace for Daoist wizards hidden below tarps at a Texas state fair

Illustration of teens hiding behind a concrete barricade in a factory from a massive monster in the form of a sheriff that we can only see silhouetted against a fire. We can see that the sheriff is growing bizarre muscle groups and extra limbs off his body like cancers

Illustration of teens hiding behind a concrete barricade in a factory from a massive monster in the form of a sheriff that we can only see silhouetted against a fire. We can see that the sheriff is growing bizarre muscle groups and extra limbs off his body like cancers

Hello #portfolioday! My name's Bryan, I'm an artist working in animation. You might have seen my work on shows including The Mighty Nein, Jentry Chau vs the Underworld, Pantheon and the Midnight Gospel. Looking for work now!

13.01.2026 20:11 πŸ‘ 107 πŸ” 29 πŸ’¬ 0 πŸ“Œ 0
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Happy #Portfolioday ! My name is Lili and I’m a prop & environment artist from the Netherlands! I recently started freelancing but I’m exploring multiple angles:More freelance gigs, Full time(office/remote/hybrid) in the Netherlands, but I’m open to relocate within EU.

13.01.2026 18:33 πŸ‘ 78 πŸ” 36 πŸ’¬ 3 πŸ“Œ 0

Examples of some of my character design. #PortfolioDay

13.01.2026 20:34 πŸ‘ 178 πŸ” 35 πŸ’¬ 2 πŸ“Œ 0