if you are playing dungeons and dragons, write the dang dungeon. the core of your game should be about going into a pit and killing a monster, because that's very much what the game is *for.*
if you are playing dungeons and dragons, write the dang dungeon. the core of your game should be about going into a pit and killing a monster, because that's very much what the game is *for.*
the Dungeons and the Dragons, yeah.
well, the thing is you could build like... a semi hostile district like a dungeon. it wouldnt even be hard. but there's an assumption of relatively safe navigation through "civilized" areas. π€i am running a "dungeon one-shots" campaign, might try to write one
more nuanceπ
players consent to play a certain type of game, throwing trauma shit at people is good
i wrote one where i gave the cockatrice a bodak's death glare. cool combo
and therefore! write the dang dungeon
I think a lot of the "streamlined" gameplay came from these campaigns where you rest in cities all the time. Suddenly inventory management became a hindrance to more storytelling when the original idea was you need to plan your pack for an entire dungeon (video game RPGs suffer this as well)
essa the magus & (temporary?) avatars of dogo in her motley and makeup speaking to the red skeleton
pro tip, dont make your d&d character a clown, have her get corrupted by the god of clownz for rolling too many plot important natiral ones
you better be ready for your PCs to go buy a bunch of picks and shovels and hire a bunch of guys to move dirt to get to the other side of a door with a really stupid riddle on it. because otherwise what's even the point
once i started incorporating my irl experience walking around abandoned buildings, all my dungeons got a lot more interesting
Picture of Marilyn Monroe she looks like a human being with blonde hair and lipstick and a shirt
βdid you know! marilyn monroe got a rib removed so she could suck her own dick!!!β
babe, come lay hands on my trackball
dungeons and dragons- who often live in dungeons
if you want a step by step guide to how to design a dungeon, i found this very helpful to show my friend the steps theangrygm.com/babys-first-...
there was a change at some point, probably fueled by the 20 years of "dungeon" magazine publishing so many adventures *not* set in a dungeon, the meta kinda shifted towards these Big Outdoor Confrontations and Plots and Story Arcs... but that's another story
finding a secret hideaway was good because you could *sleep*, that was what stopped the "ten minute workday" so often complained about- where PCs do one encounter and then rest.
in previous decades, the dungeon justified itself. the random encounter tables of wandering monsters were there because players were meant to spend in game days or *weeks* inside the dungeons.
writing a dungeon is very much like writing a campaign. you dont know which way the PCs will go, so you draw the map of the whole territory
if you are playing dungeons and dragons, write the dang dungeon. the core of your game should be about going into a pit and killing a monster, because that's very much what the game is *for.*
I think we should formalize the role of Rules Expert at the table, who has the role of looking up and knowing rules to aid the players at the table and lessen the load on the GM
as in, an account who can write up alt text for me
will be posting even less after surgery. is there a good alt-text account who i can tag for help?
will be posting even less after surgery. is there a good alt-text account who i can tag for help?
This thread is not about whether Platner is a Nazi. Itβs about how he lies like a toddler when heβs cornered. And thatβs enough. Heβs not electable, and Susan Collins knows it. You can too, if you can read this thread, or this 18-page document. 2/
just crash out every 3 months but less recently because hospital
becoming known on bsky for being annoying and dumb but not like, that annoying
drag the boats across the mountains tbh
moving from maine to new hampshire is a hitler style choice
being a carless american is awesome. financial harm caused by rising oil prices won't directly effect me, and secondary effects aren't something we are trained to think about. when the time comes i'll just blame the rising prices i do experience on supernatural causes. maybe goblins
@why.bsky.team Hi, I don't goon to cartoons, but I am a New York Times-bestselling journalist and longtime power user of your product who thinks you should shut the fuck up about your own userbase
Perfect example of why everyone hates tech people. Perpetually aggrieved self righteous douchebags who cant even take the lightest ribbing of their unwarranted sense of self importance lol