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famousandfaded

@famousandfaded.com

Freelance artist creating interactive 3D and augmented reality content for a more immersive aviation and STEM learning experience. Widen your world πŸ›© 🌍 https://famousandfaded.com/ https://linktr.ee/famousandfaded

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08.12.2023
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Latest posts by famousandfaded @famousandfaded.com

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New OctaneRender 2026.1.0.1 for Houdini Production (2026.1.0.1) @OTOY forum:

render.otoy.com/forum/viewto...

13.01.2026 10:24 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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OTOY reveals new Octane 2027 Roadmap and Beyond @OTOY forum with:
- Real-time Neural Viewport rendering
- Render to Gaussian Splat
- Anime and Sketch Rendering
- Generative PBR Materials
- AI Light 2.0 for many light sampling
- Python API
and much more

render.otoy.com/forum/viewto...

28.11.2025 08:08 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1

Blender Foundation and the online developer community proudly present Blender 5.0!

ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more.

πŸ“– Changelog & Download: blender.org/download/rel...

πŸ“Ί Video Recap: www.youtube.com/watch?v=4wEq... #b3d

18.11.2025 18:45 πŸ‘ 368 πŸ” 116 πŸ’¬ 11 πŸ“Œ 9

Blender 5.0 has entered Release Candidate stage! πŸš€

Please take some time to try it, test your add-ons, files (backup first!), and report any bugs you find.

⬇️ Download: builder.blender.org/download/dai...
πŸ“– What's New: developer.blender.org/docs/release...
🐞 Report: Helpβ†’Report a Bug

#b3d

13.11.2025 11:15 πŸ‘ 163 πŸ” 28 πŸ’¬ 2 πŸ“Œ 0
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Download the Epic Games Launcher - Epic Games Store Download the Epic Games Launcher for PC, macOS, iPhone, and Android. Streamline your gaming experience with Epic Games today.

It looks like Epic Games Launcher has finally been updated to run native ARM code on macOS. No need for Rosetta anymore πŸŽ‰

13.11.2025 12:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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PMDG Confirms Involvement with Boeing's Virtual Airplane Procedures Trainer Program - FSElite PMDG has supported Boeing in their all-new training program which is utilising MSFS 2020.

PMDG Confirms Involvement with Boeing’s Virtual Airplane Procedures Trainer Program

10.11.2025 11:18 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

With support for macOS and the new M5 chips πŸ₯³

31.10.2025 10:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New OctaneRender 2025.4 for Houdini production (2025.4.0.0) @OTOY forum:

render.otoy.com/forum/viewto...

23.10.2025 08:38 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Yay!

13.10.2025 08:56 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Microsoft Flight Simulator 2024 Soars Onto PlayStation 5 - Microsoft Flight Simulator Experience an unprecedented level of aviation realism and authenticity starting December 8th.

Microsoft Flight Simulator 2024 Soars Onto PlayStation 5

Introducing an all-new career system that helps new pilots learn how to fly many different types of aircraft.

24.09.2025 22:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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MetaHuman 5.7 Preview Released! The Unreal Engine 5.7 Preview is now available and includes updates to MetaHuman Creator and MetaHuman Animator. Download now on the Epic Games Launcher, GitHub, and Linux. MetaHuman 5.7 Preview brin...

MetaHuman 5.7 Preview brings the Creator plugin for Unreal Engine to Linux and macOS

24.09.2025 10:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Redshift 2 Houdini - Tutorial #31 - New Redshift 2026 Procedural Clouds
Redshift 2 Houdini - Tutorial #31 - New Redshift 2026 Procedural Clouds YouTube video by Saul Espinosa

Hey guys, now that #Maxon #Redshift 2026 has been released, I decided to make a detailed tutorial covering the awesome new Procedural Clouds Object. These tips apply to all DCC, not just #SideFX #Houdini.☁️
youtu.be/NSxXxqXJQEU

13.09.2025 00:12 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
What's New in DaVinci Resolve 20.2
What's New in DaVinci Resolve 20.2 YouTube video by Blackmagic Design

What's new in DaVinci Resolve 20.2

10.09.2025 11:26 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Support Center | Blackmagic Design Blackmagic Design customer support provides the latest software updates, support notes, instruction manuals and contacts for any product related questions.

DaVinci Resolve 20.2 includes support for Apple ProRes RAW.

10.09.2025 09:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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From the Founders: A New Chapter for Greyscalegorilla and KitBash3D

Ahh, damn the price for GreyscaleGorilla is going to go through the roof.

Greyscalegorilla and KitBash3d are merging.

09.09.2025 16:04 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Blender gets serious about colour with ACES 2.0 integration Blender 5.0 brings significant upgrades to its colour workflow, featuring support for ACES 2.0 and HDR, for more accurate, vibrant, and lifelike renders.

Blender gets serious about colour with ACES 2.0 integration

Blender 5.0 brings significant upgrades to its colour workflow, featuring support for ACES 2.0 and HDR, for more accurate, vibrant, and lifelike renders.

08.09.2025 15:18 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Adobe Premiere on iPhone: New iOS Version of Leading NLE and a New Business Model Premiere on iPhone launches this fall as a free app with desktop-style tools, 4K HDR support, and Adobe Firefly AI. Payments only for generative credits or storage.

Premiere on iPhone will launch as a free app, promising an uncluttered experience with with many of the tools from the desktop version present and payments only required for generative credits or cloud storage. buff.ly/A4ufBLr

04.09.2025 13:15 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Bring your MetaHumans into Houdini! The latest MetaHuman Character Rig HDA lets you seamlessly import and assemble high-quality MetaHumans with head, body, and textures. You can also now create MetaHuman-compatible hairstyles directly on your character.

forums.unrealengine.com/t/me...

27.08.2025 22:07 πŸ‘ 19 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0

Happy Houdini 21 release day! H21 is compatible with both MOPs and MOPs Plus (for Python 3.11) so you shouldn't have to worry about any upgrades. Have fun!

26.08.2025 17:28 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Cookies and Cream - An Exploration of the MPM Solver | Peter Sanitra |
Cookies and Cream - An Exploration of the MPM Solver | Peter Sanitra | YouTube video by Houdini

Cookies and Cream - An Exploration of the MPM Solver

Learn how solids and liquids work together, and how to apply surface tension, plasticity and emission expansion, all at once.

Every shot will be exported to USD and assembled in Solaris for rendering with Karma XPU.

#houdini21

26.08.2025 17:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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What's New in H21 | SideFX What's New in H21

What's new in Houdini 21.

- Copernicus gains a sparse GPU Pyro FX solver, reaction diffusion effects and texture baking
- Solaris adds Shot Builder, Live Rendering, and Karma support for Hydra 2
- KineFX with a new motion mixer, animation catalog and improved muscle system

26.08.2025 16:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Axiom 4 Sneak Peak
Axiom 4 Sneak Peak YouTube video by Theory Accelerated

Axiom 4 Sneak Peak

18.08.2025 08:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Great Siggraph 2025 presentation of Gran Turismo's tonemapping pipeline, which also includes a fantastic introduction to light perception and tonemapping, its origins and how it evolved over the years with display technology, recommended read: blog.selfshadow.com/publications...

14.08.2025 20:35 πŸ‘ 107 πŸ” 33 πŸ’¬ 1 πŸ“Œ 3
A New Standard for Volumetric Data: ZibraVDB Is Now Free for Indies ZibraVDB is now free for all indie developers and VFX enthusiasts using either Unreal Engine or Houdini.

A New Standard for Volumetric Data: ZibraVDB Is Now Free for Indies

Available for free exclusively for individual creators, hobbyists, and students.

15.08.2025 09:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
H21 Keynote Vancouver
H21 Keynote Vancouver YouTube video by Houdini

Houdini 21 keynote.

H21 will be available in late August.

13.08.2025 10:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice

Most of the slides and course notes for the SIGGRAPH 2025 Physically Based Shading in Theory and practice course are now online, with more to follow:
blog.selfshadow.com/publications...

10.08.2025 14:46 πŸ‘ 111 πŸ” 55 πŸ’¬ 1 πŸ“Œ 0
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Bundles and Closures β€” Blender Developers Blog Introducing bundles and closures in Geometry Nodes in Blender 5.0.

nobody:

blender devs: STRUCTS AND FIRST-CLASS FUNCTIONS IN YOUR NODES

08.08.2025 22:20 πŸ‘ 110 πŸ” 9 πŸ’¬ 6 πŸ“Œ 1
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Release v25.08 Beta Β· Autodesk/Aurora This release includes major support for macOS using Metal ray tracing, dependency upgrades, and various bug fixes. See Doc/Build.md for detailed prerequisites and build instructions. Metal Ray Trac...

Autodesk Aurora just released a beta with support for macOS Metal ray tracing.

Metal backend has rough parity with the DirectX and Vulkan backends, including:

- Standard BSDF & Reference BSDF
- Image-based lighting
- Background environment map

Wow πŸŽ‰

09.08.2025 10:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Elemental Week 2025: Day 3 - LiquiGen 1.0 Live Training
Elemental Week 2025: Day 3 - LiquiGen 1.0 Live Training YouTube video by JangaFX VFX Software & Tutorials

LiquiGen 1.0 Live Training

How to use some of the latest features inside of LiquiGen.

07.08.2025 11:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
It keeps on getting Better! DaVinci Resolve 20.1 - Our favourite NEW FEATURES
It keeps on getting Better! DaVinci Resolve 20.1 - Our favourite NEW FEATURES YouTube video by Team 2 Films

DaVinci Resolve 20.1 is out.

Improvements for all users to keyframes, text tools, as well as AI Magic Mask 2 support in Fusion.

07.08.2025 11:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0