Does the color coding of countries mean anything?
Does the color coding of countries mean anything?
All the hype!
Visuals challenge for a Notch demo? ;)
The direction is one thing but even as a full blown demo the amount of content in that video would be pretty baller :D 64k does have its limits :D
Good tip. Any clue what to do with the white balls after you drank the mozarella?
Those textures were killer back then!
My version of "googling yourself": every now and again I ask LLMs what they know about our demogroup Conspiracy (without googling). We're just obsucre enough to be known but not in detail so it's a good check to see how much info these systems gobble up over time.
I feel like such a tool now...
Every so often we get asked why don't we use our 64k tech to make a game, or give it to people to improve existing games, and it's very hard to explain that That's Not How It Works.
Looks like someone took our ball and ran with it, and continued with a fully portable C++ port of Second Reality - including a browser version!
www.jsr-productions.com/secondrealit...
Finally we can replace DOOM as "the thing you run on things"! πͺ
Probably one of the most ambitious works we've done.
Screenshot from the 64k intro "hplus" by Halcyon
Screenshot from the 64k intro "hplus" by Halcyon
Screenshot from the 64k intro "hplus" by Halcyon
Screenshot from the 64k intro "hplus" by Halcyon
In our efforts to restore old classics, we're proud to release the Windows port of a legendary 64k intro:
"hplus" by Halcyon, from 1998
Download at conspiracy.hu/files/hplus_...
Here's a small treat if you're looking for some colorful backgrounds: 8k screenshots of our 2024 64k intro Empires with particle counts cranked to the tens of millions.
As a bonus there are also a bunch of ultrawides in there for multi-monitor setups. conspiracy.hu/files/screen...
This intro was an immense source of inspiration to me back then, one of the reasons I'm still making 64k intros to this day.
Kicked off a long overdue #artstation page too. Not much there yet, but it's a start :) Planning a few more @mandragoragame.com BTS stuff in the future so stay tuned! www.artstation.com/zoomvfx #Portfolio #GameDev #VFX #RealtimeVFX #Niagara #GameArt #GameDevCommunity
Iβd have to know more and have access to one of those
I assume that the natural coordinate system of a phone is relative to the screen :D
Dear Apple. I'm glad you finally realized that phones are too large. I've been saying this for years. But damn, NOT ALONG THE Z AXIS!
Ever found a couple thousand bucks between the sofa cushions? That's how we felt last night when toggling a single compiler flag shrunk our 64k engine code by 20%.
Moral of the story: don't assume anything when moving compilers in a size-coding context.
Gotta love AI overviews. That's two WD ssd product codes I wanted to compare to figure out the 40 eur price difference at my usual retailer.
Hello everyone who found us through this starter pack recently π We're a Hungarian demogroup and we've been making 64 kilobyte intros for 20+ years now, using our own procedural tooling that looks/looked like this π
Yeah thatβs more inline with the bugged behavior that prompted me to create this solution.
Also obviously iβm talking about using the remapped copilot button as the ctrl key in these situations, not the original ctrl.
Very odd, anything I tried ignored any shift press. Whatβs the key combination you had to use in powertoys? And what system?
Shift-ctrl-tab tab switching and shift-ctrl-arrow key text selection works as well? (Both when shift is pressed first and when ctrl is pressed first?)
I'm still holding out where I can, but the new laptop doesn't have win10 drivers anymore, so that's another negative. I did see some third-party hacks to move the taskbar to the side and they help a bit but it's far from optimal.
This is not about AI. It's about standard expected hardware functionality (a damn right-ctrl button) being replaced by a random feature without the option to revert it.
Ah yes you can do that but mapping it to what you'd expect to be there is an afterthought :D
Not if you want to keep shift+ctrl support intact in my experience. Could be that different vendors implement it differently but at least on my laptop the shift key was swallowed up with powertoys.
Oh don't get me started on the lack of a vertical taskbar.
This specific laptop is an Asus TUF A14 and from what I've seen it's pretty dominant across their whole lineup. The fact that there isn't even a bios setting to change the behavior and the button just sends a random key combination is pure lunacy.