Wind chime in @counter-strike.net attempt
Wind chime in @counter-strike.net attempt
For the past 3 months, I've been tried to fix some major issues with Fachwerk for @counter-strike.net. Updated visuals on A, changed layout on B and lots of other small things. Huge thanks to @mapcorehub.bsky.social for playtests and providing good feedback! Heading to a vacation and new ideas!
I made a material overrider tool as a smartprop for @counter-strike.net! Sadly, prop_statics can only override all materials at once. Using this smartprop you can select specific material to replace without needing to decompile a model!
FACHWERK! A competitive map for @counter-strike.net released!
steamcommunity.com/sharedfiles/fiโฆ
This was a long year of dedication and learning whilst making this map. Huge props to the @mapcorehub.bsky.social for organizing this contest, which helped to keep a tight rein on myself.
I am not done with Fachwerk for @counter-strike.net yet, but hope the ride is gonna be over soon. Here are some mighty smartprops I've made sometime ago specifically for A site!
Working on the next update for Fachwerk for @counter-strike.net
Sneaky beaky like @counter-strike.net
Some before and after for my wip @counter-strike.net map
So many things needs to be done on Fachwerk for @counter-strike.net :(
I've made a brand-new tool for @counter-strike.net Hammer which uses hidden features yet not uncovered by devs
A bend deformer in CS2 hammer!
This tool made as a smartprop allows you to bend any model(s) on your pick
I made a smartprop for making cheap analogue of env_sun. Available for everyone: github.com/OrelStealth/...
Welcome, welcome to City 17!