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Mani

@eyeznteef.com

Writing 'bout media, monsters, & other rad things people don't take seriously. Sometimes making things, too! he/they πŸ³οΈβ€πŸŒˆ eyeznteef.com Stay spookyπŸ€˜πŸ‘»

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Latest posts by Mani @eyeznteef.com

i'd snap off the first design instantly

10.03.2026 20:38 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

then again, omni man has been in fucking mortal kombat games for years now, so, y'know, whatever man, there are no rules

10.03.2026 16:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i'm not saying that the whole story boils down to just who is "stronger" than who.i LOVE rex splode, the coughing baby in the above picture; and robot is much more interesting as a character than how hard he can "take a punch"

but in the "punching each other" genre of game...this is funny

10.03.2026 16:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i know fighting games don't have to be "lore accurate" (and also powerscaling sucks, etc etc etc), but it is very funny to see that this lineup includes a bunch of titans, one coughing baby, and one coughing baby in an orange candy shell

10.03.2026 16:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

if i were still on AIM, my away message right now would 100% be:
"crack my jaws, dry my brains, twist my cnidocytes"

10.03.2026 15:59 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

prednisone is the dark souls of rhythm games??

10.03.2026 15:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

oh hey they're actually fixing the screenshot thing! good!

10.03.2026 14:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
illustration of a shark toy from the MIGHTY MAX line, the greatest toyline of all time

illustration of a shark toy from the MIGHTY MAX line, the greatest toyline of all time

i drew my favourite toy from when I was a kid :) I recommend it!

09.03.2026 17:31 πŸ‘ 130 πŸ” 24 πŸ’¬ 5 πŸ“Œ 0

OH THAT'S WHAT THEY WERE GOING FOR

i didn't realize that at all, so i wasn't parsing "mouseka" as "the beginning of 'mouseketeer'", and was instead reading it as a foreign word and trying to figure out what reference "moo-seh-ka" was

09.03.2026 20:37 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

i recently got the samsung galaxy a25, which is not that expensive and also one of the few current smartphones that still has a (goddamn) headphone jack.

good luck dude

09.03.2026 16:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

should've known, from the dude who got "snap my cnidocytes" stuck in my head

09.03.2026 14:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

o shit, and he's on here?

...and he posts about ctenophore evolution and changing seal populations???

fukk yesssss

09.03.2026 13:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i can now also thank @beatskelton.bsky.social for introducing me to hi-standard and @karlgerm.com for introducing me to karter aka. who needs radio man

09.03.2026 04:03 πŸ‘ 3 πŸ” 0 πŸ’¬ 3 πŸ“Œ 0

i would post screenshots but for some reason, the game opens its pause menu every time i press the screenshot button

but take my word on it: every scene i've had with victor so far has been such a fucking DELIGHT

09.03.2026 03:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

oh, i'm sure the last half is actively going to make me mad, like the latter portion of REVillage, so "himbo" may be too strong of a compliment - we'll see as we get there

but also, damn, that's pretty good

08.03.2026 21:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

he's just so extra - reminds me of osmund saddler from the original RE4

08.03.2026 21:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i'm still only in the second grace segment, but man i'm loving this atmosphere, how the zombies work/behave/look, the gradual slope from panic to competence. really good stuff.

every time a character speaks in a cutscene it's so bad, except the villain - he's slimy, hokey, compelling; love him.

08.03.2026 21:25 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

so far i'm still early, but the horror is real good and i'm loving it. i did hit the first incredibly stupid puzzle tho (as in, the answer is obvious to the player, but the character refuses to deploy it unless you do some dumb stuff) - you know, classic RE stuff

08.03.2026 21:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

resident evil requiem is so far delivering exactly what i expected:

great visuals and cool monsters/setpieces, interspersed with fucking placeholder-tier writing

i'm enjoying the early creepy segments tho!

08.03.2026 04:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1

never heard of this before, but this is super funky - especially that last minute, oo

07.03.2026 20:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I remember learning about the Hays Code in film school and how it made it so that any amoral protagonist had to meet karmic justice by the end of the film and going β€œwow, that’s really silly” and then once a week I log online and see people argue that we need stuff like that now or it’s problematic

07.03.2026 08:23 πŸ‘ 5401 πŸ” 1525 πŸ’¬ 72 πŸ“Œ 60

every time a new game drops

06.03.2026 15:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

what an amazing pose - really gets the scale of this thing across, while looking natural and living. great stuff

06.03.2026 15:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

another first - using the firebomb cheese on bed of chaos.

i've watched dist2 and splee5556 and who knows who else do this a million of times, so it's funny to try it and see that it really is that easy.

i dunno why, it just seemed like some sort of mystical art. but nope. you can just do it.

06.03.2026 07:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

D reads the best as a mustelid silhouette to me

06.03.2026 02:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

the short cut looks good on you

05.03.2026 20:36 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
official 2d artwork of beartic, a polar bear pokemon. it has some spiky lines around the tummy, indicating a general sense of fluffy fair.

official 2d artwork of beartic, a polar bear pokemon. it has some spiky lines around the tummy, indicating a general sense of fluffy fair.

official 3d sprite of beartic as it appears in later pokemon games. the tummy fluff has been rendered as a series of individual spikes evenly covering his stomach, each with their own shadow, making it look like beartic is wearing some sort of enormous spiky diaper, and drawing way more attention to the creature's groin than was likely intended.

official 3d sprite of beartic as it appears in later pokemon games. the tummy fluff has been rendered as a series of individual spikes evenly covering his stomach, each with their own shadow, making it look like beartic is wearing some sort of enormous spiky diaper, and drawing way more attention to the creature's groin than was likely intended.

oh, absolutely. i mean, that's why people are making reddit posts about pokemon graphics titled "why is this OK", as if it were some kind of moral affront or personal insult.

meanwhile, i'm sitting here going "the way they chose to represent beartic's tummy fluff in its 3d model is terrible"!

05.03.2026 20:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i remember going back to sw/sh after sc/vi came out, and being struck that it didn't so much "look worse" as it just kinda "looked different", because they went for a more cel-shaded look, with the pokemon models having outlines and blocky solid color patterns - which worked well and holds up.

05.03.2026 15:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

i think the graphical shortcomings have less to do with "the should be able to afford better shaders" or whatever, and more to do with art direction.

i remember you raising a good point about sc/vi's overworld pokemon being too small, leading to the world seeming too empty. i think that's dead on.

05.03.2026 15:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

granted, but as a player why would i be interested in grading on that, other than to find something to be mad about?

also, to eb clear, i'm not just talking about gameplay: i'm saying that (e.g.) the fact that your motorcycle can curl up and nap is more important than what the water looks like.

05.03.2026 15:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0