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Jon Shamir

@jonshamir.com

Design / Technology / 3D Working on @prepbook.app

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21.10.2024
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Latest posts by Jon Shamir @jonshamir.com

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Turns out you can transition CSS variables directly with property at-rules - no need to add color transitions to every element individually. Makes dark mode fade animation way simpler!

Wrote about it here: jonshamir.com/writing/colo...

07.03.2026 19:14 πŸ‘ 22 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1
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Working on fun interactions for the @prepbook.app landing page

07.12.2025 21:36 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Behind the scenes

25.11.2025 20:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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25.11.2025 20:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on an interactive installation inspired by oil painting

25.11.2025 20:29 πŸ‘ 4 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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The Architectural Review, Special Number - Plants Indoors, May 1952. Designed by Frederick Henri Kay Henrion with inner drawings by Gordon Cullen. designreviewed.com/artefacts/th... #fhkhenrion #britishdesign #henrion

21.11.2025 06:41 πŸ‘ 62 πŸ” 15 πŸ’¬ 0 πŸ“Œ 0

Beautiful

15.11.2025 17:07 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks Stefan! :)

12.11.2025 22:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

@threejs.org

11.11.2025 21:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Potted my digital plant today

11.11.2025 21:21 πŸ‘ 2 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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Working on my digital garden

10.11.2025 23:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I use it a bunch for small video & audio editing tasks, basically a natural-language interface for ffmpeg

26.10.2025 10:14 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Personally I feel less decisive than some other comments
I visit twitter and bluesky 50/50 and while the overall vibe is much better here, I see some cool stuff every time from people that aren’t on bluesky

17.09.2025 18:10 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Interactive phyllotaxis spiral - using @threejs.org for 2D :)

04.09.2025 19:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks for the intro! Great examples - it was easier to understand than I initially thought

30.07.2025 21:33 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

ln(πŸ˜…) = πŸ’§ln(πŸ˜„)

21.07.2025 11:09 πŸ‘ 537 πŸ” 137 πŸ’¬ 4 πŸ“Œ 7

Great colors

19.07.2025 09:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’ll try it, thanks!

04.07.2025 10:10 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

How did you fix it? I get sync issues between my phone and laptop all the time :(

04.07.2025 09:27 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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A few years ago I rendered parts of the Himalayas for a project. I randomly came across it today and thought it looked interesting!
Rendered with @pinakographos.bsky.socialβ€˜s techniques in @blender.org

04.05.2025 20:43 πŸ‘ 10 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

very satisfying to look at for some reason 🌎

19.04.2025 07:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
For-Profit (Creative) Software
For-Profit (Creative) Software YouTube video by EndVertex

I made a video essay! It's a love letter to 3d software crammed in between several hate notes about 3d software companies. Maybe it can be something you put on in the background while you do art. :) www.youtube.com/watch?v=I4md...

16.03.2025 16:31 πŸ‘ 1612 πŸ” 586 πŸ’¬ 100 πŸ“Œ 94
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Easing Wizard - CSS Easing Editor and Generator Generate and customize CSS easing functions with ease and magical precision using Easing Wizard πŸ§™

easingwizard.com
Really cool tool I just found for generating CSS easing functions online by @matthiasmartin.dev

16.03.2025 20:53 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

apple,

i will never finish setting up my iPhone if the last thing to set up is apple intelligence.

adrew

12.02.2025 12:01 πŸ‘ 2047 πŸ” 88 πŸ’¬ 48 πŸ“Œ 11
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100Β°C ftw

06.02.2025 22:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Apple app store is the same, ads go first… :(

20.01.2025 17:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Moving from android (pixel) back to iOS after ~6 years
I’m surprised how much the UX has β€œconverged” between the platforms, especially around app management

27.12.2024 05:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Currently working on painterly 3D clouds!
#b3d #bnpr

15.12.2024 20:37 πŸ‘ 273 πŸ” 44 πŸ’¬ 12 πŸ“Œ 2
Your first Volumetric Fog Shader | Unity URP
Your first Volumetric Fog Shader | Unity URP YouTube video by Technically Harry

My video tutorial on creating a simple volumetric fog shader in URP is finally out for everyone to watch!πŸŽ‰

This should be a gentle introduction into volume raymarching and a good starting point for some really cool effects 🌫

Check it out:

πŸ‘‡πŸ‘‡πŸ‘‡
www.youtube.com/watch?v=8P33...
☝☝☝

#gamedev #unity3d

15.12.2024 16:57 πŸ‘ 221 πŸ” 41 πŸ’¬ 14 πŸ“Œ 0