π THE GAME NARRATIVE KALEIDOSCOPE βοΈ is out NOW!
www.inklestudios.com/kaleidoscope
100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...
ALSO the Kaleidoscope Podcast with 2 full eps!
04.03.2026 09:54
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I just want to make games, man
04.03.2026 07:30
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Ference for Governor campaign announcement
YouTube video by FerenceForMN
Hello, my name is Paul Ference, my pronouns are him/them, and I'm running to be the next DFL Governor of Minnesota.
www.youtube.com/watch?v=x9Og...
02.03.2026 15:11
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DoJ cases against protesters keep collapsing as officersβ lies are exposed in court
String of embarrassing defeats for prosecutors as experts condemn DoJ effort to cast people as βviolent perpetratorsβ
A MN protester accused of assaulting ICE officer had case dropped after vids showed no assault.
LA protester accused of assaulting ICE w/ βhatβ had case dropped; judge said govt acted in βbad faithβ
In Chicago, 92 ppl were arrested for assault/impeding ICE; 0 convicted
DOJ keeps lying and losing:
21.02.2026 21:22
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SO MUCH this whole thread and this in particular:
16.02.2026 16:09
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Iβm relieved that this violent paramilitary force will be removed from our streets, but I wonβt believe it until they're actually gone.
Minnesotans deserve justice and accountability, and I wonβt stop until we get it.
12.02.2026 15:40
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Iβm kind of amazed that Hammsgiving was such a huge hit. Getting a bar full of people to yell fuck Ice is a lot of fun
06.02.2026 02:29
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watch us, bitch
04.02.2026 14:33
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brass solidarity band performing βstand by meβ in the streets of whittier next to alex prettiβs memorial. the crowd started chanting βthe people united will never be defeatedβ so they incorporated it into the song. i love minneapolis
27.01.2026 00:22
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In solidarity with today's ICE OUT OF MINNESOTA blackout, MinnMax is donating $1 to the Immigrant Law Center of Minnesota for every share of this Bluesky post for the next hour.
23.01.2026 16:01
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I came to Minneapolis to report on what's going on, and one of the main questions I showed up with is "just what is the scale of the resistance?" After all, we're all used to the news calling Portland a "war zone" or whatever when it's just some protests in one part of town.
22.01.2026 03:58
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ATTENTION.
On Friday, January 23rd, we will be closed as part of the ICE OUT general strike opposing the federal occupation of Minnesota.
18.01.2026 23:35
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pulling this reflection on white silence/fear over here, too:
15.01.2026 16:41
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Yes, JD. Letβs ask them if they think a stay at home mom, avowed Christian, and widow of a veteran deserved to be shot in the face and left to bleed out in her own car after dropping her 6-year-old off at school, for the crime of looking out for her neighbors. Letβs ask everyone running for office.
08.01.2026 20:27
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10,000 Game Assets by Chequered Ink
10k Handmade Assets For Your Games!
HUGE NEWS! We're launching a pack of 10,000 Game Assets for use in your games and other projects across a variety of genres including puzzle, platformer, RPG, Adventure and more. All made by HUMANS, for commercial use in YOUR GAMES! #gamedev #indiedev ci.itch.io/all-game-ass...
01.12.2025 10:15
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screenshot of a tumblr post from user βwildmanstersβ
The thing that really boils my potatoes about Al in general is that I have been a creative professional for over a decade now and the devil has ALWAYS been in the details. Big and small, I've had single-person businesses rip me to shreds over how their colors turned out on newsprint, and have worked with huge companies with THICK brand guidelines with every detail of their brand identity laid out and enforced with an iron fist.
But I guess all of that stuff doesn't matter anymore? Who gives a fuck if this Al generated baby has six fingers, that mom-and-pop shop is still going to use it. That rug from Temu says Happy Thanksgivirg? Oh well haha it's just a silly funny thing now (nevermind that you never would have given a B-grade item from a craft show the same consideration). I don't actually care that the Al Coca-cola ad has a truck that changes size every scene, but I can't help but think about how, if it had been some poor underpaid artist, they would have been laughed out of the building.
I don't really know how to put it in a succint way but it just feels all the more obvious how much more grace and flexibility has always been possible but never offered.
i know WHY this is but that just makes it even more of a kick in the pants lmao
28.11.2025 03:27
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My game is for POWERWASH SIMULATOR FANS, algorithm PLEASE FIND THEM!
My game is for POWERWASH SIMULATOR FANS, algorithm PLEASE FIND THEM!
My game is for POWERWASH SIMULATOR FANS, algorithm PLEASE FIND THEM!
My game is for POWERWASH SIMULATOR FANS, algorithm PLEASE FIND THEM!
#IndieDev #IndieGames
19.11.2025 17:58
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For Arc Raiders to ride the wave of human sociability all the way to the bank, while also being so contemptuous of the thing that makes us social animals in its own workflow demonstrates a lack of artistic integrity that I find impossible to ignore.
Our review: https://bit.ly/49bVn01
10.11.2025 16:31
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Day Thirty - Freeform: The Final Sword
Nothing too complex. Just a fine-looking sword.
No reference, no plan going into it.
And with this, I've completed my goal of making a sword every day of September. :) Not an official Swordtember I guess, but I'm so happy I did this, and I learned a ton!
01.10.2025 00:42
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Day Thirty - Freeform: The Final Sword
Nothing too complex. Just a fine-looking sword.
No reference, no plan going into it.
And with this, I've completed my goal of making a sword every day of September. :) Not an official Swordtember I guess, but I'm so happy I did this, and I learned a ton!
01.10.2025 00:42
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Day Twenty-Nine - Freeform: "Elemental Sword"
Penultimate day, and I had time, so I made a very busy sword. I had no plans before today for what I'd do, and I didn't have reference, so I just played through until the sword was done.
I'm pretty satisfied with where my whims took me!
29.09.2025 21:34
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Day Twenty-Nine - Freeform: "Elemental Sword"
Penultimate day, and I had time, so I made a very busy sword. I had no plans before today for what I'd do, and I didn't have reference, so I just played through until the sword was done.
I'm pretty satisfied with where my whims took me!
29.09.2025 21:34
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Day Twenty-Eight - Request: Fiery Dragon Sword
The Fiery Dragon Sword from Guild Wars
Had to go with GW1 over 2 because I can't handle that level of detail yet. And the dragon head was already a stretch! Not to mention dipping back into particles (it's been a bit)
Not perfect, but good and fun!
29.09.2025 02:34
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Day Twenty-Eight - Request: Fiery Dragon Sword
The Fiery Dragon Sword from Guild Wars
Had to go with GW1 over 2 because I can't handle that level of detail yet. And the dragon head was already a stretch! Not to mention dipping back into particles (it's been a bit)
Not perfect, but good and fun!
29.09.2025 02:34
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Day Twenty-Seven: Energy Sword
The Energy Sword from Halo: Combat Evolved
Needed another sword that'd be fairly straightforward (busy, busy day), but trying to replicate an older style and play around with the shader was satisfying! We animating again, too!
Swords do come in all shapes and sizes.
28.09.2025 02:42
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Day Twenty-Seven: Energy Sword
The Energy Sword from Halo: Combat Evolved
Needed another sword that'd be fairly straightforward (busy, busy day), but trying to replicate an older style and play around with the shader was satisfying! We animating again, too!
Swords do come in all shapes and sizes.
28.09.2025 02:42
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Day Twenty-Six: Chronicle Sword
The Chronicle Sword from Dark Cloud
While I planned on doing this one from the start, and hoped to take some time to learn how to properly unwrap and paint the texture... I didn't do that! And it's way off in places.
But MAN was it an interesting (fun) one to make!
27.09.2025 01:16
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