Ya ha salido nuestro juego de mesa, La Arena del Albor, un proyecto al que hemos puesto muchísima dedicación, cariño y esfuerzo ❤️
Echadle un vistazo si queréis, y por supuesto, agradecemos cualquier difusión ✨
10.03.2026 10:04
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Antonio California Games
New blog for 2026!
antonio-california-games.itch.io made a blog that reads like a journal.
I know he is not that into osr culture, but he played in my Mythic Bastionland game, and I hope to see interesting takes on it.
The blog: a-wizard-in-calafia.bearblog.dev
08.03.2026 13:14
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Everything is a point-and-click crawl
Some of you may remember that game of a Moneky in an Island, right? And there was this Guy that learned how to fight with swords by insulting the enemy.
I...
I used to write posts about some Mythic Bastionland related stuff.
After the bloggies, I got excited and I decided to write some nonsense about TTRPGs, specifically as seen from a more OSR/PostOSR point of view.
balansiya.bearblog.dev/everything-i...
03.03.2026 16:18
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Todos tremendos máquinas
02.03.2026 21:04
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In case anyone missed it, a ton of folks (myself included!) got together to provide 121 (!) audio versions of blog posts:
podcast.bloggies.org/@WeReadTheBl...
27.02.2026 14:05
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If you see this, post a monster!
20.02.2026 16:24
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Really eager to see what you think about the Tomb of the Golden Ghosts, but I'll wait for the blog post 🤝
18.02.2026 14:52
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Sí 🙂↕️
17.02.2026 12:33
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Me atrevería a decir que es la primera aventura "Drenada por espectros".
Es decir, la primera aventura para Espadas&Espectros, el juego de reglas ligera y de vieja escuela de Sergiño #lodelrol
16.02.2026 22:27
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Terror en las entrañas del valle by LoopQuantumWyrm
Una aventura de survival horror para Espadas&Espectros, Cairn y Old-School Essentials.
He terminado una cosa!
Una aventura de supervivencia para personajes recién creados o de nivel 0. Trata sobre unas ruinas subterráneas y tiene como monstruo principal La Quarantamaula, una criatura del folclore valenciano. #lodelrol
loopquantumwyrm.itch.io/terror-en-el...
16.02.2026 22:25
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Also, a great resource to have while doing this kind of stuff: the playlist on adventure design by Joseph R Lewis.
The man is a legend, and his videos are fun!
16.02.2026 22:22
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Zaragozà's Manuscript of Monstrosities by LoopQuantumWyrm
A small bestiary, with amateur artwork, for use with Cairn and other games
4. Good to have had some writing beforehand, I used some of my previous creations: In particular some monsters and drawings from the Zaragozà's Manuscript of monstrosities:
Anyway, good to have an #osr DIY module in spanish, hopefully it will be good enough for the people.
16.02.2026 22:22
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3. I am happy to have it finished, although I think I still need to pin down few things. I will keep play testing (Thanks to Antonio California games) and trying to fix whataver I think I am missing.
16.02.2026 22:22
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2. MAN THIS TAKES A LOT OF TIME: I did some drawing (hobbyist stuff), cartography, writing and layout. Learning affinity was tough and I think I am still missing a lot of pieces from the information architecture puzzle but I really spent time looking into the software and what to do with it
16.02.2026 22:22
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Okay, I finished making an adventure module in spanish. Thoughts I got from this:
1. It got really long, at least compared to what I was expecting. And this is not the first time it happens (but it is the first time I publish it anyways)(and also only 30 pages a5, so it is not that big)
16.02.2026 22:22
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#lodelrol
15.02.2026 21:22
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It's a good post. I've heard people discuss the "tyranny of fun" before, in the context of say, handwaving the vestigial bits of old D&D stuck onto newer D&D. Encumbrance isn't fun, random encounters aren't fun, resource management isn't fun... (1/2)
14.02.2026 21:57
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It really dips into the sentence "Old school gaming with modern sensibilities"!
By the way, I got some people into RPGs by playing this and it was a total success.
Combat was a little bit difficult at first, but the pushing fate feeling of the second draw in tests of fate was a major selling point
15.02.2026 17:06
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Cover of Forgotten Realms - City of Gold. A man shouts in the foreground while a man points in the background at a desert ruin.
Hold on. Is this the soyjack pointing meme in this Robh Ruppel cover of the 1992 AD&D module?!?!?
13.02.2026 13:00
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Bueno pues ya están todas las escuelas mágicas, todos los hechizos adaptados a formato carta preparados para imprimir directamente.
maikamelendo.itch.io/cartas-de-he...
En la escuela de Elementalismo he dejado también las fichas de las invocaciones de criaturas (ondina, gnomo, silfo y salamandra)
12.02.2026 09:24
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I've seen people defend, in social networks, that DnD could be considered indie because there are companies in this world that make much more money than WotC
I just think that if I said something like that in a completely serious way, my balls would heavily fall to the ground (spanish idiom)
12.02.2026 14:06
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My takeaway here is that we’re not, by and large, and industry. We’re a hobby, and we should act like hobbyists sharing something they love, not capitalists trying to out-grow each other.
12.02.2026 03:34
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This is probably the most exciting/most important community project going on in my side of the RPG scene right now.
All the bloggies entries read by community members so you can catch up on the best of RPG theory and reviews from this past year.
11.02.2026 16:58
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This one is in spanish!
Just gathered a bunch of maps + drawings I did (portrait by Clara Bosch and modified by me, used with permission) and wrote an adventure module for low level characters, but not a funnel!
Almost done, lets hope to have it soon
I guess this is my contribution to Zinemonth
11.02.2026 15:16
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Already signed up for the crowdfunding notification
09.02.2026 15:49
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El que dirigisc i el que llegisc
What I am refereeing and what I am reading
09.02.2026 09:22
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El que he usado es el tarot clásico de Waite.
Creo que eran 56 arcanos menores (14 cartas de espadas bastos oros copas) y 21 arcanos mayores.
Para mí, lo principal es que estén numeradas, que no sea solo el arte y que no tenga que ponerme a contar espadas en la carta. Pero depende del juego.
05.02.2026 18:31
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