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Andrew Plotkin

@eblong.com

An interactive fiction guy. https://zarfhome.com, https://blog.zarfhome.com, https://eblong.com/zarf/home.html

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02.09.2024
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Latest posts by Andrew Plotkin @eblong.com

Grim @ GDC
IFTF @ GDC Commons
Need a writer or narrative designer? Let's talk!

Grim @ GDC IFTF @ GDC Commons Need a writer or narrative designer? Let's talk!

I'm going to GDC this year with the IFTF!

I'll be at our setup in the GDC Commons on Wed+Thurs. Stop by and try our Twine activity!

Looking forward to catching up with friends & making new ones. I'm also open to new projects and would love to chat with anyone looking to hire a writer.

06.03.2026 18:47 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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VGHF at GDC 2026 | Video Game History Foundation We're coming to the 2026 GDC Festival of Gaming! Here's where you can find us.

We'll be at @officialgdc.bsky.social next week! Here's everywhere you can find us, plus more exciting history content happening throughout the week:

06.03.2026 18:53 πŸ‘ 31 πŸ” 3 πŸ’¬ 1 πŸ“Œ 1
A game daily leaderboard riffing on the style of a 90s computer. β€œerkyrath” (my handle) is listed first, at 1112 points and six cups of coffee. The next best score is johannes2704 at 1094 points and five cups, so I’m significantly ahead.

A game daily leaderboard riffing on the style of a 90s computer. β€œerkyrath” (my handle) is listed first, at 1112 points and six cups of coffee. The next best score is johannes2704 at 1094 points and five cups, so I’m significantly ahead.

Not gonna say this was my *proudest* moment, but I felt good about it. (Yesterday, March 5th.)

Was knocked down to fifth place by the end of the day. Still good.

(Friedemann Friese’s _Finished!_)

06.03.2026 13:37 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So, uh, this is why I'll be at PAX East.

I'm giving the keynote!!

05.03.2026 20:52 πŸ‘ 343 πŸ” 29 πŸ’¬ 29 πŸ“Œ 0

I'm proud to have been a part of this fun & charming project. My topic was about narrative opportunities in attract screens and the present day equivalent, the Steam Trailer. Thanks to @jon.inkle.co for including me; every one I have read so far has given me something to consider and made me smile.

05.03.2026 14:34 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Check out this terrific new collection of essays on #GameNarrative by some of the brightest lights in the #GameDev industry.

Our own @ironiciconic.bsky.social has contributed an essay on writing mysteries for games based on his own work writing for Nancy Drew and Agatha Christie's Poirot.

04.03.2026 18:47 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

my little essay in this is called β€œI Would Like to Be Included in this Narrative” and it’s about casting as a technique in procedural storytelling to create granular, personalized moments

04.03.2026 18:17 πŸ‘ 83 πŸ” 20 πŸ’¬ 1 πŸ“Œ 0

I have one too but it's current-limited compared to a "direct" USB-C cable. I forget the exact numbers but there was some level of fast charging which did not work.

04.03.2026 17:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Game Developer posted up the foreword to the new book:

04.03.2026 16:05 πŸ‘ 22 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0

I've got an essay in this one!

04.03.2026 15:54 πŸ‘ 33 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
The Game Narrative Kaleidoscope The Game Narrative Kaleidoscope is a collection of lightning articles (I just made that term up) about narrative design. It's out today! I'm in it! Along with approximately a zillion other authors and...

The Game Narrative Kaleidoscope is out! A hundred and more micro-essays about narrative game writing, by a huge list of writers and designers. I’m one of them.

Compiled and printed by Jon β€œInkle" Ingold.

blog.zarfhome.com/2026/03/the-...

www.inklestudios.com/kaleidoscope/

04.03.2026 15:09 πŸ‘ 18 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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We've freed Cookie's Bustle from copyright hell. Here's how. | Video Game History Foundation We've stopped a persistent copyright troll who was trying to impede our work. Here's everything we learnedβ€”and how we beat them.

BREAKING: We've freed Cookie.

Following an investigation by VGHF, Ukie and Web Capio have suspended DMCA takedowns for Cookie's Bustle on behalf of Graceware, SL.

More info:

03.03.2026 17:57 πŸ‘ 6268 πŸ” 3158 πŸ’¬ 81 πŸ“Œ 308
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NarraScope 2026 | A Hybrid Conference on Interactive Narrative NarraScope is a conference that brings together the writers, developers, scholars, and players of interactive narrative.

Narrascope is a conference (June 12th-14th this year in Albany) which gathers "writers, developers, scholars, and players of interactive narrative."

I can now announce I am giving a talk:

*The First Year of Japanese Adventure Games*

a history of 12 months

narrascope.org

03.03.2026 14:13 πŸ‘ 14 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0

No, cornstarch is called cornstarch.

I figure "corn flour" is the same as "fine cornmeal", which I use in cornbread.

02.03.2026 15:46 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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The Rise and Fall of a 3-D Printing Empire

I think 3D printing is kind of cool and amazing for prototyping or small runs of bespoke parts. But I never got how it could possibly compete with injection molding or a dozen other more straightforward processes. At scale, anyway.

Wish we could admit when tech is niche. Cool, but niche.

27.02.2026 23:15 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Argh

I admit that I'm doing something borderline nonsensical with it...

27.02.2026 05:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh yay!

I'll be around.

27.02.2026 01:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Did I want to know that Safari and Chrome/Firefox disagree about what happens when you apply β€œfilter: invert(100%)” to an SVG <g> element?

No, but here we are.

27.02.2026 01:19 πŸ‘ 7 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
1989 in context One of my goals with this project is to put the Infocom games, and the code, into context. Context is the fun part. Some of my friends got into it about this quote: The other four tokensβ€”ON-GROUND, IN...

Looking at Infocom's β€œLearning ZIL" document in context.

blog.zarfhome.com/2026/02/1989...

25.02.2026 04:36 πŸ‘ 18 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1
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NarraScope 2026 | Blog | Looking Back at the Conference NarraScope is a conference that brings together the writers, developers, scholars, and players of interactive narrative.

Our volunteer Hélène Lupa wrote a blog post about the history of NarraScope! Did you know NarraScope started in 2019? And in 2023 there were NarraScope Pogs? narrascope.org/blog/post/20... .

24.02.2026 16:02 πŸ‘ 12 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

I tell you, back in the day, we all agreed that S1E4 Emancipation just didn't exist.

Otherwise, yes.

23.02.2026 14:29 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
the GDC and IFTF logos with an x between them, indicating a crossover

the GDC and IFTF logos with an x between them, indicating a crossover

Just a few weeks until IFTF lands at @officialgdc.bsky.social. We'll be set up in the Indie Arcade at GDC Commons, so please stop by, say hello, and try out the GDC Festival of Gaming Twine Adventure project! Looking forward to seeing you there!

22.02.2026 17:12 πŸ‘ 14 πŸ” 8 πŸ’¬ 0 πŸ“Œ 1

If you want to know what the future of the game industry is, look at iicon, the ESA's new industry event. Lots of talk about cross-industry synergy, e-commerce, and leveraging IP. Nothing about game development

20.02.2026 16:17 πŸ‘ 156 πŸ” 33 πŸ’¬ 2 πŸ“Œ 2
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Tunic, Night in the Woods Publisher Says TikTok Is Creating and Running Racist GenAI Ads for Its Games Without Permission - IGN Publisher Finji says that TikTok has been using generative AI to modify its ads on the platform without permission and pushing those ads to its users without Finji's knowledge, including at least one ...

Dug into this absolutely wild thing happening to Finji. The deeper I read into their increasingly baffling conversations with TikTok "support" the more I felt like I was on something.

www.ign.com/articles/tun...

20.02.2026 13:03 πŸ‘ 3144 πŸ” 1325 πŸ’¬ 50 πŸ“Œ 134

Sorry! If you enjoy match-3 stuff, you should check it out.

18.02.2026 22:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I played a bunch of the Titanium Court demo last night and I can report that all the narrative gimcrackery was received with great glee -- top-notch stage business -- and all of the actual gameplay was an airless slog and I don't really want to play any more of it.

18.02.2026 22:57 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I felt sort of bad as I wrote that because I am a guy with a spreadsheet! Lots of people use spreadsheets!

But you understood what I meant by the shorthand.

18.02.2026 18:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's great that they offer that. But it's one manager decision away from being a profit center. Cloudflare could enshittify a huge swathe of the web overnight, and somebody with a spreadsheet knows that.

18.02.2026 16:50 πŸ‘ 13 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I am nervous about CloudFlare's free-tier bot-blocking service, which is rapidly becoming a requirement to host *any* kind of free forum/wiki/service on the web.

18.02.2026 16:50 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Downcrawl-Skycrawl Bundle Adventurer! This new Downcrawl-Skycrawl Bundle presents Downcrawl and Skycrawl, twin toolkits from designer Aaron A. Reed that help you create spontaneous tabletop roleplaying adventures in the Deep, ...

Bundle of Holding: Downcrawl-Skycrawl

Downcrawl and Skycrawl, twin toolkits from designer Aaron A. Reed that help you create spontaneous tabletop roleplaying adventures in the Deep, Deep Down and the Azure Etern.

bundleofholding.com/presents/Dow...
#ttrpg

16.02.2026 19:07 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1