THEY STOLE THE GUN GET THEY/THEM ASS
also features one of the most incredible UI popups I've seen in a game
THEY STOLE THE GUN GET THEY/THEM ASS
also features one of the most incredible UI popups I've seen in a game
Fox
A game full of whimsy and joy :)
Funi Raccoon Game is out TOMORROW.
STAY SILLYYYY ๐ซ๐ญ๐ช๐ ๐ฑ๐ฑ never forget that your whimsy and your joy are a bright light in this world and no one can extinguish it ๐ฅ Iโll have prints of this guy and many others with me at #LightBoxExpo2025 next month, come visit me and my girlie @hamtarto.bsky.social at table 522 !!!
Seated for the CyberConnect2 GDC panel ๐
A Dylan!
Technically, I AM working on games / apps every weekday for work. Heck, I've had a good time creating some museum exhibits recently and am prototyping a webcam game right now. But the stuff for my job is not often inspiring or what I want to gush about.
I know I tend to repost a lot of things that are probably impenetrable to my followers, but shaders and Godot updates and new small games are too cool to me ๐คฉ
It's stuff I wanna be involved in more, I'm just putting my time into dance & guitar lately, haha. Always wanna do it all
A mockup of the shader code editor in Godot with extra elements added to represent the new feature. It looks like a normal shader editor, apart from two things. In the gutter on the left some lines are marked with blue marks. And, more apparently, on the right, next to the minimap there is a series of squares aligned with the same lines, sometimes overlapping each other. The squares have visuals that seem to represent the output of the shader up until that point.
The same mockup, but there is a slight different now. There is an image of a mouse cursor hovering over one of the preview squares. In the previous image that square was partially obscured by its sibling. But now it appears above it, as if hovering brought it to the front.
So that recent shader preview plugin for Godot? We're discussing how to implement it as a native feature.
github.com/godotengine/...
I see it as breakpoints, personally, and made some rough mockups. Would you find this kind of presentation helpful?
fuckin shoutout to @apthomson.bsky.social for using his grand prize speech for this www.twitch.tv/gdcfestivalo...
restless
You're gonna rock it! ๐๐
The like button does impact the "Popular With Friends" feed, as far as I know, but that's about it, other than marking that you've seen it for yourself.
Salt!
Been watching some Digimon
Late nights
Since there wasn't going to be a way I could get in on the queue due to work obligations at the same time, putting it out there that Codex and I are looking for a room for Anthrocon either in the Westin, or the Courtyard. If anyone we know has space, let us know!
Another new prototype in the theme of doing anything other than the bigger project I started half a year ago. #pico8 #indiedev #indiegame #gamedev
@majormcdoom.bsky.social always makes the most clever things shown in the silliest ways!!
I really recommend following him!!
He made this thread 2 years ago, and I think anyone with interest in #GameDev should read it today!
#Godot #Indie #Dev #VR
Commission for Hex!
#art #wolf #furry
The Best Games Are NOT Commercial #indiegames #gamedev #finji #tunic #nightinthewoods @finjico.bsky.social @adamatomic.bsky.social
Watch the FULL Interview: youtu.be/or84OQLWPJc
It's been incredibly good for the past couple arcs, firing on all cylinders and creating crazy strong character moments each chapter for a while now. Love it!
From the late Jesse Hamm. My personal mantra for the past decade.
Oc design
Wrote a Toon shader guide for Godot! We go over the light() function, hard shading with multiple steps and using the fresnel effect for the rim!
Link: bun3d.com/tutorials/sh...
#godot #godotengine #shader #indiedev #gamedev
Re9 comic Grace and Leon on opposites site of a gate Leon: Don't worry, you'll be fine Leon: You know how to suplex a guy, right? Grace: umm... no... Leon: oh... but you can parry a chainsaw, yeah? Grace: what?! no!!! Leon, walking away concerned: "oh... well, good luck anyway" Grace looks very sad and pathetic
smh what are they teaching kids these days? ๐ #re9
Slay the Spire 2 giveth and taketh away.
Got an infinite damage loop setup, and was then forced to take 1 of 3 options that all completely ruined that setup, lol.