For those curious, here's a brief explanation of our tension meter mechanic!
Would you guys be interested in a gameplay video showing some of the effects of the tension meter in the future? π
For those curious, here's a brief explanation of our tension meter mechanic!
Would you guys be interested in a gameplay video showing some of the effects of the tension meter in the future? π
FEBRUARY 2026 - Development Update
OVERTIME β Night 2
An important announcement
Is this thing on?
BLOOD & GEARS β Gameplay Teaser #2
In celebration of FNAF's 11th anniversary, we're revealing one more camera render this week! :)
ORDERING COUNTER
Some of our recently revealed cameras, including the Arcade, Restrooms, Staff Hall C, and Corner A!
We are VERY excited to announce that @jarretgriffisva.com will be voicing WILLIAM AFTON in Blood & Gears!!
Happy MCI Day from the BLOOD & GEARS team! ;)
:)
Happy Pride Month from the BaG Team! :) π³οΈβππ³οΈββ§οΈ
"Heh, we got this game in the bag!"
wait...
RIDES & ATTRACTIONS
Due to some recent sketchy behavior from Game Jolt, we will no longer be using their platform for BaG. For the foreseeable future, unless things change, all future game and demo releases will be posted to our Itch page instead, which is linked below! :)
jdbryantdev.itch.io/fnafbag
Introducing the PRIZE CORNER!!
Happy Birthday @ciity.bsky.social :)
For those who are new or wondering, we're still looking at a 2026 release. There's a lot in the works for BaG beyond just office gameplay.
That said, we have another demo featuring said office gameplay coming out later this year, likely in Q3, so look forward to that! ;)
You guys wanted gameplay right?
nvm lmao we aint delaying shit
OK BAG OUT
I say all of this to be more transparent with development. I know we've been pretty quiet when it comes to the actual game. Once we're caught up, we'd like to start doing semi-regular development updates. So let us know if that's something you'd be interested in!
(4/4)
From what I can tell, we'll be able to get back to where we were relatively quickly. As things currently stand, we definitely still expect the Night Shift Demo to be out this year, there's just a chance it'll be a tad bit later than we'd hoped.
(3/4)
Luckily we found @zenfake.com who's only been here a day and has already been working really hard! Right now I'm unsure whether or not this will cause any major delays. I don't suspect we'll have to push things more than a couple months maybe, but again, hard to say for sure.
(2/4)
Happy Easter, everyone!
Wanted to make a quick update regarding development. Unfortunately, we've recently had a relatively big setback and are having to rewrite a lot of the code that we had. That's part of the reason we've been looking for new programmers.
(1/4)
Hi I made a new version of our key art for like the 4th time β€οΈ
βΌοΈCALLING ALL GODOT DEVELOPERSβΌοΈ
The BLOOD & GEARS Team is in big need of new programmers! If you have Godot experience and you're interested in joining the team, please reach out via dms or fill out the Google form linked below:
forms.gle/oAzZZxaUJgvY...
(Reposts are appreciated!!)
make sure to credit @fnafbag.com when used...
designs by @jdbryantdev.bsky.social
models by @chromanitte.bsky.social
fleece texture by At4mzCreations