I laughed way too hard at that rock picture
@kieranlampert.com
๐ Artist at Polyarc ๐ Indie dev and toy/collectibles sculptor ๐ฎ Making Farmageddon ๐ซ No AI/NFTs ๐ผ๏ธ PFP: @pita-m.bsky.social 3D character sculpt/model commissions open. Contact me via my portfolio site: www.kieranlampert.com
I laughed way too hard at that rock picture
For the past several years our panel "Let's Make a Game Live On Stage" has been a huge hit at PAX. For the first time this year we'll be bringing it to #ECCC! Come watch pure chaos as we make a game live, on stage, in 60 minutes! Followed by Q&A
www.emeraldcitycomiccon.com/en-us/experi...
โกโกโกTowerbolt has BROKEN FREE!! โกโกโก
The game is available NOW to purchase on Steam at the store link below! Check out the final release trailer!
store.steampowered.com/app/2559220/...
#steam #gaming #platformers
We recently released a game on Apple's Vision Pro and our engineers did some amazing work to make our game run smoothly on VisionOS. They wanted to share the wealth, so they put our fork of Unreal for VisionOS up on github for all to use. Please enjoy!!
polyarcgames.github.io
#VR #Unreal #gamedev
More of my prototype character exploration from Polyarc's Glassbreakers. This is concept anim on a proxy mesh.
She felt like a twisted ballerina to me. Wanted to really sell the contrast between timid, graceful and vicious.
Mesh by Chris Alderson of Polyarc. Music by Geoff Harvey.
More of my concept character animation for Glassbreakers at Polyarc. This is the proxy mesh for the male starthing.
He's a gambler with irreverent sensibility. Everything is funny to him.
Gameplay: His attacks start with a C shape, moving to an S shape, ending in reverse C for visual progression.
I've switched gears recently to adding controller support for the game. Not glamorous, and hard to demonstrate through a video, but necessary (especially before I get too far into development).
#screenshotsaturday #gamedev #indiegame #pixelart #godot #turnbased #rpg
I became Senior VP at a multi-million dollar company at age 26. My salary was $600k. This was in 2018. How did I do it? Blacked out lines CEO (my dad) promoted me to SVP. There are no gimmicks. There are no shortcuts.
This is blackout poetry to me
Do you have what it takes to stand out among Champions?
The Tournament of Champions registration is closing soon, and with it the chance to compete among fellow Glassbreakers players!
Sign up now:
๐: challonge.com/tournaments/...
I'm convinced AI is our generation's radium - a discovery with genuinely useful applications in specific, controlled circumstances that we stupidly put in everything from kid's toys to toothpaste until we realised the harm far too late where future generations will ask if we were out of our minds.
a black and white decorative border in a3 format, comprised of many black and white lines forming waves of organic shapes that sometimes resemble sharp teeth or gills.
hand-drawn decorative border + page divider as stock art for indie RPGs.
www.patreon.com/posts/stock-...
#ttrpg #indierpg #art #darkart #bwart
For today's #screenshotsaturday here's a short video on the Bolter's character design for my game Towerbolt!
Towerbolt comes out in 11 DAYS, check out the comments to wishlist the game and check out its playable demo!
#indiegame #gamedev #characterdesign
๐จ๐บIntroducing our newest game: KILN!๐บ๐จ
An online multiplayer, pottery party brawler! Teams of colorful spirits sculpt ceramic battle armor on a pottery wheel, and the size and shape of your pots determine your play-style and abilities. Coming 2026 (yep, THIS year)!
youtu.be/mi0iRV0U3VY
You love to see it.
cybernews.com/security/dev...
Gotta loop it through Jones
A render of a digital 3D sculpture of Porco Rosso. He is facing the left, dressed in his flight gear, holding a cigarette in his right hand near his face.
"I'd rather be a pig than a fascist."
It's so bad and I genuinely love it so much. I think I'm just starved for cyberpunk content.
For your base ship in Farmageddon I wanted to break from the grid-based locomotion you use in battle and instead allow you to freely walk around the environment to interact with things (channeling some Disgaea vibes).
#ScreenshotSaturday #turnbased #gamedev #indiegame #gameart #godot #pixelart
Who is Owl?? Who is this extremely attractive hacker and what are they doing in the game Towerbolt??
#indiegame #gaming #platformer #pixelart #gamemaker #screenshotsaturday
The graphic has key art of Grindstone on the left side. The Grindstone logo also sits on the top of the graphic. On the right side, there is text that says: โ75% OFF UNTIL 01/21โ with the Steam logo above. The background of the right side has a dark blue gradient.
For stonegrinders new and old (or rather, if you donโt have it on Steam)โฆ pick up Grindstone for 75% off on Steam! This special deal is only available until January 21st ๐
Check it out here: store.steampowered.com/app/1818690/...
I use Pyxel Edit, though mostly for sprites that need to be animated. Otherwise I use Photoshop since it has a more robust set of tools and features (and also because I'm more familiar and comfortable with it)
Honestly, not that much. The Godot side is pretty easy. The part that takes longer (at least for me) is making the art in Photoshop and deciding how it's going to be separated
Thanks dude!
A screenshot taken from the Godot editor that shows various assets being placed together to form a home base interior environment scene.
A screenshot of the character Hannibal, giving a thumbs up, from the "A-Team" television show. Text over top the image reads "I love it when a plan comes together", but the word "plan" has been crossed out and the word "scene" has been handwritten above it.
Finally started chopping up the assets for this scene and bringing them into Godot. It'll be nice to have a real looking "home base" to come back to between battles instead of just the placeholder UI I've been using up to this point.
#gamedev #godot #wip #pixelart
100% agree!
I was just mentioning this game the other day - more specifically how it's an artifact of a magical era in gaming when iPads were new and devs were exploring what games on that platform could look like. There were so many creative, unique games that came out of that time - this being one of them.
The graphic has a screenshot of Superbrothers: Sword & Sworcery EP on the left side. On the right side, there is text that says: โ75% OFF UNTIL 01/19โ with the Steam logo above. The background of the right side has a dark blue gradient.
Need a little more mystical, musical, mystery in your January? Look no further than Superbrothers: Sword & Sworcery EP on Steam โ itโs on sale for 75% off until January 19th! ๐
Take a gander here: store.steampowered.com/app/204060/S...
I'll def have to check it out. Never played a Dragon Quest before, though - is that going to be an issue? Any games I need to play in preparation for it?
Oh man, those are some juicy barrel breaking effects ๐๐
Also, that camera angle feels super satisfying for some reason.
Was also mentioning that this is my experience whenever I want to take pictures of my 3D prints. Looks fine when I'm looking at it with my naked eye, but then I look at the picture and it's an utter horror show. Every. Damn. Time.