New coordinates locked in! ๐ Weโve just updated the Stellar Whiskers quadrant with:
๐ Stellar Solitaire (Brand new!)
โช๏ธ Rocket Reversi (difficulty levels + fresh UI)
๐ Crystalign & Meteor Bounce (Graphics overhaul)
Come play for free and help us fuel the mission! ๐
#IndieDev #Gaming #SpaceVibes
28.02.2026 17:54
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Play Free Online Games | Reversi, Puzzles & More | Stellar Whiskers
Play free online games including Rocket Reversi (reversi/othello), puzzles, and arcade games. No downloads required - start playing instantly in your browser!
Major progress on login system:
โ๏ธ Cloud saves for all games
โ๏ธ Multiplayer coming soon
๐ฌ Optional updates (no spam, ever)
โ Zero ads, zero data selling, zero nonsense
We're indie devs, not data brokers. Your trust > everything.
www.stellarwhiskers.com
#indiegamedev #cloudsave #privacy
07.03.2026 17:13
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Spent the morning wrestling a subtle C/SDL memory leak. Brutal reminder of low-level complexity makes me profoundly grateful for Godot. Perf trade-off is real, but velocity and sanity gain from its resource management and abstraction layers are a huge win.
#gamedev #godotengine #indiedev #godot
12.10.2025 15:59
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what happens if u cut 4 wires out of an ethernet cable & then plug it into yr PC
09.10.2025 14:04
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Original post on mastodon.social
Joshua Rogers sent us a *massive* list of potential issues in #curl that he found using his set of AI assisted tools. Code analyzer style nits all over. Mostly smaller bugs, but still bugs and there could be one or two actual security flaws in there. Actually truly awesome findings.
I have [โฆ]
21.09.2025 08:03
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Decided to learn modern C++ by building a game engine instead of Hello World.
Now I have: ECS architecture, OpenGL renderer, cross-platform builds, and a working space shooter demo.
Was this overkill? Yes. Would I do it again? Also yes. ๐ฎ
www.rhelmer.org/blog/buildin...
#gamedev #cpp
04.10.2025 22:41
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Split-panel pastel illustration with the caption โAre you gonna be #1 or a 0?โ Above, on the left, a confident woman in a pink blazer holds a shiny gold number one trophy. Below her is a red error message reading โError: exit status 1.โ On the right, a chill woman with lavender hair in a teal hoodie holds a glowing number zero while sitting at a sticker-covered laptop. Her side is labeled with a green success message: โSuccess: exit status 0.โ Beneath both panels is the tagline โREAL ONES EXIT 0โ in bold lettering.
This meme-style artwork plays on Unix shell conventions, where a process that finishes successfully exits with status code 0, and errors exit with code 1 or higher. The cultural punchline flips mainstream notions of โbeing number oneโ by celebrating stability, quiet success, and correct code execution over flashier but broken performance. Itโs beloved by coders, DevOps engineers, and anyone whoโs spent late nights chasing green checkmarks in CI pipelines.
This is terminal humor with pastel swaggerโwhere โzeroโ isnโt nothing, itโs everything. Real ones donโt crash, they compile, deploy, and vibe out in soft hoodies with stickered laptops and clean logs.
My humor?
Terminal.
07.07.2025 23:11
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Music notes looking like a smiling face
Funny guy
25.06.2025 02:13
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Automatic, Configurable Analytics for Umami with umami-kit
Umami Kit is a drop-in enhancement for Umami Analytics. Scroll depth, time-on-page, visibility, and click trackingโno cookies, configurable, and privacy-first.
A privacy-first analytics enhancement for @umami โ adds scroll depth, time-on-page, visibility, click tracking, and more.
- No cookies
- First-party tracking
- Just one script tag to get started
www.rhelmer.org/blog/automat...
#UmamiAnalytics #PrivacyTech #OpenSource #Analytics #WebDev
07.06.2025 19:07
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magicor
A contributor just fixed a game-breaking bug in my old Magicor fork! This game is nostalgic for me since my kids and I used to play it when they were little. I ported it to Python 3 & Pygame, and I'm updating the WASM version for better web play: www.rhelmer.org/magicor/ ๐ฎ ๐ง #gamedev #Magicor
06.03.2025 01:45
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Godot Web in Highlight io
YouTube video by rhelmer
I've added a video to the post showing highlight.io live view on the left as I play the game in a browser on the right youtu.be/H_1KrXpJ1cs?...
10.01.2025 05:33
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Building a Cross-Browser Web Extension with React, Astro, Svelte, and Angular
Step-by-step guide to creating a web extension in React, Astro, Svelte, and Angular for Firefox, Chrome, Edge, Brave, Vivaldi, and Safari.
My old blog post about experimenting with React for the `about:addons` UI in Firefox (spoiler: Firefox uses Lit now) keeps getting search engine traffic for people looking for how to build browser extensions in React, so I made one that covers a bunch of frameworks: www.rhelmer.org/blog/browser...
09.01.2025 06:34
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My Modern Website Hosting Stack for 2025
An overview of my modern approach to hosting and optimizing websites.
Just published my first blog post in quite a while! Sharing my 2025 website hosting setup guide using Astro + Azure Blob Storage + Cloudflare Workers for fast, scalable, and cost-effective sites. www.rhelmer.org/blog/how-i-a... #webdev #perfmatters
02.01.2025 00:54
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