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ọzkriff

@ozkriff.games

Andrey LesnikΓ³v, he|they, Russian. Ex-Wargaming, Ex-JetBrains. Fuck Putin's invasion of πŸ‡ΊπŸ‡¦. Atm I mostly follow #RustLang #GameDev #TurnBased stuff but I hope to get back to my projects soon. @gamedev.rs mastgame.dev/@ozkriff github.com/ozkriff

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27.09.2024
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Latest posts by ọzkriff @ozkriff.games

49% raised

17.12.2025 09:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Fedor (@fedor@mastodon.gamedev.place) Content warning: gofundme with very graphic injury photos

Fedor's quiet Mastodon post with some more context: mastodon.gamedev.place/@fedor/11572...

16.12.2025 12:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Donate to Urgent Appeal: Help Fund Fedor’s Life-Saving Surgeries, organized by Fedor Logachev Last week, Fedor was involved in a severe paragliding accident. … Fedor Logachev needs your support for Urgent Appeal: Help Fund Fedor’s Life-Saving Surgeries

Hey #rustlang #gamedev folks, please consider helping the creator of the macroquad #opensource engine: after a severe paragliding accident, they need help covering life-saving surgeries and ongoing care.

gofundme.com/f/urgent-app...

16.12.2025 12:23 πŸ‘ 4 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0
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Super Exciting Announcement: #Steam page for my multiplayer falling sand game is now LIVE at store.steampowered.com/app/3816900/...

Announce Trailer: www.slowrush.dev/signs-trailer

2 years of hard work, but now the real work begins :)

#fallingsand #indiegame #indiegamedev #indiedev #gamedev

09.12.2025 22:10 πŸ‘ 43 πŸ” 21 πŸ’¬ 3 πŸ“Œ 4

ugh, yandex is a big 😬

27.11.2025 08:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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BeaterCore on Steam beaterCore is an arcade racing game for those who prefer cheap rusty beaters over specialized sport cars. Buy, repair, restore, and race your dream project car

beaterCore has finally got a Steam page open for wishlists!
store.steampowered.com/app/3711050/...

#gamedev #indiedev #rustlang #racinggame

27.11.2025 05:51 πŸ‘ 10 πŸ” 8 πŸ’¬ 1 πŸ“Œ 0

wait, "again"?

19.11.2025 15:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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After 6 months of work, I released my game today. It’s an auto-battler that lets the player make an army of fruit to fight a horde of aliens.

Please help retweet. So, more people know about this game. :’)

#gamedev #indiegame #autobattler #roguelike

07.11.2025 02:06 πŸ‘ 19 πŸ” 12 πŸ’¬ 3 πŸ“Œ 0
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a bunch of fruits are standing around a radio that says 8888 on it Alt: a bunch of fruits are standing around and dancing

congrats with the fruity release!

09.11.2025 13:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Fyrox 1.0.0-rc.1 Fyrox 1.0.0-rc.1 is intermediate release intended for beta testing before releasing stable 1.0

Fyrox game engine 1.0.0-RC.1

fyrox.rs/blog/post/fy...

#rustlang #gamedev #opensource

26.10.2025 07:27 πŸ‘ 13 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
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Exofactory on Steam Awaken as a forgotten AI on an alien world, your every choice reshapes your technology, environment, and identity. Automate deeply transformative factories in a chill open world, where the story evolv...

The Exifactory Demo is officially out. Way fewer bugs thanks to the testers particularly on the #Linux build.

The game is part of Steam Next and the algorithm really matteres for #IndieGameDev so I would recommend checking and playing the demo early this week store.steampowered.com/app/3615720/...

13.10.2025 17:08 πŸ‘ 17 πŸ” 8 πŸ’¬ 2 πŸ“Œ 0
How Animal Sounds Were Decided
How Animal Sounds Were Decided YouTube video by Ryan George

youtu.be/Q1Cp64mFe7s?...

10.10.2025 05:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Why doesn’t Rust care more about compiler performance? Perhaps the most often repeated complaint about Rust is its slow feedback loop and long compilation times. I hear about it all the time; in Rust podcasts, blog posts, surveys, conference talks or offl...

semi-related post from a couple months ago

kobzol.github.io/rust/rustc/2...

08.10.2025 14:35 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I’m looking for an intern to work on Rust/RustRover content creation. If you are a university student in any EU country, the UK, Serbia, or Armenia, and you are passionate about Rust and sharing your knowledge, I’d love to hear from you. Please repost to help spread the word. Links below.

25.09.2025 08:32 πŸ‘ 7 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

perceptions of infinity
which at the time convulsed us with joy, yet which are now partly lost to my
memory and partly incapable of presentation to others.",

22.09.2025 17:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

4 => "There was a night when winds from unknown spaces whirled us irresistibly into
limitless vacuum beyond all thought and entity. Perceptions of the most
maddeningly untransmissible sort thronged upon us;

22.09.2025 17:10 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Introducing Agent K9! Your new canine companion. 🐢 (and a good boy)

Our newest Fights in Tight Spaces DLC adds a versatile and highly agile canine companion, as well as new enemies, enhancements, and events.
Out on Steam on 24th September 🦴

16.09.2025 10:01 πŸ‘ 33 πŸ” 6 πŸ’¬ 6 πŸ“Œ 8

after a brief research: it's fso polonez! πŸ’ƒ

12.08.2025 11:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

looks close to lada/vaz2108 to me :D except for headlights. maybe an old vw?

12.08.2025 10:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Introducing Rudy: A Toolchain for Rust Debuginfo Rudy provides libraries for working with Rust's DWARF debuginfo and an lldb extension built on top of them.

I wrote about some Rust debuginfo tooling I've been working on recently:

10.07.2025 16:10 πŸ‘ 27 πŸ” 8 πŸ’¬ 3 πŸ“Œ 3
lots of tabs in tree style tabs sidepanel

lots of tabs in tree style tabs sidepanel

ha ha, i'm glad that it's useful to someone else :D but yeah, i just decided to stop abusing google search for top-level tab nodes and mashed together a tiny html replacement

15.07.2025 14:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Grimvaders by maciek.glowka Tiny auto defense

Ok, I've decided to put it on itch for now. I thought initially it'd be a bigger and longer project but I am not sure it has a right potential :)

Anyways if you have 5 mins to spare feedback is always most welcome.

maciekglowka.itch.io/grimvaders

#indiedev #pixelart #rustlang #solodev

09.07.2025 13:38 πŸ‘ 13 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

> you can't hover over the units to read about them

Seems to work fine for me with just tapping on my or enemy units?

Another bit of feedback: I crave an undo button for when unit interactions became complex :D

09.07.2025 14:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also, it doesn't seem to work in Firefox on Android, though works fine in mobile Chrome

09.07.2025 13:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
gnome's "1" count merges visually with an imp sprite

gnome's "1" count merges visually with an imp sprite

Cool! The only annoyance I've faced so far is the enemy count number being visually merged with other enemies like this

09.07.2025 13:47 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
A screenshot demonstrating that you can press the bell icon on a profile to subscribe to push notifications from that user's posts

A screenshot demonstrating that you can press the bell icon on a profile to subscribe to push notifications from that user's posts

πŸ“’ 1.104 is rolling out with new ways to personalize your notifications!

β€’ Activity Notifications: Get push alerts from your favorite accounts
β€’ Repost Notifications: See when someone likes or reposts something you’ve reposted
β€’ New Notification Settings: Fine-tune which notifications you receive

07.07.2025 17:45 πŸ‘ 13014 πŸ” 3558 πŸ’¬ 788 πŸ“Œ 1962

πŸ™

08.07.2025 05:26 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a man is laying on a bed with a black cat . Alt: what we do in the shadows movie: vlad as a cat
29.06.2025 12:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

β˜”πŸ¦«πŸ¦ŠπŸ¦β›ˆοΈ

23.06.2025 16:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ‘‹ FYI: I'm on the lookout for a new job at the moment!

If you're hiring for Java/PHP/Rust jobs (or have any leads on companies that are), please drop me a DM or hit me up at www.linkedin.com/in/joe-clay!

Ideally remote, but hybrid is cool too as long as it's near-ish to Sheffield.

23.06.2025 08:53 πŸ‘ 2 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0