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Reload Magazine

@reload-magazine.net

Print magazine focusing on indie first-person shooters and their developers! Get the digital versions for free on our website: https://reload-magazine.net/

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19.11.2023
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Latest posts by Reload Magazine @reload-magazine.net

hi all, I'm making a decision that I've been putting off for a while - I'm ceasing the Saturday threads.
they have been getting less and less traction over time, and it is unrealistic for me to expect devs to take time out of their day contribute to these threads without any real returns. 
this does mean, basically, there isn't anything left that Reload is doing. it pains me that we are really just ending with a whisper instead of a bang, but there's been little activity here, and I haven't been able to dedicate the time needed for this place to thrive with my own development work and full-time job. 
I'm sorry. I wanted to at least keep the Saturday threads going for the benefit of the devs, but I don't think there's any benefit to them, other than a weekly confirmation that we can't do what's needed for you folks. 
Dedicate your time to more actively run places such as Debug Magazine, Indie Games Magazine, and even Youtubers like IcarusLives, Civvie, and Ruby Ranger and curators like Dominic Tarason and Casey Explosion. They love indies, they will cover them, in much better ways than I can. 
I'll always be cheering you guys on. I love indie games, but I can't dedicate the time they deserve. I'm sorry.
love and frags,
Shannon

hi all, I'm making a decision that I've been putting off for a while - I'm ceasing the Saturday threads. they have been getting less and less traction over time, and it is unrealistic for me to expect devs to take time out of their day contribute to these threads without any real returns. this does mean, basically, there isn't anything left that Reload is doing. it pains me that we are really just ending with a whisper instead of a bang, but there's been little activity here, and I haven't been able to dedicate the time needed for this place to thrive with my own development work and full-time job. I'm sorry. I wanted to at least keep the Saturday threads going for the benefit of the devs, but I don't think there's any benefit to them, other than a weekly confirmation that we can't do what's needed for you folks. Dedicate your time to more actively run places such as Debug Magazine, Indie Games Magazine, and even Youtubers like IcarusLives, Civvie, and Ruby Ranger and curators like Dominic Tarason and Casey Explosion. They love indies, they will cover them, in much better ways than I can. I'll always be cheering you guys on. I love indie games, but I can't dedicate the time they deserve. I'm sorry. love and frags, Shannon

sorry.

06.12.2025 21:28 πŸ‘ 60 πŸ” 5 πŸ’¬ 13 πŸ“Œ 1

Still working on my "Alien mom FPS"

bsky.app/profile/viki...

06.12.2025 21:25 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

Been working on a showcase advent calendar after launching our steam page! Each day is a showcase/gift to our followers!

bsky.app/profile/brin...

06.12.2025 20:28 πŸ‘ 9 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

FPS FANS: Every week we like to highlight something cool in the FPS world - like the newest Blood remaster!
FPS DEVS: what have you been up to this week? sound off!

06.12.2025 20:09 πŸ‘ 15 πŸ” 5 πŸ’¬ 2 πŸ“Œ 0
I Spent 1 Year Making β€˜Biathlon Challenge’ β€” Here’s How It Went
I Spent 1 Year Making β€˜Biathlon Challenge’ β€” Here’s How It Went YouTube video by 1 of 1 Limited

I made a devlog about my first year of gamedev:

youtu.be/k47jpjkpfWo?...

29.11.2025 19:41 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I keep on trucking the next fest update of my demo while simultaneous fixing bugs and uploading updates for the public demo. :D

29.11.2025 17:55 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

bsky.app/profile/texn... the creature

29.11.2025 18:02 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I'm still working on Val'ty.
My "Reptilian mom simulator".

bsky.app/profile/viki...

29.11.2025 17:23 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Doing some tweaks bsky.app/profile/fran...

29.11.2025 17:29 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

FPS FANS: Every week we like to highlight something cool in the indie FPS world - like Captain Wayne, which has arrived with a bang this week!
FPS DEVS: What have you been up to this week? Show it off!

29.11.2025 17:17 πŸ‘ 12 πŸ” 7 πŸ’¬ 5 πŸ“Œ 0

Not specific to FPS games, but I'm putting together a showcase for indie games worked on in 2025 using my game as an example video:

bsky.app/profile/jits...

23.11.2025 03:51 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

bsky.app/profile/elmu...

Work on level 3 is coming along for KVLT!

23.11.2025 00:41 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

been adding more active ragdoll stuff to COVEN
bsky.app/profile/did:...

22.11.2025 18:22 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Made a brand new enemy. Gonna add them to the demo soon!

bsky.app/profile/neon...

22.11.2025 17:20 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Val'gmentations overview (Val'ty - Work in progress)
Val'gmentations overview (Val'ty - Work in progress) YouTube video by Vikintor

Adde Augme... I mean, Val'gmentations on #Val'tyFPS

youtu.be/sM34ag1FlXk?...

22.11.2025 17:25 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Wrapping up with skiing physics and it's all coming together nicely-

bsky.app/profile/1of1...

22.11.2025 17:31 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

FPS FANS: Every week we like to highlight something cool in the indie FPS world - like Total Chaos - the horror Doom mod that has been fully reimagined into a game you can get NOW!
FPS DEVS: What have you been up to this week? Show it off!

22.11.2025 17:16 πŸ‘ 17 πŸ” 10 πŸ’¬ 6 πŸ“Œ 0
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Been pretty slow on the work... have some more character models and some environment tests:

08.11.2025 18:08 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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My demo reached a positive rating on steam and I am slowly chipping away at the Steam Next Fest 2026 update!

08.11.2025 18:09 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

FPS FANS: Every week we like to highlight something cool in the indie FPS world - like UZDoom, the GZDoom engine's successor!
FPS DEVS: What have you been up to this week? Show it off!

08.11.2025 18:04 πŸ‘ 33 πŸ” 14 πŸ’¬ 3 πŸ“Œ 0

Added a brand new accessibility feature to the demo!

bsky.app/profile/neon...

01.11.2025 17:11 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I released PULCRA.

It's a more frantic version of a Slenderman-style game.

Each sigil collected adds more enemies in the never-ending wave, until the number of enemies becomes almost unbearable, but you have a gun.

bsky.app/profile/viki...

01.11.2025 17:31 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

FPS FANS: Every week we like to highlight something cool in the indie FPS world - like Saint of Chains, which is perfect to end your spooky season with!
FPS DEVS: What have you been up to this week? Show it off!

01.11.2025 16:27 πŸ‘ 10 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0
Video thumbnail

Mind your head!

#GZDoom #Gamedev #Indiedev #retrofps #fps #boomershooter #chiptune #pixelart #classicfps

27.10.2025 16:05 πŸ‘ 52 πŸ” 18 πŸ’¬ 2 πŸ“Œ 0
Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

Pulcra screenshot

For this Halloween I'm making PULCRA.

It is my take on the maze horror/Slender Man type of game.
Players have a gun and there is a few easter eggs and secrets to find.

Average play time is 10 min (knowing exatly what to do and where to go).

25.10.2025 19:52 πŸ‘ 27 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0

Darkenstein 3D is OUT and Free! :)))

bsky.app/profile/did:...

25.10.2025 19:55 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Fish modeling again bsky.app/profile/hemo...

25.10.2025 20:02 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

More KVLT level design progress

bsky.app/profile/elmu...

25.10.2025 19:22 πŸ‘ 7 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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sure, why not. progress on my zandronum hero shooter:

25.10.2025 19:24 πŸ‘ 17 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0
Preview
Neon Rain Demo on Steam Welcome to Vakrex, a world brimming with life but plagued by conflict. You must sift through the occupational forces and hostile wildlife to investigate the cosmic phenomena known as Neon Rain. You do...

Released a demo(closer to a shareware episode) on steam!
store.steampowered.com/app/4103950/...

25.10.2025 19:28 πŸ‘ 10 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1