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Crit Chance Studios

@critchancestudios.com

Scrappy indie developer making cool retro games! Making: Foxblade Fable - a furry RPG inspired by PS1 classics! πŸ¦Šβš”οΈ patreon.com/crit_chance_studios (operated by glairedaggers.bsky.social)

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10.09.2025
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Latest posts by Crit Chance Studios @critchancestudios.com

Preview
Dungeon Gals on Steam A small crisis control team has been summoned to help a civilization in the sky escape impending doom! Explore dungeons, solve puzzles, and find lots of treasure to help prepare yourself for incredibl...

The DUNGEON GALS #NextFest demo has LAUNCHED!

Play as a cute throuple and save a civilization in the sky from disaster!

store.steampowered.com/app/2864880/...

13.10.2025 15:54 πŸ‘ 97 πŸ” 73 πŸ’¬ 5 πŸ“Œ 2

I added one more thing during my lunch break, lol!
#prerenderedbackgrounds #nomadsculpt #gamedev

03.10.2025 20:03 πŸ‘ 45 πŸ” 14 πŸ’¬ 2 πŸ“Œ 0
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'Tricky and the Dream Caster' (Original demo) by Poss Queen
A surreal, retro-inspired, free form 3D platformer that takes you through a world of dreams and nightmares!
https://sonicfangameshq.com/forums/showcase/tricky-and-the-dream-caster-daydream.2487/

25.09.2025 20:33 πŸ‘ 48 πŸ” 20 πŸ’¬ 0 πŸ“Œ 1
Screenshot of a rainy treetop village scene created in Blender & rendered using POV-Ray.

Screenshot of a rainy treetop village scene created in Blender & rendered using POV-Ray.

Test: converting the forest scene over to POV-Ray

#art #foxbladefable #blender #povray #retro #cg

25.09.2025 02:06 πŸ‘ 33 πŸ” 4 πŸ’¬ 4 πŸ“Œ 0
Preview
Get more from Crit Chance Studios on Patreon creating interactive entertainment inspired by retro games!

Instead of a $20 subscription, you could support your favorite creators making games and art you love and make a huge difference to them!

(*cough* like my Patreon *cough*)

patreon.com/crit_chance_studios

#indiegamedev #foxbladefable

23.09.2025 21:11 πŸ‘ 15 πŸ” 7 πŸ’¬ 0 πŸ“Œ 1
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You earned it!

#indiegamedev #foxbladefable #godot #psx

22.09.2025 21:42 πŸ‘ 109 πŸ” 22 πŸ’¬ 2 πŸ“Œ 0
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Working on animations for the treasure chest :)

#art #indiegamedev #blender #foxbladefable

22.09.2025 18:13 πŸ‘ 35 πŸ” 6 πŸ’¬ 2 πŸ“Œ 1
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You earned it!

#indiegamedev #foxbladefable #godot #psx

22.09.2025 21:42 πŸ‘ 109 πŸ” 22 πŸ’¬ 2 πŸ“Œ 0
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Working on animations for the treasure chest :)

#art #indiegamedev #blender #foxbladefable

22.09.2025 18:13 πŸ‘ 35 πŸ” 6 πŸ’¬ 2 πŸ“Œ 1

"It's Pikachu!!"
"It's.... a mimic!"
"F***!"

21.09.2025 19:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A mimic

21.09.2025 18:45 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Screenshot of a treasure chest model in Blender

Screenshot of a treasure chest model in Blender

The same chest model, but now opened

The same chest model, but now opened

Treasure chest! What's inside?

#indiegamedev #blender #foxbladefable #art #psx

21.09.2025 18:43 πŸ‘ 25 πŸ” 5 πŸ’¬ 5 πŸ“Œ 2
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✨Rainy vibes✨

#indiegamedev #foxbladefable #godot #psx #furry #rpg

21.09.2025 02:15 πŸ‘ 100 πŸ” 26 πŸ’¬ 3 πŸ“Œ 1
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✨Rainy vibes✨

#indiegamedev #foxbladefable #godot #psx #furry #rpg

21.09.2025 02:15 πŸ‘ 100 πŸ” 26 πŸ’¬ 3 πŸ“Œ 1

CG render WIP
#art #indiegamedev #blender #foxbladefable

20.09.2025 02:03 πŸ‘ 41 πŸ” 7 πŸ’¬ 4 πŸ“Œ 0

CG render WIP
#art #indiegamedev #blender #foxbladefable

20.09.2025 02:03 πŸ‘ 41 πŸ” 7 πŸ’¬ 4 πŸ“Œ 0
Illustration of a walkway attached to a large tree. A large overhanging structure shields the walkway from the sheeting rain. A hanging bridge leads away from the circular walkway.

Illustration of a walkway attached to a large tree. A large overhanging structure shields the walkway from the sheeting rain. A hanging bridge leads away from the circular walkway.

Concept art for the Whispering Woods. Once a lively village in the trees, now abandoned. Rumors abound of the spirits haunting the place. If you listen close, perhaps you can hear their voices...

#art #conceptart #indiegamedev #foxbladefable

18.09.2025 21:00 πŸ‘ 40 πŸ” 9 πŸ’¬ 2 πŸ“Œ 2
Blender screenshot of the 3D model for the "Miremuck" enemy in Foxblade Fable

Blender screenshot of the 3D model for the "Miremuck" enemy in Foxblade Fable

Working on the model for the Miremuck enemy!

#indiegamedev #blender #foxbladefable #rpg #psx

16.09.2025 20:36 πŸ‘ 52 πŸ” 10 πŸ’¬ 0 πŸ“Œ 1

(I tilted its head back to make modelling the inside of its mouth easier πŸ˜…)

17.09.2025 00:01 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
17.09.2025 00:01 πŸ‘ 33 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
Blender screenshot of the 3D model for the "Miremuck" enemy in Foxblade Fable

Blender screenshot of the 3D model for the "Miremuck" enemy in Foxblade Fable

Working on the model for the Miremuck enemy!

#indiegamedev #blender #foxbladefable #rpg #psx

16.09.2025 20:36 πŸ‘ 52 πŸ” 10 πŸ’¬ 0 πŸ“Œ 1

My model for this is the way Final Fantasy 8+9 handle it. I'm not particularly worried about it, I don't think, since I've never had much difficulty following longer cutscenes in those games?

16.09.2025 16:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Sure.

16.09.2025 08:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Screenshot of Foxblade Fable. Leigh stands in the middle of a town street. A speech bubble is visible above him, with spiny corners as if to indicate shouting. The text says "Text goes here! Lorem ipsum dolor sit amet!!"

Screenshot of Foxblade Fable. Leigh stands in the middle of a town street. A speech bubble is visible above him, with spiny corners as if to indicate shouting. The text says "Text goes here! Lorem ipsum dolor sit amet!!"

Very similar screenshot, except the speech bubble now has plain rounded corners and instead of a sharp tail has a thought bubble tail as if Leigh is thinking it instead of saying it out loud

Very similar screenshot, except the speech bubble now has plain rounded corners and instead of a sharp tail has a thought bubble tail as if Leigh is thinking it instead of saying it out loud

Experimenting with a totally different style of dialogue box - instead of always taking up the bottom of the screen, treating it more like a floating speech bubble w/ decorations to indicate shouting, inner monologue, etc.

#indiegamedev #godot #foxbladefable #furry #rpg #psx #jrpg

15.09.2025 21:45 πŸ‘ 72 πŸ” 16 πŸ’¬ 4 πŸ“Œ 1
In-game screenshot of the game's main character Leigh running down a street in Galeport, an early town in the game

In-game screenshot of the game's main character Leigh running down a street in Galeport, an early town in the game

Early in-game screenshot of Galeport

#indiegamedev #godot #rpg #foxbladefable #furry

15.09.2025 01:46 πŸ‘ 82 πŸ” 13 πŸ’¬ 1 πŸ“Œ 2

First 100 followers, let's gooo πŸ₯³

Thank you all so much, I will try my best to keep it up & show you even more cool stuff in the future!

15.09.2025 02:10 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
In-game screenshot of the game's main character Leigh running down a street in Galeport, an early town in the game

In-game screenshot of the game's main character Leigh running down a street in Galeport, an early town in the game

Early in-game screenshot of Galeport

#indiegamedev #godot #rpg #foxbladefable #furry

15.09.2025 01:46 πŸ‘ 82 πŸ” 13 πŸ’¬ 1 πŸ“Œ 2
Screenshot of a winding cobblestone street in a medieval town. Tightly-packed buildings of stone, plaster, and wooden beams line the street. Bushes hug the sides of buildings in the shade. Various crates and barrels are scattered around.

Screenshot of a winding cobblestone street in a medieval town. Tightly-packed buildings of stone, plaster, and wooden beams line the street. Bushes hug the sides of buildings in the shade. Various crates and barrels are scattered around.

Environment WIP

Fleeing the burning remains of his village, Leigh finds himself in Galeport - a bustling merchant town, and a major hub of airship traffic in the Empire.

It's here that his destiny truly begins.

#foxbladefable #art #indiegamedev #rpg #blender

13.09.2025 21:21 πŸ‘ 34 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
Screenshot of a winding cobblestone street in a medieval town. Tightly-packed buildings of stone, plaster, and wooden beams line the street. Bushes hug the sides of buildings in the shade. Various crates and barrels are scattered around.

Screenshot of a winding cobblestone street in a medieval town. Tightly-packed buildings of stone, plaster, and wooden beams line the street. Bushes hug the sides of buildings in the shade. Various crates and barrels are scattered around.

Environment WIP

Fleeing the burning remains of his village, Leigh finds himself in Galeport - a bustling merchant town, and a major hub of airship traffic in the Empire.

It's here that his destiny truly begins.

#foxbladefable #art #indiegamedev #rpg #blender

13.09.2025 21:21 πŸ‘ 34 πŸ” 6 πŸ’¬ 2 πŸ“Œ 0
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Hello, world! πŸ‘‹

#indiegamedev #godot #psx #furry #foxbladefable

10.09.2025 01:52 πŸ‘ 137 πŸ” 45 πŸ’¬ 3 πŸ“Œ 2