Should we do a video about adding @tresjs.org
to @nuxt.com ? π€
Who is with @thealexlichter.com ?
Should we do a video about adding @tresjs.org
to @nuxt.com ? π€
Who is with @thealexlichter.com ?
Gotta give some credit to the @tresjs.org cubebot for landing a @threejs Clock joke as response to a deprecation warning issue opened on the repo π
To sponsor the core team and the maintainer's of @tresjs.org and then if we have cash left, make some mugs and swag for them βΊοΈ.
I'm really happy to see so many nice comments on my comeback video on Youtube π
With a brand new series about Creating 3D websites with Vue and @tresjs.org
Thank you everyone π
We are adding collapsable video references for different topics on the @tresjs.org docs π.
This will be updated in each video release.
Insp.: @thealexlichter.com videos on @nuxt.com docs.
Parles catalΓ , amic meu?
πΊοΈ Todays is from Alvaro Saburido Rodriguez @alvarosaburido.dev a creative software engineer from @storyblok.com and author of @tresjs.org
π Check it out here: www.youtube.com/watch?v=r5ck...
βοΈ And if you're interested in joining VueJS Amsterdam 2026 find everything you need here: vuejs.amsterdam
SnowJS π
Even if this post is a rant out of personal frustration. I do believe is important to thank everyone have/had sponsor or supported Tres over these years.
Without you I would probably have given up on the project long ago. Thank you π
I wanted to provide others the same joy I felt the first time I made a 3D scene work with ThreeJS and being able to choose Vue because I love the ecosystem so much.
At this point I don't know if it's something out of our control or we could have done more. Or is jut it is what it is π₯ .
I'm starting to believe that the Vue community has absolutely no interest on creative development and 3D .
I been trying to bring the excitement of 3D from the React community or years, but I feel like a lost battle.
This year Tres has no room on any major conference... is just, frustrating.
I know, but I feel is becoming even worse in the vue ecosystem.
π₯² I would love to have the call and know what I can do to help
I also managed to do that in my previous jobs. But some projects will struggle with one day for the main maintainer. Specially projects used by companies with real upstream issues.
How could we get more sponsors for Vue ecosystem projects?
I see several core projects on vue struggling with capacity because authors can't work solely on their libraries (I know because I'm one)
Any ideas π?
Letβs do it. I love to do snow retreats with people
Ohhhhh nice to see I have a Snowboarding Pal!
Wondering how you can create 3d scenes with @vuejs.org & @tresjs.org (three.js underneath) ?!
Check out Alvaroβs video on how to do it π₯³ #tresjs #3d #vue
We are so back π!
Hi, it's being a while ππ» but we are here again in 2026 to show you how to build your first 3D scene with @vuejs.org and @tresjs.org
But now I decided to give it a twist, a cinematic one.
What's is stopping you from your creative journey? π
www.youtube.com/watch?v=XsXf...
New @tresjs.org release day!
Cientos 5.4.0 brings useBVH - optimize raycasting with Bounding Volume Hierarchy. Debug visualization, reactive enabled option, proper memory disposal.
Big thanks to @iamtino.bsky.social & Jungzl for their contributions!
I think using Shiki magic-move and @sli.dev has become my new favorite way of explaining @tresjs.org concepts on my videos.
Makes it so easy to visualise how you can translate
Three.js code into @vuejs.org declarative fashion.
Thanks chamo π« we should catch up!
My first PR at my new adventure was finally merged.
π₯³
Fragments concept from @vuejs.org on @tresjs.org ? Now possible!
@tresjs/core v5.4.0 brings fragment instance support + critical renderer fixes. π
Thanks @iamtino.bsky.social for making it possible!
github.com/Tresjs/tres/...
#threejs #vuejs
π New @tresjs.org Cientos docs just dropped!
- Rebuilt with @nuxt.com
- New navigation
- Interactive demos
- LLM ready (llms-full.txt)
Thanks to @jaimebboyjt.bsky.social for shipping this beauty.
cientos.tresjs.org
#threejs #vuejs #webgl
It's npm down? I published a fix for @tresjs.org, release and pulish workflow fine, even recieved the npm emails for the pulishes, but the registry doesn't seem to be updated. π
Fixed WebGPU support for @tresjs.org for threejs versions > 0.181.0:
- Async renderer initialization (required since r181)
- Camera registration priority for post-processing
- No more stale camera references in effects
github.com/Tresjs/tres/...
Whatβs that?
Done what else
How do you cross post π