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EVE Frontier

@evefrontier.com

In the shadow of the Trinary, who will you become?

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Latest posts by EVE Frontier @evefrontier.com

EVE Frontier | Frontier Friday - The Calm Before the Storm
EVE Frontier | Frontier Friday - The Calm Before the Storm YouTube video by EVE Frontier

Fates are cast. Battle lines are drawn. Peace, or War?

On last week's Frontier Friday, CCP Goodfella takes over to reveal a new challenge for Cycle 5. CCP Overload starts recruiting early. CCP JΓΆtunn poorly consumes a beverage. CCP Bowman avoids danger.

Watch it now: https://youtu.be/Ub20itNCE2c

09.03.2026 10:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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"I watched the recovered signal from the Keeper a few times.
There’s something out there.
An installation and a lone ship next to it.
Both silent, both dead.
Feels like one of those places no one was meant to find."

02.03.2026 17:08 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
EVE Frontier | Frontier Friday - Technical Update!
EVE Frontier | Frontier Friday - Technical Update! YouTube video by EVE Frontier

The future of the Frontier is built on Sui. CCP JΓΆtunn sits down with CCP Overload, CCP DGent, and Technical Director CCP RauΓ°ur to talk about how we're going to get there.

Check out the VOD on Youtube now! https://www.youtube.com/watch?v=39m3O4Y260Y

25.02.2026 13:56 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Stargate structures endure across the Frontier, fixed in orbital alignments that no longer correspond to stable stellar configurations. Few remain active, cycling silently through predetermined coordinates.
Most exhibit ring drift, desynchronization, or partial structural collapse.

23.02.2026 18:15 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | The grand question of identity - are you the body you inhabit, or are you something more?

21.02.2026 16:30 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | Next Gen collision detection - moving from spherical collision modeling to mesh collision, improving navigation and enhancing line-of-sight combat mechanics.

19.02.2026 08:44 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | New ships, new textures, and a fresh design language for future starship iterations.

17.02.2026 22:18 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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The web of primordial expansion is anchored to eroded megaliths of varied design and state but invariably gigantic scale. While some hold together, and others even show cases of functioning automation, many others lie in various state of decay.

16.02.2026 17:47 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | The Shell and the Self: customizing not just your character's physical appearance, but also their soul.

13.02.2026 17:18 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Today on Frontier Friday - CCP JΓΆtunn is joined by CCP Overload, CCP DGent, and Technical Director CCP Raudur to talk about the upcoming technical update and transition to Sui, as well as our March Hackathon!

Stream goes live @ 13:00 UTC on CCPTV - https://www.twitch.tv/ccp

13.02.2026 09:44 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
EVE Frontier | 2026 Roadmap Highlights
EVE Frontier | 2026 Roadmap Highlights YouTube video by EVE Frontier

Miss our 2026 Roadmap stream? Check out the highlights, either in video or devblog form below!

Highlights Video - https://www.youtube.com/watch?v=UKUreLrTY9Q
Highlights Devblog - https://evefrontier.com/en/news/2026-roadmap-highlights

11.02.2026 15:54 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | Manual firing controls: giving Riders a new, dynamic form of combat capability aside from the traditional auto-firing, auto-tracking weapons.

11.02.2026 14:11 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | Enhanced sensors, more accurate wayfinding tools, and new opportunities to hide from predators or become one yourself.

09.02.2026 10:20 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | Modular shipbuilding: putting the power to determine not only how a vessel looks, but also how it performs, in the hands of builders and pilots.

07.02.2026 16:54 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Manufacturing records from a long-defunct shipyard indicate that this vessel model was part of a run of mass-manufactured raw cargo haulers intended to move volatile material. Collected transit data indicates that thousands of these vessels were lost over the lifetime of its production run.

06.02.2026 17:14 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Like many vessels of that era, a model of this light military frigate contained a number of systems intended to reduce the necessary human crew component by as much as possible. Whether this was done to improve efficiency or due to a lack of personnel is unknown.

05.02.2026 18:10 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | New landscapes to explore, new treasures to be found, and new dangers to be avoided.

05.02.2026 08:57 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Analysis of what records remain from deliberations on the extraction of crude matter point towards a number of ethical uncertainties, though the contents of those concerns have been largely lost to time.

04.02.2026 18:05 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Light military frigates in this classification are thought to have been a softer form of power projection. As a scaled down version of larger warships, they often lacked many of the heavier armaments found in those vessels.

03.02.2026 17:46 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | The Golden Path - EVE Frontier's primary game loop; from basic survival and bushcraft, to resource collection and exploration, to regional dominance and prosperity.

03.02.2026 09:39 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Light haulers such as this are thought to have been used for a variety of purposes, from small transport operations between nearby worlds to more discrete operations that could be more easily flagged if carried out by larger freighters.

02.02.2026 22:34 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Roadmap 2026 | On the Frontier, any attempt at gathering information about what is around you inevitably allows what is around you to gather information about you.

01.02.2026 03:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
EVE Frontier | 2026 Roadmap Update!
EVE Frontier | 2026 Roadmap Update! YouTube video by EVE Frontier

Our 2026 Roadmap stream is LIVE! CCP JΓΆtunn sat down with Game Director CCP Goodfella, Development Director CCP Bowman, and Product Manager CCP Overload to talk about the 2026 Roadmap and what we can look forward to in the upcoming months!

https://www.youtube.com/watch?v=-wD--bFQSNY

31.01.2026 16:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Much of what was once learned and lost about shipcraft has been recovered and revised over the many thousands of years since it was last put to practice. The power to take raw matter and change it into a vessel to cross the stars can now be deployed by a single Rider.

30.01.2026 17:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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While the vessels they designed for extraction were rarely little more than form serving function, records recovered from the data layer imply strange rituals performed upon those vessels by their occupants, suggesting a belief in some kind of crude machine intelligence.

29.01.2026 18:08 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Considering how vital the extraction and consumption of still products was to those peoples who sought to claw together something resembling civilization, it should come as no surprise that the tools used to harvest them were as ubiquitous as their need.

28.01.2026 17:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Frontier Friday | Feral NPCs and Game AI
Frontier Friday | Feral NPCs and Game AI YouTube video by EVE Frontier

How we're updating our Game AI to make Feral NPCs more dynamic, more creative, and more dangerous. Last week's Frontier Friday with CCP Dramaturg is available now on Youtube: https://youtu.be/e1n3wXw_7LE

28.01.2026 09:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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After fire came construction, the reorganizing of one thing into another. Sophistication would come with time, however, and when the ambitions of those old civilizations on the Frontier required walls to be built or blood to be shed, the tools required were not constructed - they were printed.

27.01.2026 13:00 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Advances in basebuilding, weapon controls, NPC interactions and more await you in Cycle 5 and beyond! Join us this Friday at 13:00 UTC for our 2026 Roadmap Update stream with Game Director CCP Goodfella, Product Manager CCP Overload and Community Developer CCP JΓΆtunn.

27.01.2026 10:39 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Perhaps Xeroti Tidofiza was not aware how the darkness had changed it - but change it did. What remains is the malformed echo of a function that no longer serves any purpose but to consume.

23.01.2026 16:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0