Dr Kieran Nolan's Avatar

Dr Kieran Nolan

@kierannolan

Artist, Researcher & Lecturer | Co-Director, Creative Arts Research Centre, DkIT | WG1 Lead, Grassroots of Digital Europe (COST) | Co-President, History of Games International Conference (@historyofgames.bsky.social) - kierannolan.com

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04.10.2023
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Latest posts by Dr Kieran Nolan @kierannolan

Hi everyone! Last hours to submit your proposal.

You have about 11 hours to do it, if you haven't already ๐Ÿ™‚

Hope to see you in Hong Kong!

historyofgames.site

11.03.2026 08:14 ๐Ÿ‘ 1 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I highly recommend @vthewanderer.bsky.socialโ€™s great book Zen and Slow Games, out now on @mitpress.bsky.social !

10.03.2026 17:47 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Urban Spin Off AI anime preview and animated documentary snippet (2026) โžก๏ธ vimeo.com/1167523533

23.02.2026 22:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Playing about with Sora 2 for anime creation vimeo.com/1166963086?f...

21.02.2026 16:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

And our CfP is out!

History of Games 2026: The Ages of Games. Epochs and Periodisations

25-27th June, City University of Hong Kong, School of Creative

www.history-of-games.com/2026-hong-ko...

Please share and hope to see you there!

02.02.2026 17:27 ๐Ÿ‘ 14 ๐Ÿ” 9 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 3
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Earlier today I delivered an online guest lecture for students for the special topics class 'Global Gaming and Society' at the School of Communication and Information at University of Hawaii a... Earlier today I delivered an online guest lecture for students for the special topics class 'Global Gaming and Society' at the School of Communication and Information at University of Hawaii at Manoa....

www.linkedin.com/posts/kieran...

23.01.2026 23:06 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A huge thank you to the Matricule Bis Festival for having ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ as part of the 2026 edition, more info atโžก๏ธ www.matriculebis3d.esadorleans.fr

For more on ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ๐“๐ก๐š๐ญ ๐ƒ๐จ๐ง'๐ญ ๐„๐ฑ๐ข๐ฌ๐ญ please seeโžก๏ธ kierannolan.com/videogamesth...

18.01.2026 19:25 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've updated my portfolio website at https://kierannolan.com for the New Year with details on my research and art projects, including news on upcoming screenings for my AI machinima movie ๐•๐ข๐๐ž๐จโ€ฆ |... I've updated my portfolio website at https://kierannolan.com for the New Year with details on my research and art projects, including news on upcoming screenings for my AI machinima movie ๐•๐ข๐๐ž๐จ ๐†๐š๐ฆ๐ž๐ฌ ...

www.linkedin.com/posts/kieran...

16.01.2026 13:02 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Interactivity Test 2 - Non-Existent Video Game Street Scene Glitch A quick test video navigating around another glitchy 3D gaussian splat capture. This takes a brief AI machinima scene from the Video Games That Don't Existโ€ฆ

vimeo.com/1153600155?f...

16.01.2026 13:01 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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When I work on projects I make video clips as a form of journaling, to timestamp the work, and also to share online. I've found that some of the most spur of the moment pieces of video documentati... When I work on projects I make video clips as a form of journaling, to timestamp the work, and also to share online. I've found that some of the most spur of the moment pieces of video documentation h...

www.linkedin.com/posts/kieran...

09.01.2026 20:29 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐’๐š๐ฏ๐ž ๐ญ๐ก๐ž ๐๐š๐ญ๐ž!

๐—›๐—ถ๐˜€๐˜๐—ผ๐—ฟ๐˜† ๐—ผ๐—ณ ๐—š๐—ฎ๐—บ๐—ฒ๐˜€ ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฒ
๐Ÿฎ๐Ÿฑ-๐Ÿฎ๐Ÿณ๐˜๐—ต ๐—๐˜‚๐—ป๐—ฒ, ๐—–๐—ถ๐˜๐˜† ๐—จ๐—ป๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜๐˜† ๐—ผ๐—ณ ๐—›๐—ผ๐—ป๐—ด ๐—ž๐—ผ๐—ป๐—ด, ๐—ฆ๐—ฐ๐—ต๐—ผ๐—ผ๐—น ๐—ผ๐—ณ ๐—–๐—ฟ๐—ฒ๐—ฎ๐˜๐—ถ๐˜ƒ๐—ฒ ๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ

The call for papers will go live in January 2026!

Keep an eye here and also on www.history-of-games.com/2026-hong-ko... for news and updates!

10.12.2025 20:38 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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My ๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• AI machinima movie will screen in Orlรฉans, France at ๐Œ๐š๐ญ๐ซ๐ข๐œ๐ฎ๐ฅ๐ž ๐๐ข๐ฌ ๐Ÿ‘๐ƒ, ๐…๐ž๐ฌ๐ญ๐ข๐ฏ๐š๐ฅ ๐๐ฎ ๐ฃ๐ž๐ฎ ๐ฏ๐ข๐๐žฬ๐จ ๐ž๐ญ ๐๐ž๐ฌ ๐š๐ซ๐ญ๐ฌ ๐ง๐ฎ๐ฆ๐žฬ๐ซ๐ข๐ช๐ฎ๐ž๐ฌ, 23-24/01/2026.

Full festival programme โžก๏ธhttps://matriculebis3d.esadorleans.fr

๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• โžก๏ธ kierannolan.com/videogamesth...

19.12.2025 17:44 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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First 'all Ireland university' as DkIT partners with QUB | Dr Kieran Nolan Huge news today with the announcement of the special partnership between Queen's University Belfast and Dundalk Institute of Technology that will see DkIT become a University College of QUB. This wil...

www.linkedin.com/posts/kieran...

19.11.2025 16:27 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The organisers of the Maxell AI art exhibition at Kuse ga Aru Art Studio in Kyoto sent me on some photographs from the finalist exhibition which ran from 19/10/25 to 03/11/25 - the gallery looksโ€ฆ | Dr... The organisers of the Maxell AI art exhibition at Kuse ga Aru Art Studio in Kyoto sent me on some photographs from the finalist exhibition which ran from 19/10/25 to 03/11/25 - the gallery looks reall...

www.linkedin.com/posts/kieran...

05.11.2025 14:20 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Abstract Play - Rev 1.0 (2025) vimeo.com/1132759825 began as a JavaScript animation test, evolved into a text-art infused game / playable academic abstract concept (currently with lorem ipsumised text). Sound is a mix of Roland's 808 drum machine and ambient electronic tones

01.11.2025 14:31 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've updated the publications page on my website โžก๏ธ kierannolan.com/publications The new layout auto-generates the list and all links from a BibTex file. The same source file can be used to generate a print doc using LaTeX, very handy. Huge thanks everyone who's helped me get my research out there๐Ÿ™

31.10.2025 15:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Jury video for Kuse ga Aru Award: Painting (ๅก—) - Kyoto 2025 Jury video for Kuse ga Aru Award: Painting (ๅก—), An AI + human co-creation art award. My AI machinima movie Video Games That Donโ€™t Exist was chosen as a finalistโ€ฆ

This video explores the inspirations behind my Video Games That Don't Exist project, vimeo.com/1131750048 part of the Kuse gu Aru AI art award finalist exhibition in Kyoto 19/10/25 - 03/11/25 awrd.com/award/kuse-g... includes a quick intro to machinima and AI driven machinima

30.10.2025 11:38 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐‘ฝ๐’Š๐’…๐’†๐’ ๐‘ฎ๐’‚๐’Ž๐’†๐’” ๐‘ป๐’‰๐’‚๐’• ๐‘ซ๐’๐’'๐’• ๐‘ฌ๐’™๐’Š๐’”๐’• screened at @lecubegarges.bsky.social in Paris yesterday (25/10/25) for the launch of Cycle machinim_ai - Programme Dopamine. Huge gratitude to the curators ๐Ÿ™ - Next screenings at Le Cube Garges are 27/03/26 and 22/04/26 - more info at: kierannolan.com/videogamesth...

26.10.2025 14:49 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My AI machinima movie project 'Video Games That Don't Exist' is one of 3 finalists for the Kuse Ga Aru Award: Painting (ๅก—) for AI + human art co-creation, and will be on exhibition in Kyoto from the 19th October to the 3rd of November. Find out more at: awrd.com/award/kuse-g...

03.10.2025 13:44 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Today Prof Griff Rollefson from UCC and myself presented 'File Sharing from the Early Online Hip Hop Underground: H2ร‰ire / irishhiphop.com and its contemporaries' for the Hip Hop and the Institution Conference hosted by the Open University - more details here: www.linkedin.com/posts/kieran...

26.09.2025 18:21 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Salute to Sandbox Automatic, a pioneer of early online music retail. Its vast archive of fuzzy AM radio style RealAudio clips made it a beacon of hip hop culture, broadcasting worldwide. Many of its .ra files are still accessible with VLC player web.archive.org/web/20090709...

20.09.2025 10:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A couple of pics of my conference presentation with Alan Meades at day 1 of the History of Games Conference in Krakรณw (https://lnkd.in/euDcG7TE). This work of ours in collaboration with Alex Wadeโ€ฆ |... A couple of pics of my conference presentation with Alan Meades at day 1 of the History of Games Conference in Krakรณw (https://lnkd.in/euDcG7TE). This work of ours in collaboration with Alex Wade is...

A link to a short report on LinkedIn about my retro games research presentation at the 2025 History of Games conference in Krakรณw in collaboration with my esteemed colleagues Pro Alan Meades and Dr Alex Wade www.linkedin.com/posts/kieran...

07.09.2025 14:27 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a group of cartoon characters standing under a sign that says thank you ALT: a group of cartoon characters standing under a sign that says thank you

Wow! Day 3 of the 2025 History of Games conference in Krakow is complete! Weโ€™ve all had an amazing time, sincere thanks the local organising team and to everybody who presented, attended, reviewed, and helped spread the word ๐Ÿ™

Weโ€™ll be back in 2026!

More news on the venue and CFP soon!

05.09.2025 16:19 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a pixel art of a man standing next to another man on a green background . ALT: a pixel art of a man standing next to another man on a green background .

Weโ€™ve had our coffee and are back for the evening session for day 3 of History of Games 2025 in Krakow! with a panel on Overlooked Genres featuring research talks by Regina Seiwald and Emil Lundedal Hammar, and the Materialities panel with presentations from Marcelo Simeoni Paul and Logan Brown ๐Ÿ‘พ๐Ÿฅฃ๐Ÿ“ฑ

05.09.2025 14:13 ๐Ÿ‘ 2 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a pixel art of a robot on make a gif ALT: a pixel art of a robot on make a gif

Weโ€™re back with epic research by Zdenฤ›k Zรกhora, Marek Mikeลก, Will Butler, Marรงal Mora-Cantallops, Victor Navarro-Remesal, Pawel Grabarczyk, Marvin M. Chojnacki, Emmanoel Ferreira, Jose Zagel, Mary Anne Argo-Chรกvez, Sebastiรกn Reyes-Dรญaz, Alonso Soto-Cerda, Enzo Le Guiriec,and Aleksander Franiczek ๐ŸŽ“๐Ÿ’ป๐Ÿ‘พ

05.09.2025 13:05 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
a computer screen shows a bunch of windows including lines window ALT: a computer screen shows a bunch of windows including lines window

Itโ€™s day 3 of History of Games 2025 in Krakรณw! An inspiring keynote by Souvik Mukherjee, followed by research talks from Onerva Puhakka, Gerald Kapaล‚ka, Milly Gunn, Scott Knight, Sandra Camarda, Maria B. Garda, Markus Spรถhrer, Rory Manning Graham, Sergio Gutiรฉrrez-Manjรณn, and Sergio รlvarez-Garcรญa

05.09.2025 11:19 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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two screenshots of a video game showing mario and toad racing on a track ALT: two screenshots of a video game showing mario and toad racing on a track

Our evening continued with research from Salvador Gรณmez-Garcรญa, Krzysztof Olszamowski, Anna Koลผuch, Milly Gunn, Marcelo Simeoni Paul, Rafael Marques de Albuquerque, Flรกvio Anthero Nunes Vianna dos Santos, Victor Navarro-Remesal, Beatriz Pรฉrez-Zapata, Michal Kabรกt, + Juraj Kovalฤ‡ik. Roll on day 3!

04.09.2025 17:08 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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a pixelated image of a man sitting at a computer ALT: a pixelated image of a man sitting at a computer

After lunch across our 3 panels we had packed schedule of games history research talks from Hans-Joachim Backe, Diego Barroso Sanchez, Mariano Falzone, Przemysล‚aw Ciszek, Hiloko Kato, Richard Sherriff, Maximos S. Theodoropoulos and Ivan Barroso. Followed by Leonid Moyzhes, Marek Blacha

04.09.2025 17:08 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a player select screen for a video game with ryu ALT: a player select screen for a video game with ryu

Thatโ€™s a wrap for day 2 of 3 of History of Games 2025 in Krakow! This morning Tomek Kreczmar keynoted, and we had presentations from Regina Seiwald, Bruno de Paula, Pierre-Yves Hurel, Pรฉter Kristรณf Makai, Jakub Majewski, Aleksandra Mochocka, and Pedro Alejandro Tiscar

04.09.2025 17:08 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a group of mario characters are standing next to each other on a brick platform ALT: a group of mario characters are standing next to each other on a brick platform

The second half of the day followed on with our GOG.com panel (Piotr Gynp, Marcin Paczyล„ski, Adam Ziรณล‚kowski, Jan Kremer), and presentations from Pierre-Yves Hurel, Giorgio Chiappa, Alan Meades, Kieran Nolan, Alex Wade, and Pei Lun Hsin. 2 more days to go! See you tomorrow! โžก๏ธ history-of-games.com

03.09.2025 16:41 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0