If you're a developer ignoring your long-term goals just to shoehorn AI into your product don't forget to add this button for the majority of us. Thanks! πββοΈ
If you're a developer ignoring your long-term goals just to shoehorn AI into your product don't forget to add this button for the majority of us. Thanks! πββοΈ
Some old personal work.
We used this to test the rough line treatment that ended up in the Hyper Light Breaker trailer.
Composite by Craig Nowicki
characters from Granado Espada
A render of Ann Darrow from Peter Jackson's King Kong for the PS2 (screenshot specifically from Noodle's video about the game)
Monster Hunter Tri
whatever you call this art style - PS2 era medium-poly characters with hand-made highly detailed but also somewhat blurry textures with baked-in lighting - I absolutely love it and it makes me want to drop everything and make games
Woot woot!!
I've finished my very first solo project for Micro-jam 54! It's called "A fairy getting across a body of water while it's windy." As you can imagine, the plot is very deep and complex.
kindlsticks.itch.io/a-fairy-gett...
#indiedev #godot #gamedev #gamejam
an illustration of a love struck girl. her heart is opening up like a puzzle purse love letter, while her dress adorned with varying patterns that might have been illustrated in said letter. a fountain pen pierces her exposed heart like an arrow.
a belated valentines day drawing π
#art
π‘οΈ text: the great pain of the world is a sharp blade and hope? A hilt hold tight, and swing away
vibe for the week
Making more progress! Testing out colors for Hygee and the Crow and learned how to make snow and wind! π¬οΈπβοΈ
#gamedev #godot #indiedev #popochiu
Picked up art book restock and a new print set!
πhttps://www.koyamori.ca/ π
Teriberka β·
I will never get tired of this bug in animation
Oooh thank you Paolo! It's not playable yet, but I'm hoping to get a playable version on itch soon. I can send a link when it's up c:
carenalga.itch.io/popochiu
I used this plug in by @carenalga.bsky.social for this project! Go check it out πββοΈ
I seriously love it!! The documentation is very easy to follow as someone who's new to programming. Thank you for making it and excited to keep playing around with it! C:
Hey Studios! Adobe just showed you that you don't own their subscription applications and most likely causing your entire production to derail.
Start investing time into building pipelines for Blender and Clip studio and move away from sub based programs like toon boom and adobe!!
Ooo I love!
Little cabin in the woods
Thank you!!! βοΈ
Thank you!! This was for Global Game Jam! I typically use itch to find jams though
This weekend I worked on my first game jam solo! I wasn't able to finish but I'm happy with the progress π¦ββ¬
#gamedev #indiedev #popochiu #godot
I'm a fan of game designers leaning into their personal taste. One way to do that is to write a Taste Manifesto. I wrote about mine here, and why you should write yours!
open.substack.com/pub/ezraszan...
βΊοΈ Sometimes I need to remind myself that I'm still the same man who made this settings menu
#gamedev #indiedev #ui
I'm a sucker for menus like this. Super cool!
Fiona Belli and Hewie from Haunting Ground β¨π»
#art #horrorgames #spooktress2025
Omg let's goo!! I've got some catching up to do myself heh
Congrats!!! ππ
I think we're making some breakthroughs! π₯Ί This may be my go to way of rendering we shall see π
#spooktress2025 #hauntingground
I'm a bit behind on the challenge, but having fun learning how to use gradient maps c: #spooktress2025
Omg she looks great!! I'm working on Fiona and hewie now as well haha
time for some spooooky art, Fiona and Hewie from Haunting Ground
#hauntingground