Olivier Lau's Avatar

Olivier Lau

@olau.eyosido.com

Developer/Tech. Artist at http://eyosido.com - http://linktr.ee/eyosido - fr/en Maker of the HairTG hair/fur tools. #gamedev #material #3d #art #science #archeology #paleoanthropology #Interactivefiction #retrocomputing

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03.12.2023
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Latest posts by Olivier Lau @olau.eyosido.com

Remember, adventure game devs/content creators: If you tag your posts #adventuregames (or just mention "adventure game"), your post is automatically added to the Adventure Games feed: bsky.app/profile/did:...

11.03.2026 15:03 πŸ‘ 9 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)
10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months) YouTube video by Fat Earth Studios

Really useful Godot tricks-and-tips video!
youtu.be/zLdTvkLsmgA?...

11.03.2026 10:34 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

This is a great survey but I'm afraid the non-uniform quality of the photographs introduces a perception bias, even if it is mentioned not to focus on that.

10.03.2026 13:24 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Welp, this is gonna suck.
Looked up the person, who they used to work with (True Ventures)

90% of the list of their portfolio is AI companies.

10.03.2026 11:21 πŸ‘ 14 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0
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β€ͺ
🌳 Do you want to contribute to research on how humans perceive forests? Take this quick, anonymous 10-min survey 🌲

πŸ‘‰ www.biodiful.org#/forest

This will help us explore how people experience forest biodiversity!

Please share on πŸ¦‹ & tag @biodiful.bsky.social to reach more participants πŸ™πŸ’š

πŸŒπŸŒπŸ¦€πŸ¦‘πŸͺ΄πŸπŸ§ͺ

09.03.2026 12:43 πŸ‘ 107 πŸ” 126 πŸ’¬ 10 πŸ“Œ 17
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Paxtian tried remaking "Eye of the Beholder" in Godot 3D, adding grid-based movement, strafing, and throwing daggers and rocks.

Here’s what they put together after a few hours of experimenting! πŸ§ͺ

More details: www.reddit.com/r/godot/comm...

#GodotEngine #gamedev #indiedev

09.03.2026 11:01 πŸ‘ 26 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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I am in shock! Completely unexpected, isn't this?

ArsTechnica: β€œIt doesn’t feel safe”—Many international game developers plan to skip GDC in US

Read it here: arstechnica.com/gaming/2026/...

09.03.2026 15:04 πŸ‘ 12 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Been following Hannah and Joseph / Whalenought Studios since 2014, when they kickstarted Serpent in the Staglands.

Cool people, doing cool & extremely distinct RPGs. After issues with Serpent & Mechajammer, it's nice that this seems to be their breakout hit - the one where it all clicks together.

09.03.2026 13:49 πŸ‘ 71 πŸ” 10 πŸ’¬ 4 πŸ“Œ 0
Painting of a badlands valley with winding river at the bottom & swirling blue clouds on an orange background sky

Painting of a badlands valley with winding river at the bottom & swirling blue clouds on an orange background sky

Painting of a mother ship storm cloud lit from below with swirling clouds above over a butte.

Painting of a mother ship storm cloud lit from below with swirling clouds above over a butte.

Painting of a nebula that looks like a hand with orange yellow clouds and lots of stars on a blue black field

Painting of a nebula that looks like a hand with orange yellow clouds and lots of stars on a blue black field

Painting of a spiral galaxy with swirls of blue white and red orange arms with clusters of stars and a area of stars in the center

Painting of a spiral galaxy with swirls of blue white and red orange arms with clusters of stars and a area of stars in the center

I'm an Alberta based artist who has a thing for storms & space.

I do commissions & have originals & 50 different canvas & paper prints available earthskyart.ca/shop

#art #painting

15.10.2024 14:55 πŸ‘ 2573 πŸ” 585 πŸ’¬ 139 πŸ“Œ 62

It fascinates me that humans want this connection so much. It's SETI on planet Earth.
And that there's an openness to consciousness in machines, but less so* to identifying it in most sentient, intelligent, socially complex non-human animals.

*I'm talking public, not researchers in either case

09.03.2026 08:56 πŸ‘ 87 πŸ” 17 πŸ’¬ 3 πŸ“Œ 1
Stoat Stoat is the chat app where you are the main character.

IRC is a terrible experience unfortunately. There is one Discord alternative though which seems to be promising, stoat.chat #stoat

09.03.2026 08:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

If you haven't switched to Linux, the best time was few months ago and the second best time is now.

Spoilter alert: we're not abandoning Windows. Windows in a VM under Linux will work faster than on bare metal. Check out my video to learn more!

www.youtube.com/watch?v=WKtN...

04.03.2026 09:47 πŸ‘ 82 πŸ” 20 πŸ’¬ 3 πŸ“Œ 0
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How to Start Making Games (Part 1): Finding Your Path | Rob's Game Shack So, you want to make games. Maybe you’ve always wondered how your favorite worlds are built, or maybe you’ve had an idea floating around for years. The good…

Quick read: How to Start Making Games (Part 1): Finding Your Path https://f.mtr.cool/scfrnkkkom #GameDev #IndieGames #RGS

07.03.2026 04:01 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Clever little budget-priced CPRG just left early access with a good launch discount, too.

A weird swampy fantasy setting, semi-real-time combat ala Vagrant Story and a cool claymation-esque art style. Also hugely undersold so far.

Go check it out, RPG folks.

05.03.2026 17:07 πŸ‘ 400 πŸ” 153 πŸ’¬ 6 πŸ“Œ 0
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a man in a suit and tie is holding a jacket and asking where are you . ALT: a man in a suit and tie is holding a jacket and asking where are you .

1,750 people signed up to @eurosky.social and received codes in the past 24 hours. Where are you all? πŸ˜€

06.03.2026 17:39 πŸ‘ 61 πŸ” 11 πŸ’¬ 22 πŸ“Œ 2

Woaa I never found this one

05.03.2026 07:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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πŸ“– THE GAME NARRATIVE KALEIDOSCOPE ❄️ is out NOW!

www.inklestudios.com/kaleidoscope

100+ essays on writing & narrative design, with articles from the writers of Baldur's Gate 3, Control, Call of Duty, Prince of Persia, Tomb Raider, Sam and Max...

ALSO the Kaleidoscope Podcast with 2 full eps!

04.03.2026 09:54 πŸ‘ 625 πŸ” 313 πŸ’¬ 19 πŸ“Œ 113

Un scΓ©nario extrΓͺme mais la vidΓ©o a le mΓ©rite de montrer notre dΓ©pendance abyssale Γ  la tech. US.

04.03.2026 09:35 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
https://eurosky.social __ __ /\ \__ /\ \__ __ \ \ ,_\ _____ _ __ ___\ \ ,_\ ___ /'__'\ \ \ \/ /\ '__'\/\''__\/ __'\ \ \/ / __'\ /\ \L\.\_\ \ \_\ ...

I just moved my account to eurosky.social using EU-Haul and it worked smoothly. My handle is using a custom domain name but I didn't have anything to change. Great work #eurosky!

03.03.2026 13:40 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

πŸ¦‹πŸ‡ͺπŸ‡Ί @eurosky.social -or any alternative PDS. How? Why?

A short thread on what you need to know ⬇️

03.03.2026 10:10 πŸ‘ 148 πŸ” 84 πŸ’¬ 5 πŸ“Œ 22

Prenez 20 minutes pour Γ©couter cette vidΓ©o qui rΓ©sume et explique avec brio les raisons du backslash Γ©cologique actuel, en ce qui concerne les produits chimiques
‡️

03.03.2026 11:46 πŸ‘ 4 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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a man holding a bow and arrow stands in the snow ALT: a man holding a bow and arrow stands in the snow

A 10+ year creative journey is about to come to an end. Only 30 days remaining until the launch of Episode Five, "The Light at the End of All Things".

To all our fans, thank you for being part of this story, and thanks -- most of all -- for your patience in enabling us to tell it our way. ❀️

01.03.2026 22:31 πŸ‘ 324 πŸ” 42 πŸ’¬ 28 πŸ“Œ 5
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Banquet for Fools out March 5th!

πŸŽƒjam out to electro-gothic folk and go on an adventure!

#indiegame #crpg

01.03.2026 18:17 πŸ‘ 36 πŸ” 7 πŸ’¬ 1 πŸ“Œ 0
Indie Horror is the Future of Fear
Indie Horror is the Future of Fear YouTube video by horrorvisuals

Fun and interesting little video analyzing "indie" horror games.

www.youtube.com/watch?v=Emj1...

27.02.2026 04:50 πŸ‘ 10 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Finished my illustration of Eastern White Pine πŸŒ²β„οΈ
It felt so wintery and calm while drawing… now we wait for spring 🌿
So many beautiful things ahead!!

#BotanicalIllustration #EasternWhitePine #NatureArt #PencilDrawing #WinterToSpring

26.02.2026 16:31 πŸ‘ 33 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

Large tray lined with injera, covered in mounds of various curries, surrounded by rolled-up injera.

I set a goal of hosting one big food party and one movie screening per month.

January’s dinner: Ethiopian food. All homemade but the injera.
(Not pictured: doro wat, thyme tea, Somali coconut cookies.) Attendance: ~25.

25.01.2026 18:42 πŸ‘ 57 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Castle is situated on a high rocky peak, dominating the medieval town of Foix below

Castle is situated on a high rocky peak, dominating the medieval town of Foix below

Chateau Fort, Foix
Ian Strang, 1934

23.02.2026 16:55 πŸ‘ 559 πŸ” 89 πŸ’¬ 5 πŸ“Œ 0
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6 Tips For Making Angeline Era-style Exploration If you've played, you might know that Angeline Era's approach to exploration is very unusual. There's only a very minimal map, about half the levels "Have No Point", and treasures aren't really the ma...

New blogpost on some @angelineera.bsky.social game design! Come and learn..
'6 Tips For Making Angeline Era-style Exploration'. buttondown.com/melodicambie...

22.02.2026 11:27 πŸ‘ 154 πŸ” 45 πŸ’¬ 1 πŸ“Œ 6
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Tier 7 unit for the Yulan faction for Songs of Conquest- Feng and its upgrade. Christian Knutsson as art director. Ingame animations by Emanu Garnheim. #pixelart

16.02.2026 16:25 πŸ‘ 510 πŸ” 94 πŸ’¬ 9 πŸ“Œ 0

J'espère que c'est mieux que Strange New Worlds sur laquelle j'ai pas tenu plus d'un tiers de saison

14.02.2026 15:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0