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Marcus Carter

@marcuscarter.com

Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.

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Latest posts by Marcus Carter @marcuscarter.com

It's the first panel of the "guy looking at two buttons and sweating with indecision" meme, but this panel with the buttons has been replaced to show the same hand but on a selection of 30 buttons instead of just 2. They are all labelled, but some are partially obscured. They're mostly jokes about indie video games; continue for the very long full description. Labels include "Suffer more in the Blue Prince endgame", "Finish Dispatch", "One of all those free Epic Store games I've barely played", "pick up No Man's Sky again", "Bug husband to play Reanimate", "Ask friends to play Borderlands 4", "Buy Ambrosia Sky: Chapter 1", "Early next Fest demos?" "Chores in Minecraft", "Finish Universe for Sale", "More and, Roger even though it makes me cry", "Destiny 2 for the millionth time", "More Big Hops", "Helldivers 2 even though it's broken", "Divinity: Original Sin 2", "Another screenshot run of Norco", "Replay Exocolonist", "Achievement hunting in A Short Hike", and more. The finger hovers between two central options, labelled "Stare into the middle distance, consumed by decision paralysis" and "feel guilty for not being productive".

It's the first panel of the "guy looking at two buttons and sweating with indecision" meme, but this panel with the buttons has been replaced to show the same hand but on a selection of 30 buttons instead of just 2. They are all labelled, but some are partially obscured. They're mostly jokes about indie video games; continue for the very long full description. Labels include "Suffer more in the Blue Prince endgame", "Finish Dispatch", "One of all those free Epic Store games I've barely played", "pick up No Man's Sky again", "Bug husband to play Reanimate", "Ask friends to play Borderlands 4", "Buy Ambrosia Sky: Chapter 1", "Early next Fest demos?" "Chores in Minecraft", "Finish Universe for Sale", "More and, Roger even though it makes me cry", "Destiny 2 for the millionth time", "More Big Hops", "Helldivers 2 even though it's broken", "Divinity: Original Sin 2", "Another screenshot run of Norco", "Replay Exocolonist", "Achievement hunting in A Short Hike", and more. The finger hovers between two central options, labelled "Stare into the middle distance, consumed by decision paralysis" and "feel guilty for not being productive".

The second panel of the "guy looking at two buttons and sweating with indecision" meme is unmodified, showing the guy sweating.

The second panel of the "guy looking at two buttons and sweating with indecision" meme is unmodified, showing the guy sweating.

It's Saturday afternoon and I have a few hours to myself so you know what that means

21.02.2026 08:29 ๐Ÿ‘ 13 ๐Ÿ” 1 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

The nice thing about writing books is that eventually you get a copy and this is a lovely surprise when it happens.

18.02.2026 07:05 ๐Ÿ‘ 35 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

New book now coming out very soon. Next month!

15.02.2026 23:41 ๐Ÿ‘ 158 ๐Ÿ” 25 ๐Ÿ’ฌ 9 ๐Ÿ“Œ 2

This thread is absolutely worth a read; of course โ€˜gamingโ€™ and โ€˜gamblingโ€™ are getting conflated!

28.01.2026 22:25 ๐Ÿ‘ 50 ๐Ÿ” 18 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

This is incredible, thoughtful, critical and diligent work. Well done!

28.01.2026 22:25 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

๐Ÿฒ It is still soup season!

@gua-le-ni.com's philosophical game still continues to promote the discussion of what exactly is soup. And that even an ordinary concept like โ€˜soupโ€™ is vague, shifting, and impossible to define exhaustively.

@derlampenputzer.bsky.social @zeit.de

17.12.2025 09:28 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image Post image Post image

marcus carter - treacherous play direct.mit.edu/books/oa-mon...

19.09.2025 20:51 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Huge congrats to all the very deserving early career academics who got DECRAs. And condolences to the much larger group of deserving people who didn't get DECRAs. Just remember that the vast majority of successful academics you know also didn't get DECRAs!

25.11.2025 00:33 ๐Ÿ‘ 18 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

People are going to be so pissed when they find out four chapters of this book are on videogame / video game (with that extraordinary 6 page footnote on the Latin roots of video in โ€˜videreโ€™ and the implications of the Greek suffix eidos meaning โ€œform, shapeโ€ thus implying seeing the game shape โ€ฆ

13.11.2025 10:50 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Whatโ€™s enough of a milestone for me: We have finally agreed out how to represent a Wordle grid in black and white, which means this book is now completely done!

13.11.2025 09:33 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

The webpage for our upcoming book has the cover on it now which is enough of a milestone for me to write another post about the book we have coming out soon. www.politybooks.com/bookdetail?b...

11.11.2025 05:05 ๐Ÿ‘ 148 ๐Ÿ” 35 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
Preview
The Latest Research on Age Verification & Online Safety This list includes a selection of the latest research on age verification & online safety posted to SSRN in 2025. Tinder Backgrounds by Irina D. Manta (Hofstra University) The โ€œSegregate-โ€ฆ

Check out the latest from the SSRN #blog which features a selection of #research on age verification & #online safety.

Read more: spkl.io/63322AKCwm

#Academicsky #AcademicChatter

13.08.2025 16:05 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1

This is basically @adriennemassanari.bsky.social's new book in meme form.

06.04.2025 13:03 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Screenshot of conference paper titled โ€œGraphic design and artificial intelligence: Interdisciplinary challenges for designers in the search for research collaborationโ€

Screenshot of conference paper titled โ€œGraphic design and artificial intelligence: Interdisciplinary challenges for designers in the search for research collaborationโ€

My DRS paper on graphic design and AI has just passed 15,000 downloads | dl.designresearchsociety.org/drs-conferen...

20.03.2025 00:27 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Teaching game design is way harder than anything else I've ever taught, because we make collaborative social rituals out of all of human experience... and then also sometimes have to balance spreadsheets about polearm damage.

25.03.2025 03:07 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

We're currently running a study interviewing game developers and games industry workers, particularly those involved in monetisation design. If you'd like to speak with us so that our research is better informed by industry perspectives please reach out!

25.03.2025 02:15 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

These key principles guide developers โ€œto act in line with the European consumer protection legislation when offering in-game virtual currenciesโ€. The headline is that purchases must disclose the 'real' value of purchases, but the principles go further than that commission.europa.eu/document/dow...

25.03.2025 02:15 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Our research provides further evidence to support action taken by the European Consumer Protection Cooperation Network who (just last Friday!) have released new Key Principles on the design of virtual currencies ...

25.03.2025 02:15 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

โžก๏ธ Parents feel that the way monetisation is designed in games becomes a barrier to teaching children healthy spending behaviours.

25.03.2025 02:15 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

โžก๏ธ Many children feel misled by the games they play, experiencing financial disappointment and family conflicts due to misleading spending features.
โžก๏ธ Children need better protections over access to the virtual items and accounts they spend time and money on, and should have easier access to refunds

25.03.2025 02:15 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

โžก๏ธ Random reward mechanics like loot boxes are deceptive and harmful, and still feature in many of the most popular Roblox games despite being banned for users under 15 in Australia in 2024.

25.03.2025 02:15 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Our key findings:

โžก๏ธ Children are struggling with complex virtual currency systems, describing in-game currency conversions as โ€œscaryโ€ and difficult to understand, often leading to unintentional overspending.

25.03.2025 02:15 ๐Ÿ‘ 5 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Preview
โ€˜Literally just child gamblingโ€™: what kids say about Roblox, lootboxes and money in online games Kids who play Roblox games describe โ€˜scaryโ€™ virtual currencies and โ€˜cash grabโ€™ random rewards.

and we've written about the key findings for The Conversation here theconversation.com/literally-ju...

25.03.2025 02:15 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
"They're Scamming Me": How Children Experience and Conceptualize Harm in Game Monetization Regulatory shifts are increasingly placing the onus on online service providers such as digital game developers and platforms to ensure that their services do n

This work has now been accepted for publication at CHI โ€“ pre-print here papers.ssrn.com/sol3/papers....

25.03.2025 02:15 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Last year, we ran a study where we gave children a $20 pre-paid debit card to spend in any game. This method elicited incredible data showing how carefully children weigh their purchasing decisions, but also revealed the many minefields and deceptive practices they have to navigate.

25.03.2025 02:15 ๐Ÿ‘ 30 ๐Ÿ” 11 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1
Preview
โ€˜Literally just child gamblingโ€™: what kids say about Roblox, lootboxes and money in online games Kids who play Roblox games describe โ€˜scaryโ€™ virtual currencies and โ€˜cash grabโ€™ random rewards.

New article in @theconversation.com today by myself and @marcuscarter.com on how kids talk about when spending money in Roblox is harmful to them. TLDR; virtual currencies and random reward features should be better regulated!

theconversation.com/literally-ju...

23.03.2025 23:28 ๐Ÿ‘ 22 ๐Ÿ” 9 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Agree, it's why I always recommend reading @brkeogh.bsky.social's book The Videogame Industry does not exist.

Games are a media, an art field. While it's understandable to want to help people pay bills, we undermine them by focusing so much on their monetization - especially when it's unrealistic.

25.12.2024 23:23 ๐Ÿ‘ 404 ๐Ÿ” 101 ๐Ÿ’ฌ 11 ๐Ÿ“Œ 4
Ding Xiongfei: You believe AI is being overhyped, correct?

Adam Tooze: Honestly, Iโ€™m not sure. I think it's still in such an early stage, and weโ€™re very much in the zone of the โ€œSolow paradox,โ€ where everyone is talking about itโ€”itโ€™s supposedly everywhereโ€”but it hasnโ€™t really started doing or changing much yet. I've been asked this question so many times in various talks that I ended up creating a โ€œpolycrisisโ€ diagram for AI. There are so many possibilities that might spin out. What worries me the most is the massive bet being placed on AI in the American stock market right now, which is essentially predicated on the assumption of a huge leap in productivity. The flipside of that is a huge upheaval in white-collar, routine labor markets, which could be devastating for employment and social stability. What weโ€™re seeing is a vast, leveraged financial gamble on social disruption. If things go โ€œwell,โ€ we could see a real social revolution. If they donโ€™t, investors will be disappointed, and there could be a collapse in stock market values.

Ding Xiongfei: You believe AI is being overhyped, correct? Adam Tooze: Honestly, Iโ€™m not sure. I think it's still in such an early stage, and weโ€™re very much in the zone of the โ€œSolow paradox,โ€ where everyone is talking about itโ€”itโ€™s supposedly everywhereโ€”but it hasnโ€™t really started doing or changing much yet. I've been asked this question so many times in various talks that I ended up creating a โ€œpolycrisisโ€ diagram for AI. There are so many possibilities that might spin out. What worries me the most is the massive bet being placed on AI in the American stock market right now, which is essentially predicated on the assumption of a huge leap in productivity. The flipside of that is a huge upheaval in white-collar, routine labor markets, which could be devastating for employment and social stability. What weโ€™re seeing is a vast, leveraged financial gamble on social disruption. If things go โ€œwell,โ€ we could see a real social revolution. If they donโ€™t, investors will be disappointed, and there could be a collapse in stock market values.

God this is really annoying - but Adam Tooze posted the best thing heโ€™s written in months *today*. Itโ€™s a wide ranging interview from a Chinese publication, but hereโ€™s the best (and most terrifying) description of the current AI bubble Iโ€™ve yet read

adamtooze.substack.com/p/chartbook-...

24.12.2024 22:43 ๐Ÿ‘ 18 ๐Ÿ” 4 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Preview
Balatroโ€™s 18+ Rating Underscores Gamingโ€™s Hypocritical โ€œProtectingโ€ Children Rhetoric Loot boxes pass through regulatory and rating scrutiny without batting an eye, but a card game? My word!

I agree with @localthunk.bsky.social. Rating Balatro as an 18+ game is as unserious as it is hypocritical, and how we use ratings and regulations to safeguard children often makes no sense. My latest at @crossplayblog.bsky.social: patrickklepek.substack.com/p/is-balatro...

18.12.2024 20:05 ๐Ÿ‘ 1127 ๐Ÿ” 261 ๐Ÿ’ฌ 28 ๐Ÿ“Œ 39

@darthtayrah.bsky.social

17.12.2024 09:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0