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PapaPandaGames

@papapandagames.itch.io

Father of twins | Husband | Hobby full snack game developer from Germany ๐Ÿ‡ฉ๐Ÿ‡ช Co-founder & PR god of @thegodotbarn.com ๐Ÿ”— papapandagames.itch.io

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26.08.2023
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Latest posts by PapaPandaGames @papapandagames.itch.io

Well i AM over 200 pounds but... eh.... in a different way.

10.03.2026 15:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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a close up of a doll making a funny face . ALT: a close up of a doll making a funny face .
10.03.2026 04:58 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Are you for real? Ai assets? And the booth has not been lit up yet?!

10.03.2026 04:54 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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New Starter Kits for @godotengine.org are coming! Once the two new ones are released I'll start updating older ones from Godot 4.5 to 4.6! โœจ #gamedev

kenney.nl/starter-kits

09.03.2026 11:56 ๐Ÿ‘ 367 ๐Ÿ” 65 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Ya boi is cooking.

Here you see cpu fighting cpu. Looks good to me.
Also you may notice my #Pong is not quite like the classic Pong.

I have even more plans for it.

#gamedev #godot #20gc

09.03.2026 10:29 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Flora cellular automaton rules editor is on its way to be fully operational. #progcen #godot #gamedev #solodev

08.03.2026 21:24 ๐Ÿ‘ 29 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

our team is TOTALLY blown away by the amount of people who have been playing & sharing their love for the game we've been working on for the past half decade.

we're excited to continue to make StS2 the best that it can be!! ๐Ÿ’ช

also obligatory joke: we'll getcha one day Silksong

07.03.2026 20:39 ๐Ÿ‘ 887 ๐Ÿ” 123 ๐Ÿ’ฌ 26 ๐Ÿ“Œ 12

If you are struggling mentally or are in a dark place let this be a small check point to say, it does get better.

In 2023-24 I had some of the worst depression of my life. I felt like my entire career was gone as Twitter died, but more and more I keep noticing how much Iโ€™ve improved since then.

07.03.2026 15:30 ๐Ÿ‘ 778 ๐Ÿ” 122 ๐Ÿ’ฌ 8 ๐Ÿ“Œ 5
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a man in a suit is sitting in a crowd of people ALT: a man in a suit is sitting in a crowd of people
07.03.2026 17:23 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I like it very much!

07.03.2026 10:04 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Agree.

I tried some alternatives like Konquerer, Falcon, Ladybird, Waterfox but they all kinda don't really work well enough for everyday use except for well Vivaldi.

Yet I'm switching again asap when a better FOSS browser is useful again.

06.03.2026 14:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Switch to @vivaldi.com immediately.

06.03.2026 14:07 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

Do i hear smearing on glass?

06.03.2026 13:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I've been waiting for this forever! I'm really interested in the car's physics

06.03.2026 09:52 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

TheSims needs to die already.
It's been long enough on the life sim throne.

04.03.2026 10:11 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Are you lacking inspiration lately?
Maybe you're looking for a distraction from your main #gamedev project?

Try this then:
20_games_challenge.gitlab.io

04.03.2026 06:02 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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04.03.2026 05:53 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I was afraid of linux for 3 decades but decided to switch to Linux half a year ago.
And honestly when you have another device ready where you can look up how to set up things then you're good to go.
I don't regret going away from windows and FULLY embrace FOSS now.

04.03.2026 05:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Yes! I like the move of Microsoft here because it'll mean more and more people eventually switch to #Linux.

04.03.2026 05:09 ๐Ÿ‘ 10 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0
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a cartoon character is making a funny face with a blue sky in the background . ALT: a cartoon character is making a funny face with a blue sky in the background .
02.03.2026 15:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New updates for my interactive guide about tweens!!!

Very excited about this one because it explains whats the deal with "if tween: tween.kill()"!

There are now 15+ fun pages that covers almost everything you need to truly understand #Godot tweens, for free!

qaqelol.itch.io/tweens

#GameDev #Dev

01.03.2026 13:48 ๐Ÿ‘ 225 ๐Ÿ” 57 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1

I'm really trying to learn 3D now.
There are many many many things that don't make sense to me yet. But I'll see.

Like me if you're troubled with #Godot you may join @thegodotbarn.com discord and ask for help!

Or you may find something that'll hell you on our website too!

01.03.2026 17:57 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In less than one week, most of the code is already in place to make the overworld of my RPG completely accessible to blind players! If I'm just one person, @AAA wtf is your excuse?

#godot #gamedev #accessibility #ux #blindgamer

28.02.2026 19:34 ๐Ÿ‘ 121 ๐Ÿ” 27 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 1
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a pixel art illustration of a green apple ALT: a pixel art illustration of a green apple

๐ŸŽ‰ Happy birthday #StardewValley ๐ŸŽ‰

26.02.2026 20:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Most of the linux community are used to "getting things to work" anyway.
It's probably also running under arch based or fedora and so on.

I'm far from being an expert myself as i switched from windows to linux about half a year ago.

22.02.2026 16:40 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Also i should probably mention i use KDE Neon, so a debian based Linux.

22.02.2026 16:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Obsidian AppImage - The SUID sandbox helper binary was found, but is not configured correctly After upgrading to 24.04, I get the The SUID sandbox helper binary was found, but is not configured correctly. message when I try to run this Electron AppImage application file. The entire error lo...

The solution is described here:
askubuntu.com/questions/15...

22.02.2026 16:31 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Checked this out today and damn the #linux client is a pain to get it run.

Anyway great tool! Great addition for the whole #gamedev community!

22.02.2026 14:05 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Supermarket, multi-storey car park, bus stop, airport, train station, stadium, museum, playground, church, court, zoo

Well just some ideas

19.02.2026 18:53 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Fixed most of the "still water" artifacts. There's still "bleeding shores" but that's "happy accident that will lead to terrain feature. The stream path are correctly macro-computed. The last step is to generate their mesh with correct UV so water stream VFX could "flow" on them. #proggen #Godot

18.02.2026 21:06 ๐Ÿ‘ 9 ๐Ÿ” 3 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 1