Thank you so much for validating me! With 0 engagement, I was beginning to feel like I might be the only one ๐
Thank you so much for validating me! With 0 engagement, I was beginning to feel like I might be the only one ๐
Bonus: All of these build for the web which is great for game jams.
I've really enjoyed working with TIC-80 for its minimalistic games.
Raylib is another minimalistic library for games that I have mad several small games with.
Defold appears feature full and promising but i have not tried it.
Does anyone else have an unorganized cabinet / drawerer for all of their Tupperware lids? Just me?
There was not enough time to do everything planned, but it was fun building the tooling to create point and click adventures! If you want to see what we managed to finish, you can check out Santa's Big Night on itch.io.
captaincoder.itch.io/santas-big-n...
#iheartholidaygamejam #GameDev
Wow, Iโm blown away โ over 650 unique players tried the Rogue Blight demo yesterday!
Thank you so much for checking it out. After 4 years of working on this game, seeing this kind of reception is truly incredible. Your support means everything! ๐
You can't tell me what to do! You're not my dad!
NEW lil teaser to celebrate all the ups and downs of 2024!!
(Sound on! ๐)
Thanks for all the love and support this year!
What do you mean today isn't November 32nd?
Neat! This looks really cool!
Why, yes! You *CAN* sniff and lick doors in the escape room game I'm creating for @iheartfunnyboys.bsky.social's jam!
I hope you'll join me in this game jam!
You rock! Thanks for the examples and clarification.
A great suggestion! I typically use TryGetComponent when the component is guaranteed to be a sibling.
However, there is no such method for GetComponentInParent / GetComponentInChildren.
I've been following the development of this game for about a year it is always amazing to see the progress! I love the color palette โค๏ธ
Using sharplab.io to see the desugaring of the pattern seems to suggest it should be safe. But, I'm not sure Unity will do something different: tinyurl.com/is-match-exa...
#Unity3D/#Unity2D devs, Is it safe to use `is` matching on calls to GetComponent methods? I know that Unity overloads `null` comparisons but I'm uncertain if there are unintended side effects in this case. I've attached a screenshot showing the null check vs the pattern match for reference.
I'm dying ๐คฃ
sometimes in game dev you accidentally set the loot to be clay the NPC and not clay the resource.
This week I learned about the HTML Export Plugin for Obsidian. I'm using it to build the site for my Tower Defense Class and it has been incredibly convenient!
What did you learn this week?
forum.obsidian.md/t/html-expor...
#Obsidian
It is never too early to share your work for critiques from others, especially those who have more experience. Find a community and get feedback often.
Disabling Domain / Scene Reloading on entering Play Mode is almost a must.
Additionally, one of the Hot Reload plugins really helps with development times.
Seeking proof-readers / students who want **free** early access to our upcoming Unity Workshop on creating a Tower Defense game in #Unity3D. If you or someone you know is interested, feel free to reach out or join our discord.
discord.gg/captaincoder
#GameDev #LearnUnity #LearnProgramming
I'm creating a Unity course aimed at beginner / intermediate students who want to create a Tower Defense game. I've finished the first draft of the first three lessons. I would love feedback on them:
captaincoderorg.github.io/Unity6-Works...
#Unity3D #LearnUnity #Unity #GameDev
I tried to cook extra bacon to save for later use. It lasted 4 hours.
Sleuth Sloth: Though slow in movement, his sharp intellect and keen observation skills make him the perfect sleuth. With an eye for detail and the patience to let clues reveal themselves, he's ready to unravel any mystery, one methodical step at a time.