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Jonathan Taylor

@jontaylorartwork.com

Freelance artist and designer, with experience in computer game development, theme park design , experiential and tabletop RPG. jontaylorartwork.com

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15.11.2024
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Latest posts by Jonathan Taylor @jontaylorartwork.com

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Abandoned/ speculative attraction and design work Looking back through hastily archived folders, lead me to discover a number of concepts, scribbles and images from various proposals or early designs that I thought might be fun to put in one place and share. These are mostly working designs, so forgive the sketchy nature. Personally I like seeing notebooks and working process.... Illusions Some speculative work designed for a museum chain.

Abandoned/ speculative attraction and design work

Looking back through hastily archived folders, lead me to discover a number of concepts, scribbles and images from various proposals or early designs that I thought might be fun to put in one place and share. These are mostly working designs, so…

05.11.2025 23:38 👍 0 🔁 0 💬 0 📌 0
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Deadlands: Dark Ages – Terrain I was asked to help the Pinnacle team work out some of the finer details on their punch-out terrain for Deadlands: Dark Ages, and with a view to rolling out over other products. The team already had a design in mind, which I helped finesse in Adobe Illustrator, and then designed some new pieces including trees, carts and corpses. While this was the practical part of the brief, it was also necessary to be able to visualise the artwork in order to add it to the…

Deadlands: Dark Ages – Terrain

I was asked to help the Pinnacle team work out some of the finer details on their punch-out terrain for Deadlands: Dark Ages, and with a view to rolling out over other products. The team already had a design in mind, which I helped finesse in Adobe Illustrator, and…

05.11.2025 13:07 👍 0 🔁 0 💬 0 📌 0
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Dewars In 2024 Seeper undertook some work for Dewar's Whisky visitor's centre. This included an area where a presentation was given by a virtual tour-guide, meaning that one side of the room had to house a wall projection carefully balance to appear to be a part of the physical room. While the majority of the work was produced externally, I was asked to create the projected background space.

Dewars

In 2024 Seeper undertook some work for Dewar's Whisky visitor's centre. This included an area where a presentation was given by a virtual tour-guide, meaning that one side of the room had to house a wall projection carefully balance to appear to be a part of the physical room. While the…

04.11.2025 14:27 👍 0 🔁 0 💬 0 📌 0
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Aquatic Immersive This was an unrealised project, due to be installed in an old factory. The idea was to create an experience that, at first glance, seemed like and informative visitor attraction. A whole in the wall, dressed to look like some sort of accident, reveals further, subterranean levels - a hidden set of laboratries and chambers, taking the visitor on an immersive experience, and revealing a story and further myteries based around the legends and history of the area.

Aquatic Immersive

This was an unrealised project, due to be installed in an old factory. The idea was to create an experience that, at first glance, seemed like and informative visitor attraction. A whole in the wall, dressed to look like some sort of accident, reveals further, subterranean levels…

04.11.2025 11:46 👍 0 🔁 0 💬 0 📌 0
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Doom Guard – Board game relaunch Doom Guard, a board game I've been involved in the creation of for five years or more, is launching again on Kickstarter from Pinnacle Entertainment Group. Pledge here; Very excited for this one. See my work for it here; Doom Guard

Doom Guard – Board game relaunch

Doom Guard, a board game I've been involved in the creation of for five years or more, is launching again on Kickstarter from Pinnacle Entertainment Group. Pledge here; Very excited for this one. See my work for it here; Doom Guard

23.07.2025 11:07 👍 1 🔁 0 💬 0 📌 0
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Lost Island of the Pirate Queen At the end of 2024 I was fortunate enough to produce some work for Green Ronin Publishing's FAGE piratey setting, which was a lot of fun. Unfortunately since then they have hit a number of problems which -as far as I can tell - have delayed or prohibited the publishing of the physical version (though the digital is available; LIotPQ.PDF…

Lost Island of the Pirate Queen

At the end of 2024 I was fortunate enough to produce some work for Green Ronin Publishing's FAGE piratey setting, which was a lot of fun. Unfortunately since then they have hit a number of problems which -as far as I can tell - have delayed or prohibited the…

14.07.2025 14:35 👍 1 🔁 0 💬 0 📌 0

Nice!

15.01.2025 02:24 👍 1 🔁 0 💬 1 📌 0
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Han Cluster It's still early days, so I'm limited in what I can share at this point, and all work is currently evolving. However, I've very much enjoyed working on this project so far. To summarise; The Han Cluster® Role Playing Game is an optimistic sci-fi RPG setting created for the Savage Worlds role-playing system. In it, you play humans and “Linked Machines”

Some new work, though still at early stages, sharing what's already been shown on other forums

23.11.2024 22:02 👍 1 🔁 0 💬 0 📌 0
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Bluntnose Thrilled that these guys have used one of my sketches for an album cover. Check 'em out here;

Bluntnose

Thrilled that these guys have used one of my sketches for an album cover. Check 'em out here;

22.11.2024 23:06 👍 0 🔁 0 💬 0 📌 0