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CE-Studio

@ce-studio.itch.io

Indie gamedev studio run by @clarence112.bsky.social and @epsilonthederg.bsky.social, making primarily furry, open-source games stt.gg/gQAbRNgB https://discord.gg/3N9ZhR2uFv

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09.12.2024
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Latest posts by CE-Studio @ce-studio.itch.io

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guys help something's wrong with Moon Snail

#godot #gamedev #indiedev #indiegames #snail #snails #snailiad #snailiadplus #flashgame #remake

10.03.2026 11:44 πŸ‘ 12 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

p...
progen......;..

08.03.2026 23:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

He looks cute :3

08.03.2026 13:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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felt cute. might delete later idk

#gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry #Kevin34 #furryart #3d

08.03.2026 13:12 πŸ‘ 32 πŸ” 12 πŸ’¬ 0 πŸ“Œ 0

someday hole your horses will get the recognition it deserves...
someday...

07.03.2026 13:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A SBIGJam game fully realized... it brings a tear to my eye πŸ₯²

06.03.2026 14:06 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Stoat

Just think I should mention that we now have a #Stoat server

stt.gg/gQAbRNgB

06.03.2026 13:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

wow this looks cute :o

05.03.2026 13:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Second time trying to post this. Bsky refuses to not cronchify steven's music

05.03.2026 13:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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k
kevin
kevin, that's... that's not- will you STAND STILL ALREADY
(Programming character interactions is clearly going well :P )

#gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry #Kevin34

05.03.2026 13:07 πŸ‘ 11 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

...bsky why did the music end up crunchy

05.03.2026 13:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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(Spoilers for the #Kevin34 2 opening cutscene)

Made this storyboard for how I think my game might open a bit ago. Might as well share it here :3

#gamedev #indiedev #furrygame #furry #indiegames #synth #furrysynth #synthfurry

03.03.2026 12:12 πŸ‘ 9 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

I have decided that the outriggers may not be needed but part of me still wants to add them because funny

25.02.2026 12:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Is it a bit clichΓ© that a robot character can end up in a virtual world? Maybe...
...But it also means I get to make cool shaders, so I think it's worth it :P

#gamedev #indiedev #godot #furrygame #furry #indiegames #synth #furrysynth #synthfurry

25.02.2026 11:49 πŸ‘ 15 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

...Noticing that my two specific styles of humor seem to be either "look at this obscure reference" or "You need to be very well-versed in [thing] to understand why this is extremely stupid"

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Actually, no, here, I'll show this
Have the rear profile as it currently stands

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This train may be goofy, but I still want it to be mechanically feasible, dangit!

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Oh yeah and the main headlight was going to be an arc lamp. Figured it would probably be overkill to model that though. This thing is already at 16k tris I don't need any more.

...What? What do you mean I "didn't have to model all the brake linkages"?

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I'll tell you what's been scrapped about it, though: the boiler was originally going to be induction-heated via a wheel of magnets, which was in turn powered hydraulically from a diesel engine in the tender. Turned out to be a little much, though.

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I set out to design the goofiest possible locomotive I could, and by golly, I think I'm hitting it out of the park.

...Only gonna vaguepost about it though. I'm keeping the design of this thing a secret until Kevin34 2 releases

23.02.2026 12:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

"Do I put outriggers on the shay?" <- Bughorse who may be cooking a little too hard on this 3D model

#gamedev #trains 🧡

23.02.2026 12:16 πŸ‘ 4 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Here's the painting on its own, too

22.02.2026 11:46 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There we go, much better already

#gamedev #indiedev #godot #furrygame #furry #indiegames

22.02.2026 11:46 πŸ‘ 9 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0
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A pit of progress on some set pieces. Might have to turn the static down a bit, but it's looking good so far

#gamedev #indiedev #godot #furrygame #furry #indiegames

16.02.2026 00:37 πŸ‘ 8 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1
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help they won't leave me alone

#gamedev #indiedev #godot #furrygame #furry #indiegames

12.02.2026 12:21 πŸ‘ 24 πŸ” 5 πŸ’¬ 1 πŸ“Œ 1

I have been wanting to properly make a community/site that could properly be a place for developers to keep their games without worry of assholes suddenly shadowbanning stuff like Itch+Steam.

While it isn't done, I would like to find developers who are interested in this.
#FurryGame #furry #gamedev

01.01.2026 18:09 πŸ‘ 22 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0

πŸ™‹

01.01.2026 22:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

#furrygame #godot

25.12.2025 14:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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no point in hiding the fulls, might as well

25.12.2025 03:25 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
headshot of a purple synth

headshot of a purple synth

headshot of an orange kerfzel wearing a brown, somewhat-steampunk tophat

headshot of an orange kerfzel wearing a brown, somewhat-steampunk tophat

themmm.....
the goobersss.....;;......;..

#furrygame #godot

25.12.2025 03:17 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0