congrats on the release! super cool to see how different this is from your previous game
@curiousdynamics
Solo #gamedev making Folk Emerging, the stone age 4X strategy game with in-depth characters, cultures, & ecosystems๐๐ฆฃ๐โโ๏ธ ๐ Play the DEMO: https://store.steampowered.com/app/2275300?utm_campaign=bsky_bio โ๏ธ Sign up for playtests: subscribepage.io/vAwvvR
congrats on the release! super cool to see how different this is from your previous game
Use the powers of friendship and rivalry to become a better basketball player and conquer the Hoop Dungeon! Out today for $7.99.
#roguelike #turn-based-tactics #indiegames
store.steampowered.com/app/4250030/...
good luck with the demo release! i see you guys already have several reviews, that's great!
Screenshot of the best deckbuilder to ever grace this planet. In this demo, you can experience the core loop of the game. First, you can expect a tutorial. Then you can play with two different characters for the first half of the regular game, along with the โDaily Flightโ: a brand new challenge every single day with a global leaderboard. Hours of playtime await you, and we hope you enjoy every single minute! Sparrow Warfare is a synergy-rich deckbuilder where you make wild combinations of tiles to free birds and battle against the fiendish Storyteller and his minions. In addition, daily flight mode offers endless replayability with different challenging modifiers and global leaderboards. Features: ๐Deckbuilding: 150+ wildtiles to discover and infinite game-breaking combos to find โพ๏ธ Endless Replayability: progressive difficulty, daily flights & challenging modifiers ๐ฅ Multiple Playstyles: suit your personal taste, whether you prefer aggression or cunning ๐ฆโ๐ฅ Big Bird Action: 100+ birds to free, each one featuring real bird sounds ๐คบ Meta-Strategy: experiment with synergies & build new approaches run after run The full game of Sparrow Warfare will include all four different Ways (Fire, Song, Water, and Ghost), the full progression mode up to Level 12 for all four Ways, and Steam achievements. We plan to have full localisation for Chinese, Japanese, Korean, German, Spanish, and Russian in the full game. Sparrow Warfare is developed by just two veteran game developers (Martin Pichlmair & Charlene Putney) who share all of the work between them, but it wouldnโt be as good without the amazing assistance of our loyal playtesters: we love you guys! We truly hope you enjoy our demo. Please wishlist and follow Sparrow Warfare to keep informed about development and help us get the word out there. Fly free little sparrows! Martin & Char
And just like that, we've released our first public demo for Sparrow Warfare. From here on out we're building in the open. And you can be a part of that!
it was fun to contribute to what became a playtesting masterclass masterfully assembled by Joe. check it out!
๐ฎ #gamedev #indiedev
We've been busy overhauling the diplomacy system of our space 4X game. Minor factions will be no longer just passive bonuses but political actors with memory and long-term reactions to your behavior.
store.steampowered.com/news/app/372...
#TurnBasedThursday #gamedev #indiedev #indiegames #godot
wow gorgeous art
We are honored to be this week's official #TurnBasedThursday host on Bsky!
๐ฅ๏ธAre you an #IndieDev? Reply with your stellar turn-based game!
๐ธAre you a turn-based game fan? Then ๐ฌcomment, โค๏ธlike and ๐share all the great games inside this thread!
Don't forget to add the hashtag & tag other devs!
The updated Clan system in Folk Emerging creates ever-changing tensions & synergies within your tribe that play out differently each time you play โ๏ธ
Check out the demo ๐ store.steampowered.com/app/4352180/...
Cheers @ichigoichiegames.bsky.social for hosting #TurnBasedThursday!
The hook line formula: (what) is (who/what) with (how) set in (where)
For teaching how to write succinct one line descriptions of games I developed a formula many years ago. It's not perfect but good for checking your taglines.
actually this is a better one haha :) www.youtube.com/watch?v=n-Nn...
nice framework! btw i couldn't help hearing the questions in my head in the voice of Jonathan Frakes www.youtube.com/watch?v=9S1E...
I was just thinking of achievements so why not share my theory about them? There are three purposes of achievements and a good game features all of them:
1. Marking progress
2. Teaching to play
3. Communicating progress to friends
a single paragraph guide to taking pleasure in both the games you play and the material you put into the world. via @meredithgran.com
meredithgran.com/perfect-tide...
haha you guys always make entertaining videos
nice, that's some good-looking fog
We're officially hosting this week's #TurnBasedThursday, alchemists!
๐น๏ธ #IndieDev #GameDev, it's your time to shine! Reply and show us your game
๐ฎ Calling all turn-based game fans! Like, retweet, and comment on all great games!
Don't forget to use the hashtags and tag other devs! โ
love your art style :) cheers for hosting #TurnBasedThursday!
Folk Emerging got a big demo update a few days ago, check it out ๐ a bunch of changes to Clans and Happiness and events
thanks for playing! would love to hear your thoughts in more detail, will DM you the feedback survey if you have a min to fill it out
I've been playing this, and it is really cool!
check out @indiegameclinic.bsky.social playing the Folk Emerging demo!
thanks again, Joe! it was awesome to see you get into it and to hear the feedback from you and the chat :) cheers ๐ฎ
LOOK AT THIS GRAPH meme
updated clans menu in Folk Emerging
The recent demo update overhauls Clans: each one now has Influence, e.g. based on their clan head's reputation, how many bands they lead, specialists, etc. Differences in Influence affect Clan relationships, which now have a bigger impact on your entire Tribe.
PLUS PIE CHARTS!
๐ฎ #gamedev #indiegame
Sometimes when I'm working on the game it generates some crazy map and I get instantly distracted and just fly around enjoying it
Like look at this huge awesome bay, the entrace split in two by an island ๐คฉ
#indiedev #gamedev #indiegames
love it, that's a great place
It is with GREAT PLEASURE that I have pressed publish on part II of @vinicius-marino.bsky.social and my Gaming the Past dialogue -- On Historical Problem Spaces & Beyond! Highly recommend this for thinking more theoretically abt historical games & their potential
#gamingthepast ๐๏ธ#AncientBSky
hey i've just released the biggest update so far of the Folk Emerging demo, with some major changes to Clans and Happiness, various balance tweaks, plus event and UI improvements.
check it out and let me know what you think of the changes!
๐ฎ #gamedev #indiegame
We released the first balance update for Astro Protocol yesterday: store.steampowered.com/news/app/372...
#gamedev #indiedev #indiegames #godot
oof, localizing trailers is not something i've done yet, sounds like a fun (or not so fun) extra layer
haha it really got all of us it seems! @kalamonastudios.bsky.social got into it as well
haha shots fired, love that line, "imagine Total War if it went to art school" ๐ฅ