That's awesome! Gonna mess around with this over the weekend.
That's awesome! Gonna mess around with this over the weekend.
Starter Kit: Racing for @godotengine.org is releasing next week!
Open-source and great as a base for your racing game using my well-known sphere ball technique. It might be a little rough around the edges but I really want to finally release this โจ
Wrote a short tutorial for simple blurring in #godot.
It's mostly to try website things with hugo, but if you want more let me know. Feedback is also welcome!
bun3d.com/tutorials/mi...
Dames4Games Spring Showcase Official Participant. The key art for Capy Castaway, an upcoming adventure cozy game, is in the middle of the light and dark teal Dames4Games Spring Showcase template. "Capy Castaway" is highlighted in black and yellow under the keyart, with a cartoon bee to the right of it. Below it has the Dames 4 Games logo and the date March 6th, 11 AM PT - 2 PM ET - 7 PM GMT.
Weโre in the @dames4games.org Spring Showcase tomorrow!! ๐ซ Our team put together a special devlog for it that weโre so excited for you to see.
Catch the showcase live on March 6 at 2pm ET. See you there! ๐๐ฎ
Seriously.
Portal's out! The base is free of course (including all the shaders, controller script and animations), but if you want to support me I made some presets too!
Link: binbun3d.itch.io/godot-portal...
#godot #godotengine #shader #vfx #gamedev #indiedev
Also want to take this time to thank two of our new sponsors:
Mike Klubnika
@mikeklubnika.bsky.social
mikeklubnika.com
Space Kraken Studios
@spacekrakenstudios.bsky.social
spacekraken.studio
๐ฅฐ
While this is currently just for sponsors to check out, it will soon roll out publicly. As for a quick summary of what is in there currently, we got:
- Starter kits for lobbies / chat and leaderboards
- Custom nodes for Steam avatars and usernames
With more kits, nodes, and tools being added.
Hey gang! I am currently rolling out the first version of GodotSteamKit to sponsors. You can read the full version on either the GodotSteam Steam community or the GodotSteam website news:
steamcommunity.com/groups/godot...
godotsteam.com/blog/2026/03...
Swing into day #407 of #Godot games using #GodotSteam! Today is Soulchain by moraguma! Explore the various seasons of the afterlife in this pixelated Metroidvania platformer where your soul doubles as a neat grappling hook. Not out yet so give it wishlist love!
store.steampowered.com/app/3383610/...
Order up! The second development snapshot for #GodotEngine 4.7 is served! ๐ฒ
Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!
godotengine.org/article/dev-...
๐
๐ You know it!
They definitely seem too and that price makes me sad. I feel that pain on the jobs and money.
That wooden one is incredibly cool looking!
Still looking for my next role - if you know anyone who needs an award winning game designer, narrative designer, or content designer with technical skills and people managing experience who has been at it for 15 years and has made stuff that is taught in schools, hit me up at zoe@unburntwitch.com
Getting bugged out in day #406 of #Godot games using #GodotSteam! Today is Sisyphus is a Bug by moraguma! Muscle up and get to pushing that dung boulder in this stylish Knowledgevania. Can you make it to Olympus in 60 seconds to break the loop? Demo available!
store.steampowered.com/app/3971000/...
Hey Godot folks.. anyone using a spreadsheet plugin to do asset population work? Looking for a way to work on a few hundred resources at onceโฆ balancing numbers, searching by tags etc etc.
Really a question for folks working on bigger scale stuff I suppose, but interested if solutions exist.
I think this one (World 4) is where I started to get a little better at making the flipbook intros for JellyCar Worlds
Haha, legit!
It feels super-hacky and I don't know a good alternative other than, perhaps, a logic re-write but this line of code has saved me so many times:
if not is_node_ready(): await ready
Dรฉjร vu in day #405 of #Godot games using #GodotSteam! Today is Lexispell by @mreliptik.bsky.social! An incredibly juicy, physics roguelike word game. Gather handy spells and charms to boost that score even higher. Demo available but give it wishlist love too!
store.steampowered.com/app/4053960/...
๐ช
Okay that alone feels like it could be a cheatsheet on its own
#Godot #GameDev #Dev
Ooohh, max sizes would be great.
โThe forces we are up against have made peace with mass death. They are treasonous to this world and its human and non-human inhabitants.โ
Thanks to the great work of a contributor, the long-requested Lookahead functionality is now available for 2D scenes.
Another key change is a refactor of Framed Follow 2D, which should make it a lot more reliable.
3D counterparts of both are in the works for a future release.
#GodotEngine
It's a lot of fun! I spent a good deal of time last night playing it.
Ayyy! I will add this to the docs!