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Gregg

@gregorski.itch.io

29 | Working full-time in aerospace engineering. Solo gamedev in my free time. Demo @ https://gregorski.itch.io/nomad

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15.03.2024
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Latest posts by Gregg @gregorski.itch.io

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And yeah the setup got the treatment too :)

03.03.2026 19:54 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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In honor of the blood moon eclipse, I made a lighting mode for my game!
#gamedev #indiedev

03.03.2026 19:50 πŸ‘ 22 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Some enemies will shoot back, so the player can wear armor when needed to take an extra bullet or two.

Just mind the extra weight.
#gamedev #indiedev

24.01.2026 17:35 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I'm seriously so fucking exhausted with this Admin.

23.01.2026 03:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

This one’s gonna need some time before it hits the big screen! I should really finish up the next Nomad build, been trying things and solving lingering issues for months. I actually gotta post a recent vid of that here it’s been too long.

Good luck with setup, hmu when you’re settled!

12.01.2026 16:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Thank you bro - I’m already feeling a lot of potential in it and a developed vision is forming. Pretty excited about it.

12.01.2026 16:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Over the past week I’ve been resurrecting a game prototype from 2021. Really like how it’s coming out this time with how much I’ve learned.
#gamedev #indiedev

11.01.2026 16:16 πŸ‘ 23 πŸ” 9 πŸ’¬ 3 πŸ“Œ 0

Check out the timestamp -- over 16 minutes of 15 second mini trailers so far! This is shaping up to be quite a showcase already!

If you submitted, check the submission page to see if your game is in there and let me know if it's not!

16.11.2025 11:25 πŸ‘ 26 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0
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Been iterating on making enemies populate and patrol ahead of you and attacking when you get closer; along with fixing enemy behavior oversights, it's a step up!
#ue5 #gamedev

09.11.2025 19:03 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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You can now hear some wind while you fling yourself around the world!
#ue5 #gamedev

25.10.2025 16:33 πŸ‘ 15 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Projectile bursts now lead their aim better and start faster.
#ue5 #gamedev

16.08.2025 21:38 πŸ‘ 16 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Portals have been a sweet addition to my game.
(Forerunnerx - Contempt)
#ue5 #gamedev

01.08.2025 19:00 πŸ‘ 15 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Haha, thanks!

25.07.2025 20:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Finally fixed the viewmodel visual while grappling.
Wallruns and sliding got some needed attention too.
#ue5 #gamedev

25.07.2025 20:41 πŸ‘ 13 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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24.07.2025 03:57 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Luckily the game aims for you a little bit
(Forerunnerx - Contempt) #ue5 #gamedev #indiedev

24.07.2025 03:57 πŸ‘ 10 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Improved my aim nudging code a bit - basically bends bullets to help you hit targets if your aim is close enough, especially on wallruns!

It is adjustable per shot profile, and I've exaggerated the values a bit for this clip.
#gamedev #indiedev

19.07.2025 01:25 πŸ‘ 12 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Working on prepping a solid demo update!
bsky.app/profile/greg...

13.07.2025 01:30 πŸ‘ 7 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Redoing tutorialization and adjusting systems accordingly. It'll probably change a bit more but - Triggers prompt to open a Tutorial window with a bit of information on mechanics in context.

The prompt can be ignored, but I might do a first-time force for new players.
#ue5 #gamedev #indiedev

13.07.2025 00:09 πŸ‘ 22 πŸ” 6 πŸ’¬ 0 πŸ“Œ 0
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Feelin preeeetty pleased with how my game looks.
#ue5 #gamedev #indiedev

11.07.2025 21:24 πŸ‘ 19 πŸ” 4 πŸ’¬ 3 πŸ“Œ 1
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#ue5 #gamedev #indiedev

17.06.2025 15:07 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks!

16.06.2025 02:07 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Sweet, great to hear that. I'll make a pass to make sure that lands in game too :)

16.06.2025 00:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hell yeah, thank you so much :D

15.06.2025 23:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thanks! It's from an Exoplanets audio bundle I got a while back. Mixed a dark drone and ice and wind drone and ended up with this :)

15.06.2025 23:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Been doing level design lately.
#ue5 #gamedev #indiedev

15.06.2025 22:13 πŸ‘ 31 πŸ” 5 πŸ’¬ 3 πŸ“Œ 0
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Hey Bluesky, I’m currently building my game LUCID in the Godot Engine. Can’t wait to share more, hope you enjoy!

#Godot #GodotEngine #Gamedev

07.06.2025 21:05 πŸ‘ 35 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1
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Updated enemy animations and visuals. Lots of work lately in improving enemy behavior too.
#gamedev #indiedev

02.06.2025 04:05 πŸ‘ 22 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

Something like, β€œIt’s either the greatest thing I’ve experienced, or it’s trash.”

Cursed mentality.

27.05.2025 15:16 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Dude it's a GREAT OST. I've had the same experience with it being in my head, I'm listening to it at the office too. Really like it.

27.05.2025 03:35 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0