Four rainbow orbs surround three floating 3D cows against a white, red, green, and blue colour test background. There is a smiling happy face on the left. Stacks of red, green, blue tiles on the right. Bright green text at the top says "Layout space!" while at the bottom, there is some janky text that says "space ! World"
the only thing that makes you more insane than game dev is engine dev
07.03.2026 00:11
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I'm guessing it's maybe a retro-esque set of categories?
Best I can come up with is: details(?), tangents/diversions, direction/goals, problems/risks
Vague as that is
25.02.2026 18:36
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"Once if I remember well,
I got myself sent straight to hell,
'cause France is shit and the world is sick,
and I really just want to suck some dick."
- Arthur Rimbaud, 1873
25.02.2026 17:49
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I think semantically this is an atomic phrase. I feel like in my experience when people say this they really just mean "I'm playfully acting indulgent to see if that's okay - if it is, I'll say thanks, and if it's not, I was just joking around so there won't be actual confrontation"
20.02.2026 17:38
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what I learned at Move
art-chicken goes further with art-spices; 2D animation looks cool at weird angles; animals are more realistic with puppy eyes; jokes are funnier if they bypass your prefrontal cortex; lookdev is easier if you can see it on time; the best way to learn color is to stop using it
20.02.2026 16:49
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I'll be at Move Summit today, say hi if you see me!
19.02.2026 08:47
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And it worked. So I guess why try to do anything different.
So funny as well, given yooka laylee's original anti-corporate-slop aesthetic.
15.10.2025 12:53
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I guess I shouldn't pick on yooka laylee - you can still play the original so it's whatever. The thing that depresses me is that they tried to fix every complaint they ever received about the game. They improved controls (good, valid) and also switched genre entirely to be mario odyssey (bad, dull)
15.10.2025 12:53
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i really shouldn't care what other people think, but the ubiquitous "they fixed yooka laylee!" angle is so depressing. they "fixed" it by cutting the soul out of it and filling the empty space with mario odyssey flavoured slurry.
Like it's _fine_ - but it's also kind of just nothing.
15.10.2025 12:47
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say hi if you see me ^^
10.10.2025 18:49
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I'll be at games talks live in Edinburgh
Not been using this account much lately but -
10.10.2025 18:49
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Low bar, but still
03.10.2025 12:08
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Game dev still on pause while I focus on health stuff.
In news directly opposed to that: today I successfully made chips that surpass Edinburgh chippy quality π
03.10.2025 12:07
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I just cleaned up all my old youtube subscriptions and... a shocking number of people I was subscribed to stopped uploading more or less exactly 1 year ago. Did something specific like... happen? To youtubers over the past year?
18.09.2025 12:02
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I really dislike the all-or-nothing way that media criticism works at the moment. I saw Weapons and thought it was a little disappointing and flawed - but it's really hard to find any take on it that isn't to one extreme or the other.
30.08.2025 23:58
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I have to _cast_ my integers to have them inferred as the correct bitwidth?? This is especially egregious when very common functions like strconv.ParseInt return non-generic non-default int types. So `i := 0; i += ParseInt(s)` won't compile! Batshit! Oh wait haha - it won't work anyway, because ParseInt returns an error that needs handled first~
Update: - `invalid operation: x += y (mismatched types int and int64)`.
I don't want to hear another fucking word about Rust string types.
Why is there no shorthand for handling errors? Why do I need an if block _after_ the call? These should be one operation - otherwise that error checking can get moved around anywhere! And don't give me control-flow bullshit, I _know_ this language has `defer`.
Is every import an implicit '*' ??????????? So I have no idea where anything comes from??
Okay, I'm seeing a function being called here. Where is it defined? Is there actually any way to know??
lmaooo my old Go code comments are very funny to me.
I stand by them all, it is a bad language.
28.08.2025 12:54
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Love thaaaat, love sequentially downloading the same 30GB patch on all of my devices via my ailing stuttering internet connection, love stopping piracy in its tracks by having a terrible experience downloading literally anything
27.08.2025 17:19
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It's absolutely baffling to me that "download a big file without having to start over even if there are network problems" is not a universally solved problem, even though files are getting exponentially bigger.
27.08.2025 15:57
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post from our twitter. "pixel" "pedro" over here saying "loved everything about this trailer! i just wish the protagonist had abs..." and i said "what do you call these" and just posted beat's abs. just her abs. she got abs. they're literally right there. they're visible. right on her tummy. right there. she cut like a diamond. she got lines like a backer. she got muscles like the mollusk phylum, bro
this is why the economy is bad
11.11.2024 19:27
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AI Is a Mass-Delusion Event
Three years in, one of AIβs enduring impacts is to make people feel like theyβre losing it.
Hello. I wrote a nice long essay about AI and this very strange moment where we're constantly told we're living in the dawn of a strange new future but the only thing that's actually clear is that everyone feels pretty unmoored and uncertain. I hope you'll read it
18.08.2025 21:21
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you can also use the helipack long jump in midair - which is considered a glitch, even though it makes a lot more sense than a helicopter that only goes up if you're on the ground.
game's all over the place!
11.08.2025 00:02
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Also a lot of you said very nice things about the art, which was a joint effort between @shamu.bsky.social and she's very delighted to hear people like it ^^
07.08.2025 19:53
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Questa Fortuna by Mist
A tarot-inspired psychic deckbuilder.
Had such a fun time at the game showcase! Really good turnout, and it was so cool seeing everyone's games get some well deserved attention π
Thanks to everyone who played my game too ^^ if you couldn't be there (or wanna play again) you can try out the demo here: mistodon.itch.io/questa-fortuna
07.08.2025 19:48
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I'll be at CodeBase today as local dev support ^^
If you're nearby, come and see the student game showcase! As well as some games from local indies, including myself.
I'll be bringing along my current project (in demo state) Questa Fortuna:
07.08.2025 12:44
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this bitch and his cat make me fucking cryyyyy
you really captured a tenderness in them both here π
06.08.2025 18:36
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When you want to go fast, go alone. When you want to go far, go together.
#jingyuan #hsrjingyuan #ceiart #myart
27.06.2025 17:49
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I'm sure they must be statistically right if they've run the numbers and I haven't? But just... practically speaking, the advice seems wrong ime.
06.08.2025 14:28
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Oh you're absolutely right about that. I still prefer *not* playing flushes late game if I can help it - but they are very easy to boostrap.
What I'm disputing though is the "always play flushes in round 1" argument - as per the recent Balatro U video, and Autumn Li's.
06.08.2025 14:28
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(Also I realised just too late - when I said "Round 1" and "Round 2" that's a bit misleading. This does not mean Balatro rounds - they were always Balatro round 1. I just mean a round of me trying things.)
06.08.2025 11:50
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When I'm done with my current project, I might write a simulator just to try to prove or disprove my point here, because I'm so convinced. Flushes are bad. Stop playing flushes.
06.08.2025 11:49
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