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M Lupetti

@mlupetti.upandpunch.red

marxist art & video game critic Artribune, Il manifesto matteolupetti@upandpunch.red they/them My book UDO. Guida ai videogiochi nell'Antropocene is out! https://nuovesido.it/store/collezione-tebe/udo-guida-ai-videogiochi-nellantropocene/

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19.09.2023
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Latest posts by M Lupetti @mlupetti.upandpunch.red

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I videogiochi per riflettere sulla contemporaneitΓ  selezionati per voi da Artribune Trattano di corpi simulati, superamento dei limiti, architettura i videogiochi selezionati da Artribune a febbraio 2026

www.artribune.com/progettazion...

04.03.2026 13:53 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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In my latest videogame review column for @artribune.bsky.social: @thegamebakers.com' Cairn, @girlypop.net, @on-together.bsky.social, the Quake Brutalist Jam III (with a focus on @radiatoryang.bsky.social's One Need Not Be a House) and @inkle.co' TR-49.

04.03.2026 13:53 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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β€œUnemployment Simulator 2018” - RSI La noia della disoccupazione in un videogioco, con Matteo Lupetti

www.rsi.ch/rete-due/pro...

03.03.2026 11:19 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My latest appearance on Radiotelevisione svizzera's Rete Due is now online. I spoke about Unemployment Simulator 2018 by Samuel Lehikoinen and turbolento.

03.03.2026 11:19 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Today on Italian communist newspaper @ilmanifesto: @icepicklodge.bsky.social & HypeTrain Digital's Pathologic 3, an attempt to reflect on the management of an epidemic. And in my Margini videoludici column I write about @alienmelon.bsky.social's latest work.

28.02.2026 09:16 πŸ‘ 13 πŸ” 4 πŸ’¬ 0 πŸ“Œ 1

We only have the one-word form and we use videoludico as its adjective. I think most countries have some kind of calque from the English "videogame". We also have a couple of weird translations for so-called videogame genres, such as "sparatutto" for shoot 'em up and first and third person shooters.

25.02.2026 14:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Videogiochi come elegie ecologiche: 40 anni di Zelda e 30 di PokΓ©mon Due serie nate come avventure per bambini diventano, a distanza di decenni, una meditazione nostalgica su natura, progresso e memoria del Giappone moderno. In copertina e lungo il testo screenshot dal...

www.indiscreto.org/videogiochi-...

25.02.2026 11:47 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1
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In late February we celebrate 40 years of The Legend of Zelda and 30 years of PokΓ©mon. For L'Indiscreto, I wrote about these videogames as attempts to recover a lost rural Japan that perhaps never truly existed. (article in ITA)

25.02.2026 11:47 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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When the new animated series of Evangelion was announced, my first reaction was β€œwho cares” (anyone who personally knows me knows how uncharacteristic that is of me). Then I read that it’s directed by Kazuya Tsurumaki and that it's written by Yoko Taro, so… yeah, actually I do. I do care.

23.02.2026 13:45 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Black-and-white four-panel comic strip Peantus. In the first panel, Charlie Brown stands on a sidewalk wearing a safety patrol sash and holding a stop sign, shouting, β€œOkay, let’s move along there!” In the second panel, he continues yelling, β€œJust pay attention to your safety patrol! Move along, now! Move along!” In the third panel, Lucy walks past him carrying books and says, β€œFuzz!” mocking him, while he looks deflated. In the final panel, Charlie Brown stands alone holding the stop sign and quietly mutters, β€œOkay… let’s move along… let’s move along…”

Black-and-white four-panel comic strip Peantus. In the first panel, Charlie Brown stands on a sidewalk wearing a safety patrol sash and holding a stop sign, shouting, β€œOkay, let’s move along there!” In the second panel, he continues yelling, β€œJust pay attention to your safety patrol! Move along, now! Move along!” In the third panel, Lucy walks past him carrying books and says, β€œFuzz!” mocking him, while he looks deflated. In the final panel, Charlie Brown stands alone holding the stop sign and quietly mutters, β€œOkay… let’s move along… let’s move along…”

Charles M. Schulz, November 15, 1966

21.02.2026 17:33 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

@stopcar.ing +1

19.02.2026 11:31 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Il gioco Γ¨ una specie di β€œguida” che permette ai discendenti di Dante di accedere ogni 33 anni all’inferno… È uscito un nuovo videogioco su Dante e la Divina Commedia

www.artribune.com/progettazion...

19.02.2026 11:30 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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A new Italian video game inspired by the Divine Comedy has been announced and I had the chance to preview the demo for @artribune.bsky.social (it's now available for everyone, on Steam).

19.02.2026 11:30 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

@kinmoku.bsky.social hi! You have a DM!

17.02.2026 10:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Hi! I have a new, quirky article out on how games use and represent the dead, but also on deadpool games, & the strange case of the #Fantamorto (an Italian fantasy sport).

>> gamestudies.org/2601/article... <<

🚨WARNING🚨: it might contain traces of @ckunzelman.bsky.social and @maurovanetti.itch.io

16.02.2026 07:54 πŸ‘ 31 πŸ” 17 πŸ’¬ 1 πŸ“Œ 2

...that's right I can use Steam forums!

16.02.2026 12:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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This three-game compilation has just been released on Steam and it looks interesting, but I can't find the studio online and its website is a nightmare with no contact details. Can someone help me?

store.steampowered.com/app/4289380/...

16.02.2026 10:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

it looks like you have a christian-god-complex

16.02.2026 07:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hi! You have email! πŸ™

14.02.2026 11:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

finally, I've received a PR pitching a videogame as "certain game 1 meets certain game 2" and game 2 is a game 1 clone.

12.02.2026 13:03 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

@halfrobot.com Hi professor Clark, I'm Matteo and I'm an art and game critic from Italy. Is there any way I can contact you?

10.02.2026 22:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Lo sciopero dei lavoratori di Ubisoft Milano è la prova che la crisi dell'industria dei videogiochi è vera, grave ed è arrivata anche in Italia | Rivista Studio È il primo sciopero del settore nel nostro Paese, ma la discussione va avanti da tempo, tra sindacati, proteste, licenziamenti e inchieste.

www.rivistastudio.com/sciopero-lav...

10.02.2026 17:03 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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In my first for Rivista Studio, I wrote about the video game industry crisis and the new three-day strike at Ubisoft Milan.

Photo credits: FIOM-CGIL Milano.

10.02.2026 17:03 πŸ‘ 6 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Epic made provably incorrect statements about the game’s content, refused to provide details supporting their claims, and has not shared their claimed AO IARC certificate, which normally includes a link for the developer to appeal. They do not β€˜love that studio’, they have effectively ghosted us

07.02.2026 11:44 πŸ‘ 2248 πŸ” 826 πŸ’¬ 11 πŸ“Œ 6

Was your pornographic, lewd, erotic, NSFW, or sexual game hosted on Steam or itch.io in July 2025? If so, consider participating in our online survey about the impacts of the changes to NSFW platform policy. More info about the project, the research team and how to participate at www.pppproject.com

06.02.2026 22:08 πŸ‘ 251 πŸ” 234 πŸ’¬ 1 πŸ“Œ 5

There's a parallel story, partly told here: www.criterion.com/current/post...

The upshot is that a Centre Pompidou-approved replica of the CD-ROM is playable at gorgomancy.net

05.02.2026 04:52 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Chris Marker’s memories come out of cold storage The film-maker’s attempt to preserve his memories on CD-ROM has been rendered obsolete. Emilie Bickerton finds out if the book version of Immemory is an adequate replacement

In the late 1990s, the film-maker Chris Marker tried to preserve his memories on CD-ROM. Now that CD-ROMs are obsolete, that attempt has been undone.

Emilie Bickerton picks up a book version of β€˜Immemory’ to find out what has survived in translation

05.02.2026 04:00 πŸ‘ 2 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Silksong

05.02.2026 09:16 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Nintendo mantiene la promessa fatta al mondo LGBT 12 anni fa Il nuovo videogioco Tomodachi Life Una vita da sogno di Nintendo mantiene una promessa di inclusivitΓ  verso le comunitΓ  LGBTQIA+ fatta piΓΉ di 10 anni fa.

www.gay.it/nintendo-tom...

31.01.2026 11:43 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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12 years ago, Nintendo said that if they were ever going to make another Tomodachi Life, this time it wouldn’t be homophobic. And they did make another Tomodachi Life, and it isn’t homophobic indeed! I write about it on Gay dot it.

31.01.2026 11:43 πŸ‘ 7 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0