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0x000042

@0x000042.com

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13.01.2025
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Latest posts by 0x000042 @0x000042.com

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March 27 ๐Ÿ•น๏ธ Live with veteran game designer Chris Bateman!

Join the presentation for the *Game Design Masterclass*, discover the course, and start learning how great games are actually designed.

๐Ÿ’บ Save your spot โ‡ข www.eventbrite.com/e/1981691176...

#gamedev #gamedesign #masterclass

10.03.2026 19:56 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Elevate your game design with our Retro Lending Sign Set!

8 unique GLB formats for Unreal, Unity, and Blender to create the perfect urban atmosphere.

Get yours now!

๐Ÿ‘‰ https://artstn.co/m/A36me

#GameDev #3DModel #RetroGaming #Shizukuya

10.03.2026 21:15 ๐Ÿ‘ 6 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Guwange โ€“ 2010 Developer Interview - shmuplations.com This insightful Guwange interview with lead designer Junya Inoue first appeared in the Esprade/Guwange Artworks book published in 2010.

This week we have a special treat for shmup fans: a rare Guwange interview with character designer Junya Inoue! For fans of Cave's haunting Muromachi-era danmaku, this interview covers it all: the influences, game design, challenges, concept art, characters, and more! shmuplations.com/guwange

10.03.2026 14:17 ๐Ÿ‘ 132 ๐Ÿ” 64 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 6
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How to Create a Presskit for Your Indie Game A complete guide on how to create a presskit for your indie game. Learn what to include, how to host it, and discover free tools like Press Kitty and Notion.

Quick read: How to Create a Presskit for Your Indie Game https://f.mtr.cool/qnrmxldsgv #GameDev #IndieGames #RGS

20.02.2026 19:03 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Gamers and Devs Are Pushing Back Against AI in Game Development Recent surveys show a growing resistance to generative AI, but gamers will have to fight the trend with their wallets.

Developers and Gamers alike are fighting back against the rise of Generative AI.

Alexis Brutman, CEO and Game Director of Astral Clocktower Studios, sits down with GameRant's Evan Zimmer to discuss the impacts of AI on indie developers.

gamerant.com/ai-game-deve...

20.02.2026 19:13 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Ya tenemos cartel para la prรณxima quedada de #GGDevs que se celebrarรก el 20 de febrero en A Coruรฑa. Si eres desarrollador de videojuegos, tanto profesional, como amateur, no te lo pierdas ;)

03.02.2026 12:11 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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El final de la era industrial produce monstruos: anatomรญa de la policrisis que atenaza la vida cotidiana y amenaza nuestro futuro inmediato Hay una sensaciรณn compartida โ€”difusa, pero constanteโ€” de que el mundo va demasiado rรกpido y, a la vez, no va a ninguna parte.

El final de la era industrial produce monstruos: anatomรญa de la policrisis que atenaza la vida cotidiana y amenaza nuestro futuro inmediato www.jotdown.es/2026/01/anat...

26.01.2026 17:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Open source self-hosted internet archiving tool to collect, save, and view websites offline, including HTML clones, screensthos, PDF, and WARC files buff.ly/2GRVkUB

17.01.2026 14:00 ๐Ÿ‘ 15 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
some nice glowy pills

some nice glowy pills

some nice glowy pills

some nice glowy pills

some nice glowy pills that are a-jiggling

some nice glowy pills that are a-jiggling

Gradient pills effect. Live demo and source code: felixturner.github.io/tsl-gradient... #threejs #webgpu #tsl

16.01.2026 00:33 ๐Ÿ‘ 60 ๐Ÿ” 16 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 0
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How AI-generated sexual images cause real harm, even though we know they are โ€˜fakeโ€™ Publicly bombarding women with these images exerts control over how they present themselves online.

I wrote an article for @theconversation.com on how philosophy can help us understand the deep harms of AI-generated sexual images, e.g by Grok on X, as well as other digital misogyny like assault in virtual reality. #philsky #philtech

theconversation.com/how-ai-gener...

15.01.2026 14:03 ๐Ÿ‘ 62 ๐Ÿ” 23 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 4
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Game Studies Watchlist #52 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the Rockstar Union trial, minor protection in the Netherlands a...

The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the Rockstar Union trial, minor protection in the Netherlands and @gamepoems.bsky.social.
www.gamesmarket.global/game-studies...

16.01.2026 13:26 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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- The daily video game history fact -

EverQuest (1999) was the first commercially successful 3D MMORPG, selling over 3 million copies worldwide and reaching a peak of about 550,000 active subscribers by the end of 2004.

Gameplay: www.youtube.com/watch?v=D5mN...

16.01.2026 14:03 ๐Ÿ‘ 28 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Usability heuristics and competition in games Designing usable games in a crowded and competitive market

Usability heuristics and competition in games

#gamedev #gamedevelopment #indiedev #gamedesign

17.01.2026 10:48 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Twisted Ramble Games

Twisted Ramble Games Twisted Tamble #GameDev, Kerstin, Verena and Sandra, got to know each other during studying Game #GameDesign and are focused on story-driven #GameDev.โ€ฆ

17.01.2026 13:31 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Games are need satisfiers Games Are Need Satisfiers a game design article by Reactorcore patreon.com/ReactorcoreGames Summary: This article discusses what games even are, what โ€œfunโ€ truly is and how to see video games beyond the old outdated traditional notion of games being mere โ€œtime wasting entertainmentโ€. It may o...

Games Are Need Satisfiers - How games fulfill emotional needs

https://docs.google.com/document/d/1JIuPw_kcbazTQX1hFxcadtWpvKi5tzdFKAS_UhCwihE

#GameDesign #Motivation #Needs #Gameplay #GameDev

17.01.2026 12:17 ๐Ÿ‘ 5 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The BIG History of Game Design Documentation (1/2) I. Preface: โ€œThe Unsent Letterโ€

"If you can dream it, you can do it." Great quote, but in gamedev, it only works if you have a plan. Game Design is an engineering discipline, and documentation is our blueprint. Here is a massive history of how we learned to capture those dreams on paper.

nickkeepkind.medium.com/the-big-hist...

17.01.2026 14:05 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Jenna with a distressed look on her face in front of a Steam search listing of a serious of hentai femdom games. The words "an investigation" are behind her.

Jenna with a distressed look on her face in front of a Steam search listing of a serious of hentai femdom games. The words "an investigation" are behind her.

NEW VIDEO ALERT:
230 games came out on Steam the first week of 2026. I looked at every page to see what I could learn about the state of Steam. It made me feel like I was dying.

youtu.be/Yjf-GPp3n5k

16.01.2026 18:31 ๐Ÿ‘ 914 ๐Ÿ” 161 ๐Ÿ’ฌ 33 ๐Ÿ“Œ 28
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Sheffield project aims to build first UK video games archive Sheffield's National Videogame Museum spearheads a project to archive decades of games design.

Sheffield is preparing to level up the mission to save the nation's video games for posterity with a new cultural history project. ๐Ÿ‘พ๐Ÿ•น๏ธ

The National Videogame Museum in the city is home to Behind the Screens - the first effort to create a national archive of video game design.

16.01.2026 10:18 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Master Piece of Meta by Stone Cold Fox Games Sometimes it's art.

Is this the greatest piece of recursion ever? A depressing game design where depressed game designers might end up producing game about depressed game designers.

15.01.2026 03:24 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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New podcast episode is live ๐ŸŽ™๏ธ

In Episode 008, Patrick talks with Clem (Heroes of Normandy) about his journey into game design, the importance of storytelling, and the mechanics behind his new game Operation Overlord. We also dive into playtesting, terrain impact, and future projects.

15.01.2026 10:41 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Webinar. Games for Change: Outgrow Hunger. Global Game Jam 2026 Prep Week. January 23.

Webinar. Games for Change: Outgrow Hunger. Global Game Jam 2026 Prep Week. January 23.

๐ŸŽฎ GGJ26 Prep Week | Sponsor Webinar ๐Ÿฝ๏ธ

Games for Change: Outgrow Hunger
๐Ÿ—“ Jan 23, 2026 | ๐Ÿ•• 6pm UTC

In partnership with the World Food Program, explore how games can raise awareness of food poverty & sustainability, and learn effective impact-driven game design.

๐Ÿ“Register: buff.ly/bzpgLxG

#GameDev

15.01.2026 10:01 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
A purplish pink graphic showcasing the WIP Night details. There's a drawing of a horse, kangaroo, cockatoo, ibis and koala, all in states of being half rendered realistically, alongside goofy "poorly drawn" features. Above them are WIP Nights' details: Noble Steed Games, WIP Night!, 12th December, Friday, 5:30pm-8:30pm, ACE Parramatta. At the bottom are sponsor details: Screen NSW, ACE and Noble Steed Games' logos.

A purplish pink graphic showcasing the WIP Night details. There's a drawing of a horse, kangaroo, cockatoo, ibis and koala, all in states of being half rendered realistically, alongside goofy "poorly drawn" features. Above them are WIP Nights' details: Noble Steed Games, WIP Night!, 12th December, Friday, 5:30pm-8:30pm, ACE Parramatta. At the bottom are sponsor details: Screen NSW, ACE and Noble Steed Games' logos.

๐ŸŽ WIP Night is back! ๐ŸŽ
It's a night for Sydney game devs to share their works-in-progress, with microtalks + 10 games to try! Check out what local devs have been cooking, plus some food and drinks!

๐Ÿ—“๏ธ12th Dec, Friday. 5:30-8:30PM
๐Ÿ“ŒACE Parramatta

RSVP here: events.humanitix.com/wip-night-7-...

01.12.2025 07:26 ๐Ÿ‘ 13 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Weโ€™re so freaking back. Videogames. Board games. Role playing games. I wanna show case you at ALT: GAMES 2026! Submit in the cheeky link.
Successful applications will be paid an honorarium.
If you love me, please read the webpage. All the info is there.
Link:
powerhouse.com.au/alt-games-ca...

02.12.2025 06:10 ๐Ÿ‘ 117 ๐Ÿ” 54 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 11
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If you're having a rough day after Turkey Day, take comfort in knowing that Tim Berners-Lee original paper describing the World Wide Web was rejected so he had to present it as a poster instead.

28.11.2025 23:58 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Your Players Canโ€™t Count | Videogame Workshop Get more from Videogame Workshop on Patreon

Players canโ€™t countโ€ฆ or readโ€ฆ or listen. At least not in the way game designers assume they can.

#GameDev #IndieGameDev #GameDesign

19.11.2025 03:48 ๐Ÿ‘ 16 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Chatbots Are Pushing Sanctioned Russian Propaganda ChatGPT, Gemini, DeepSeek, and Grok are serving users propaganda from Russian-backed media when asked about the invasion of Ukraine, new research finds.

ChatGPT, Gemini, DeepSeek, and Grok are serving users propaganda from Russian-backed media when asked about the invasion of Ukraine, new research finds. www.wired.com/story/chatbo...

27.10.2025 09:08 ๐Ÿ‘ 437 ๐Ÿ” 244 ๐Ÿ’ฌ 20 ๐Ÿ“Œ 42
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Takara Building Adventure Part 1 (1982) The last time I wrote about a Japanese game was with The Palms, where I mentioned skipping over two games from 1982 because there were no copies available. This was one of them. Brief history recapโ€ฆ

1982 was very early for Japanese adventure games, with only a small number of releases. Takara Building Adventure thus is one of the earliest adventure games in Japanese, but it was not generally available...

...until today.

Includes some unexpected history!

bluerenga.blog/2025/10/29/t...

30.10.2025 01:59 ๐Ÿ‘ 140 ๐Ÿ” 64 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Jumping Flash! The First Great 32-Bit Action Platform Game on the Sony PlayStation!! (In 3-D!!!!!!!)
Jumping Flash! The First Great 32-Bit Action Platform Game on the Sony PlayStation!! (In 3-D!!!!!!!) YouTube video by GTV Japan

Jumping Flash! The First Great 32-Bit Action Platform Game on the Sony PlayStation || GTV Japan

youtu.be/_ZW1rieqdaE?...

05.11.2025 15:12 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I had the great pleasure to talk to Jessica Doyle & Jordan Ferguson about their Boss Fight Books book "Dance Dance Revolution" in my podcast Game Studies.

newbooksnetwork.com/dance-dance-...

Listen, like & share!

#DDR #Podcast #GameStudies
//cc @newbooksnetwork.bsky.social @bossfightbooks.com

03.11.2025 09:07 ๐Ÿ‘ 13 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1
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The Impossible Reversal Tracing the cultural history of playโ€”from Fluxus to SimCityGames and gamified activities have become ubiquitous in many adultsโ€™ lives, and play is widely...

In my upcoming book, I look at experimental games by Fluxus artists. These have been touchstones for game studies scholars like Mary Flanagan and Ian Bogost, but usually only in a cursory way. I thought it might be fun to take a look at a couple of examples.

www.upress.umn.edu/978151791622...

05.11.2025 21:08 ๐Ÿ‘ 3 ๐Ÿ” 4 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 1