Candle of sloshes molten wax
Just attempted drinking this.
Candle of sloshes molten wax
Just attempted drinking this.
While idk if Iβd call BOTW perfect,,, this video is still a pretty great breakdown of its visuals and what makes them work so well! Check it out!!!
I just found your video and I loved it! It was so insightful!
Ive studied cel shading as a visual style for a long time. But Iβd never considered how a muted color palette makes the saturated elements pop so well! Definitely something Iβm gonna think about next time Iβm color grading my game!
This is extremely true. They should put a warning on those thangs. That or cover them in foam or something.
Where they bouncing to π€
#indiegames #gamedev #pixelart #squishy
π
Congratulationsπ₯³!!! Thatβs so awesome! Audience Choice has to feel incredibly validating to receive. Really excited to see where yβall take things next and to try out the next playtest!
Congratulations!!! Thatβs so deserved. Your game had one of the most fun gameplay loops I played at DreamHack, and Iβm really happy to see it get recognized.
THIS LOOKS SOO COOL OMG IM SO EXCITED FOR PLAYTESTS!!!
Why Fink?
Oh wow thatβs so sick! Any plans to sell it through itchio, or is it just for personal use?
Tonight, Iβm hosting and running production for a Smash Bros. Invitational featuring some of Tennesseeβs best players! I designed todayβs stream with a full Halloween theme because I really like the holiday!
www.twitch.tv/tennessee_go...
Small if true
Do you draw these sprites all by yourself?
Thank you for your service maβam π«‘
Thatβs a good plan! I donβt know how experienced you are, but make sure to add your own little twists as you go. You learn way more by experimenting and breaking things than just following steps. Most of what clicked for me came from tweaking tutorial projects to my liking.
Ooo, thatβs really cool!
Any chance you have or plan to have any playable demos anywhere π
Oh god, she's learned fire magic π
(any screenshots or implementation detailsπ?)
Wishlist on Steam to try it out when it's done! Would love your support/feedback/thoughts ππ
store.steampowered.com/app/4002900/...
The Grotto Gaps are finally starting to look how I envisioned them π
#screenshotsaturday #indiegames #gamedev #IndieGameDev
Once I finish redecorating The Grotto, the game will be open for playtesting on STEAM! Wishlist or follow to stay up-to-date and be the first to try it out!
store.steampowered.com/app/4002900/...
Finally finished re-decorating π«The Slime Zoneπ«
Does it look pretty? Or is it too distracting?
#gamedev #indiegame #speedrunning #pixelart
Thank you π
Thank you π, Im excited to get to work adding the effect to the rest of the game! Itβs fun having so much more room to give areas the vibe I want!
Heardπ€£π«‘
If you want to see how the parallax looked in older builds, you can wishlist or try the beta bbussell.com/firefly
After playing Silksong, I was awe-struck by the use of parallax to create depth and environments that felt alive. It inspired me to apply it to Firefly. What do we think? Cool enough to polish all the old levels like this, or should we focus on building new ones?
#gamedev #indiegame #pixelart
Iβve encountered so many Beeβs on this platform itβs amazing
Live bee reaction
I feel like im like a year late to being active on this platform but like: ππππ
Idk about your phone but the only laggy part on mine is sometimes the lock screen passcode is slow to load.
But Iβm with ya 1000% about the macOS implementation. By far my biggest disappointment after playing with it on my phone is how seldom used and half baked the effect feels on my laptop