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Dave Gamez

@davegamez.com

Interactive Rive UI/UX Motion Design for SaaS & Apps. Tutorials, Audits & InsightsπŸ‘‡ https://davegamez.com https://linktr.ee/davegamez

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11.11.2023
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Latest posts by Dave Gamez @davegamez.com

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A little bts of Unmasked our entry for the contra x @rive.app Games with Rive challenge.

contra.com/community/ED...

#gameswithrive

26.02.2026 21:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Here’s β€œUnmasked” my entry for the #gameswithrive @contra + @rive.app challenge

Hope you all like it ✌️

contra.com/community/ED...

26.02.2026 21:26 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Last quarter of 2025 has been crazy busy, so not much time for socials, here’s my Contra Condensed!

2025 was all Rive for me, and I’m just getting started!

@rive.app for the win, See β€˜Ya on 2026!

Dave ✌️

23.12.2025 18:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Just leveled up! ⚑️ Officially a verified @rive.app Expert on Contra.

Pixels, keyframes and state machines certified βœ…πŸ’ͺ

contra.com/davegamez

22.09.2025 17:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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a little girl is asking why not both while standing in a kitchen . ALT: a little girl is asking why not both while standing in a kitchen .
20.09.2025 21:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Interactive  Guitar Player Avatar Rive Animation.
Interactive Guitar Player Avatar Rive Animation. YouTube video by Dave Gamez

Dusting off my YT channel πŸ˜…... "Interactive Guitar Player Avatar @rive.app Animation:.

www.youtube.com/shorts/LQf-o...

13.09.2025 02:09 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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We recently launched a new playlist on our YouTube channel called Rive Direct.
Check it out for:
βš”οΈ Quick tips and tutorials
✨ New feature support
⚑️ Best practices and optimization guidance
🀝 and more... Direct from the Rive team

11.09.2025 17:46 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
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Due to reasons… You’re going to start seeing more game dev in my channels πŸ˜…πŸ•ΉοΈ #madewithunity

10.09.2025 01:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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How do you make a static avatar illustration sing?

This Rive animation project was a blast. Head to the link in my bio to read the full case study on how I did it! @rive.app

#madewithrive #motiondesign

04.09.2025 18:25 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

*wait πŸ™„

29.08.2025 20:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Working on some really cool @rive.app client projects. Can’t want to share new tricks I’m learning along the way! 🀘#RiveApp

29.08.2025 20:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I think it's time to return and add some @rive.app
magic to this game! πŸ•ΉοΈπŸ€“

#GameDev #UI #madewithunity #madewithrive

09.08.2025 23:00 πŸ‘ 16 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0

Audio on! πŸ”Š

09.08.2025 02:04 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Thinking of turning this into a tutorial.

Would you try building a game in Rive without code?
Let me know

βœŒοΈβ¬‡οΈ

#Rive #NoCode #gamedev #motiondesign

07.08.2025 16:44 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Result

βœ… All transitions work
βœ… Score is passed between screens
βœ… UI is modular
βœ… Game runs entirely inside Rive, no outside JS or frameworks

Is it practical for full games? Maybe not yet (Waiting for that in Rive code panel πŸ˜‰πŸ˜‰).
But it’s powerful for interactive design & prototypes.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Data Flow

Everything happens through bindings:
Start screen sets a β€œstartGame” boolean

Game screen counts score, sends back β€œgameOver”, and final score

End screen reads that and offers a β€œrestart” trigger

No code. All within state machines.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Switching Screens

No fancy transitions

I used a step keyframe animation on the Y position and opacity of each screen to show/hide them.

Rive doesn’t expose transform, but you can data bind the position of child artboards. That’s how I switch views.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Designed in @figma.com

I planned and designed the entire UI in Figma, then imported assets into Rive for animation and interaction.

This kept everything consistent and modular from the start, with the design and motion in perfect sync.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Nested Artboards Setup

In MainAppUI, I placed the three main child artboards:

StartScreen
GameScreen
EndScreen

Each one exposes specific values or triggers: startPressed, score, gameOver, etc.

Bindings connect them.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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A few Inputs, mostly done using Data Binding

Instead of controlling logic with external inputs or code, I used Rive’s built-in data bindings to communicate between artboards.

Score, state changes, and triggers all happen within Rive’s UI.

07.08.2025 16:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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The Idea
Create a modular game using nested artboards:
Start Screen

Game Screen

End Screen
Each screen is a separate artboard. The main container (MainAppUI) handles transitions, score, and logic.

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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I wanted to see if it’s possible to build a complete game using only @rive.app no external code, just pure state machines, data bindings, and nested artboards. Spoiler: It works. Here’s how I did it πŸ‘‡πŸ•ΉοΈπŸ”₯#Rive

Killer music by
@davogm.bsky.social

07.08.2025 16:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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My Swamp Wizard Frog is animated!

Used @rive.app’s State Machine for seamless idle & β€˜weaving staff’ animations.

Big thanks to my son for the wizardly music! Hear it: @davogm.bsky.social

#Animation #Rive #CharacterAnimation #WizardFrog

17.07.2025 21:28 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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@rive.app’s Graph Editor is Magic! πŸͺ„ πŸ§™β€β™‚οΈ

#madewithrive #riveanimation #characterdesign #willitrive #riveapp

10.07.2025 16:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Rive now works on Google App Ads! πŸŽ‰
Bring interactive, motion-rich experiences to your campaigns. Now you can design ads that stand out from the crowd and connect more deeply with your audience.

10.07.2025 16:08 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 1
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It’s Monday… Does it @rive.app yet?

#riveapp #madewithrive #motiondesign #characteranimation #willitrive

07.07.2025 20:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Will it @rive.app?

#character_design #riveapp #riveanimation #willitrive

03.07.2025 18:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Vote for the Creator Tools Awards – Powered by Contra Cast your vote for the 2025 Creator Tools Awards and help recognize the best tools that empower creators.

Rive has been nominated for Contra's 2025 Creator Tool Awards πŸ†
Vote for us here: creator-tools-voting-2025.contra.com/share/rive

12.06.2025 18:33 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Dave Gamez (davegamez) - Profile | Pinterest Dave Gamez | Motion Designer & Educator. Making Pixels Dance with Keyframes or Code. Master 2D/3D Character Animation & Motion Design.

Fellow #MotionDesigners who use Pinterest!
Reveal Yourselves… drop your Pinterest here πŸ‘‡
pin.it/7eF9SqOAU

25.05.2025 07:13 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ready to level up your motion design game? My latest newsletter is out, packed with fresh insights and inspiration! Don't miss out on the good stuff. Subscribe now – motionbydave.com/motion-desig...! πŸš€

#MotionDesign #Newsletter #AnimationTips #CreativeInsights #Subscribe

20.05.2025 16:36 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0