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#8BitGraphics
Posts tagged #8BitGraphics on Bluesky
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Lakeside Village, by Diver

ZX-Art: zxart.ee/eng/authors/...

#ZXSpectrum #pixelart #8bitGraphics

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Random BS I found on my hard drive. This has no right to be this good. Yet somehow made this a while back for 9gag of all places WTF?!? Sure visuals suck ass and proportions make no sense but it kinda worked for them 🤷‍♂️
#8bit #animation #gameintro #8bitgraphics #retro #vaz2101

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CharPad and SpritePad Update - The Oasis BBS CharPad and SpritePad 3.79 bring improved GIF handling, palette tools, and smoother workflows for C64 graphic creators.

CharPad and SpritePad Update
#CharPad #SpritePad #C64dev #Commodore64 #8bitgraphics #retrogamedev #VICEemulator #C64tools #SIDgraphics #SpriteEditor

theoasisbbs.com/charpad-and-...

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BackBit Impawsible Episode 9: Bitmap to Charset Conversions - The Oasis BBS Lupe Darksnout takes on a massive challenge—converting 8,730 bitmaps into character sets. With the SuperCPU lending a hand, the process becomes smoother, but the journey is still an arduous one.

BackBit Impawsible Episode 9: Bitmap to Charset Conversions
#Commodore64 #C64 #RetroComputing #8BitGraphics #Backbit #GameDev #SuperCPU #8Bit

theoasisbbs.com/backbit-impa...

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BackBit Impawsible Episode 8: Character Maker 7.11 - The Oasis BBS After a long quest for the ideal Character Maker program, success is finally here! But is there an even better solution waiting to be discovered?

BackBit Impawsible Episode 8: Character Maker 7.11
#Commodore64 #C64 #RetroComputing #8BitGraphics #Coding #Homebrew #Backbit #CharacterMaker #DigitalArt #CreativeTools #Software #ArtPrograms

theoasisbbs.com/backbit-impa...

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BackBit Impawsible Episode 7: What Didn't Work Out - The Oasis BBS A deep dive into the development of Character Maker programs, exploring the challenges of speed, precision, and debugging.

BackBit Impawsible Episode 7: What Didn't Work Out
#Commodore64 #C64 #RetroComputing #PixelArt #GameDev #8BitGraphics #Coding #Homebrew #Backbit

theoasisbbs.com/backbit-impa...

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BackBit Impawsible Episode 6: Spazz Out Squares - The Oasis BBS Lupe Darksnout tackles the 256 cells that make up our Character Set. Watch as the Video Matrix tries to reconstruct the original bitmap from the ground up.

BackBit Impawsible Episode 6: Spazz Out Squares
#Commodore64 #C64 #RetroComputing #PixelArt #GameDev #8BitGraphics #Coding #Homebrew #Backbit

theoasisbbs.com/backbit-impa...

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BackBit Impawsible Episode 4: Character Maker 1.2 - The Oasis BBS Lupe Darksnout tackles the challenge of converting multicolor bitmaps into character sets on the C64. Can creativity and determination overcome the odds?

BackBit Impawsible Episode 4: Character Maker 1.2
#Commodore64 #C64 #RetroComputing #PixelArt #GameDev #8BitGraphics #Coding #Homebrew #SuperCPU #Backbit

theoasisbbs.com/backbit-impa...

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