The Vision Behind iiSU: An Interview with iiSU Developers
💬Don't miss our full interview with Nathan and Harsh!
I don’t think anyone can argue with me when I say the handheld retro gaming...
#DeveloperInterview #DeveloperStory #Gaming #BryantReview
gardinerbryant.com/the-vision-b...
IndieRetroGames: Zero Commission, 39 Systems, and a Living Retro Scene - An Interview
There’s a strange contradiction at the heart of retro gaming in 2026.
On one side, you’ve got entire...
#RetroGaming #DeveloperInterview #DeveloperStory #BryantReview
gardinerbryant.com/indieretroga...
The Untold Story of Classic Games: Inside ZOOM with CEO Jordan Freeman
Recently, I had the chance to sit down with Jordan Freeman, CEO of ZOOM-Platform, to hear the story behind one of gaming’s most passionate...
#DeveloperStory #Exclusive #BryantReview
gardinerbryant.com/the-untold-s...
The Anatomy of an Impossible Port: Bringing Dead Cells to the R36S
On the PortMaster suggestions page, Dead Cells sat for a long time with 178 votes and a feasibility rating of “Low.” It wasn’t a dismis...
#DeveloperStory #Emulation #HandheldGaming #Gaming
gardinerbryant.com/d/?utm_campa...
IndieRetroGames: Zero Commission, 39 Systems, and a Living Retro Scene - An Interview
There’s a strange contradiction at the heart of retro gaming in 2026.
On one side, you’ve got entire handheld ecosyst...
#RetroGaming #DeveloperInterview #DeveloperStory
gardinerbryant.com/indieretroga...
The Developer the Handheld Scene Depends On: An Interview With Gamma
Gamma has always been a tinkerer.
Long before GammaOS and before retro Android handhelds became a category of their own, he was pulling ...
#DeveloperInterview #DeveloperStory #Emulation
gardinerbryant.com/the-develope...
Dune II: The Desert Game That Built an Empire
There are games that change everything loudly. And then there are games that do it quietly. So quietly, in fact, that history sometimes forgets to credit...
#Retrospective #DeveloperStory #retrogames #Command&Conquer
gardinerbryant.com/dune-ii-the-...
The Wheel That Went to Court
Pixar just turned forty. Which, depending on how you measure time, is either a blink in studio years or an eternity in computer graphics. When they began, digital a...
#Retrospectives #DeveloperStory #RetroGaming #SuperNintendo
gardinerbryant.com/the-wheel-th...
Two apps, two happy clients, zero initial investment thanks to free credits. This is why we love what we do! 🚀 #DeveloperStory #kilocode
Still missing in #office365 : #Exchange #API !!! #office365summit #developerstory #needthat