Home New Trending Search
About Privacy Terms
#
#RedThreadGames
Posts tagged #RedThreadGames on Bluesky
Dreamfall Chapters

Dreamfall Chapters

Dreamfall: The Longest Journey

Dreamfall: The Longest Journey

the pacing of the story in Chapter fare much, much better than in the original Dreamfall, so in hindsight, I’d like to switch these games around in the ranking while keeping them in their place in the top 20. (17/17) #GameSky #TheLongestJourney #Dreamfall #Funcom #RedThreadGames #RagnarTørnquist

2 0 1 0
This image captures a dimly lit, atmospheric interior from the psychological mystery game Draugen. The scene is set in a 1920s Norwegian farmhouse, exuding a sense of lonely, antique stillness.
Composition and Lighting
The room is dominated by deep shadows, with the primary light source being a warm, flickering fire in a large, stone hearth on the right. A single candle on a nearby dining table adds a localized glow, casting long, soft shadows across the patterned wallpaper and wooden floor.
Key Elements
 * The Hearth: A massive, light-colored stone fireplace with a tapered chimney hood. Inside, a bright orange fire burns, providing the only vibrant color in the room.
 * The Furnishings: * To the left, a tall, dark wood bookcase is filled with rows of old, leather-bound books.
   * Next to the bookcase hangs a vintage pendulum wall clock.
   * A rocking chair sits empty near the fire, angled toward the center of the room as if someone had just stepped away.
   * In the foreground, a circular dining table is covered with a heavy, patterned cloth. It holds a dark wooden bowl and a single candle in a black holder.
 * The Atmosphere: The walls are covered in a busy, dark-toned Victorian-style wallpaper. The overall palette is composed of sepias, deep browns, and charcoal greys, contrasted against the amber glow of the firelight.
Mood
The image feels melancholic and "lived-in" yet strangely abandoned. The high contrast between the bright fire and the "inky" shadows creates a classic North-European noir aesthetic, emphasizing themes of isolation and memory.

This image captures a dimly lit, atmospheric interior from the psychological mystery game Draugen. The scene is set in a 1920s Norwegian farmhouse, exuding a sense of lonely, antique stillness. Composition and Lighting The room is dominated by deep shadows, with the primary light source being a warm, flickering fire in a large, stone hearth on the right. A single candle on a nearby dining table adds a localized glow, casting long, soft shadows across the patterned wallpaper and wooden floor. Key Elements * The Hearth: A massive, light-colored stone fireplace with a tapered chimney hood. Inside, a bright orange fire burns, providing the only vibrant color in the room. * The Furnishings: * To the left, a tall, dark wood bookcase is filled with rows of old, leather-bound books. * Next to the bookcase hangs a vintage pendulum wall clock. * A rocking chair sits empty near the fire, angled toward the center of the room as if someone had just stepped away. * In the foreground, a circular dining table is covered with a heavy, patterned cloth. It holds a dark wooden bowl and a single candle in a black holder. * The Atmosphere: The walls are covered in a busy, dark-toned Victorian-style wallpaper. The overall palette is composed of sepias, deep browns, and charcoal greys, contrasted against the amber glow of the firelight. Mood The image feels melancholic and "lived-in" yet strangely abandoned. The high contrast between the bright fire and the "inky" shadows creates a classic North-European noir aesthetic, emphasizing themes of isolation and memory.

In this image from the psychological mystery game Draugen, set in 1923, the focus is on the relationship between the protagonist, Edward Harden, and his companion Lissie (also known as Alice). The scene highlights the game's atmospheric 1920s setting through period-accurate fashion and an enigmatic interior.
Composition and Perspective
The shot is framed from a third-person over-the-shoulder perspective, looking past a foreground figure toward a young woman standing in the distance. This framing creates a sense of observation and potential tension between the characters.
Key Characters and Details
 * Lissie (Alice): Standing in the mid-ground, Lissie is a young, blonde woman described as Edward's energetic and tomboyish ward.
   * Attire: She wears a 1920s-style ensemble consisting of a dark newsboy-style cap, a rust-colored or burnt-orange jacket with wide lapels and a belted waist, dark trousers, and tall, laced-up leather boots. Her hands are tucked behind her back, and she has a serious, questioning expression as she looks toward the camera.
 * The Foreground Figure: Only the back of this figure's head and shoulders are visible, out of focus in the immediate foreground.
   * Attire: This character wears a wide-brimmed orange cloche hat with a pale ribbon and a light-colored floral scarf draped around their neck. The perspective suggests this might be Edward looking at Lissie, or perhaps another figure tied to the mystery.
Setting and Atmosphere
 * Environment: The room has a stark, minimalist feel with vertical white-paneled walls, typical of Norwegian farmhouse interiors of the era.
 * Lighting: The scene is dimly lit with a soft, natural glow, casting gentle shadows that emphasize the game's "Fjord Noir" aesthetic.
 * Furniture: To the far left, a glimpse of a dark, ornately patterned Victorian-style sofa adds a touch of antique domesticity to the otherwise plain room.

In this image from the psychological mystery game Draugen, set in 1923, the focus is on the relationship between the protagonist, Edward Harden, and his companion Lissie (also known as Alice). The scene highlights the game's atmospheric 1920s setting through period-accurate fashion and an enigmatic interior. Composition and Perspective The shot is framed from a third-person over-the-shoulder perspective, looking past a foreground figure toward a young woman standing in the distance. This framing creates a sense of observation and potential tension between the characters. Key Characters and Details * Lissie (Alice): Standing in the mid-ground, Lissie is a young, blonde woman described as Edward's energetic and tomboyish ward. * Attire: She wears a 1920s-style ensemble consisting of a dark newsboy-style cap, a rust-colored or burnt-orange jacket with wide lapels and a belted waist, dark trousers, and tall, laced-up leather boots. Her hands are tucked behind her back, and she has a serious, questioning expression as she looks toward the camera. * The Foreground Figure: Only the back of this figure's head and shoulders are visible, out of focus in the immediate foreground. * Attire: This character wears a wide-brimmed orange cloche hat with a pale ribbon and a light-colored floral scarf draped around their neck. The perspective suggests this might be Edward looking at Lissie, or perhaps another figure tied to the mystery. Setting and Atmosphere * Environment: The room has a stark, minimalist feel with vertical white-paneled walls, typical of Norwegian farmhouse interiors of the era. * Lighting: The scene is dimly lit with a soft, natural glow, casting gentle shadows that emphasize the game's "Fjord Noir" aesthetic. * Furniture: To the far left, a glimpse of a dark, ornately patterned Victorian-style sofa adds a touch of antique domesticity to the otherwise plain room.

This image from the mystery game Draugen depicts a quiet, suspenseful moment inside a dimly lit house, focusing on the character Lissie (also known as Alice). The scene is steeped in a "Fjord Noir" atmosphere, using high-contrast lighting to create a sense of isolation.
Composition and Lighting
The room is mostly cast in deep, heavy shadows. There are two primary sources of light:
 * The Oil Lamp: In the immediate right foreground, a glass oil lamp is mounted to the wall. Its small, steady flame provides a warm amber glow, though it only illuminates the area directly around it.
 * The Window: In the center background, a small, multi-paned window glows with the orange light of a setting sun or a distant fire, casting a silhouette of the character standing before it.
Key Elements
 * Lissie: She is positioned in the center of the frame, facing away from the viewer. She is leaning slightly toward the window, peering out as if watching something in the distance.
   * Attire: She wears her signature 1920s outfit: a dark newsboy cap, a belted rust-colored jacket, dark trousers, and tall leather boots.
 * The Interior: * The walls are made of vertical white wooden planks, common in traditional Norwegian homes.
   * To the left of Lissie is a dark, heavy wooden door with frosted or patterned glass panes.
   * The floor is covered by long, woven area rugs (runners) with geometric patterns in earth tones.
   * A dark coat rack stands to the right of the window, mostly obscured by shadow.
Mood and Style
The image feels voyeuristic and tense. By placing the viewer behind a foreground object (the lamp) and showing Lissie from behind as she observes the world outside, the game emphasizes the themes of mystery and the feeling of being an outsider in an empty village.

This image from the mystery game Draugen depicts a quiet, suspenseful moment inside a dimly lit house, focusing on the character Lissie (also known as Alice). The scene is steeped in a "Fjord Noir" atmosphere, using high-contrast lighting to create a sense of isolation. Composition and Lighting The room is mostly cast in deep, heavy shadows. There are two primary sources of light: * The Oil Lamp: In the immediate right foreground, a glass oil lamp is mounted to the wall. Its small, steady flame provides a warm amber glow, though it only illuminates the area directly around it. * The Window: In the center background, a small, multi-paned window glows with the orange light of a setting sun or a distant fire, casting a silhouette of the character standing before it. Key Elements * Lissie: She is positioned in the center of the frame, facing away from the viewer. She is leaning slightly toward the window, peering out as if watching something in the distance. * Attire: She wears her signature 1920s outfit: a dark newsboy cap, a belted rust-colored jacket, dark trousers, and tall leather boots. * The Interior: * The walls are made of vertical white wooden planks, common in traditional Norwegian homes. * To the left of Lissie is a dark, heavy wooden door with frosted or patterned glass panes. * The floor is covered by long, woven area rugs (runners) with geometric patterns in earth tones. * A dark coat rack stands to the right of the window, mostly obscured by shadow. Mood and Style The image feels voyeuristic and tense. By placing the viewer behind a foreground object (the lamp) and showing Lissie from behind as she observes the world outside, the game emphasizes the themes of mystery and the feeling of being an outsider in an empty village.

Cozy solitude

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

15 0 1 0
This image from the video game Draugen showcases a serene, atmospheric vista of a Norwegian fjord, highlighting the game's "Fjord Noir" aesthetic.
Visual Composition and Landscape
 * Central Fjord: A large, calm body of blue water dominates the lower-left and center of the frame, disappearing into a hazy, misty distance.
 * Towering Mountains: Massive, steep mountains rise sharply on both sides of the fjord. The peaks are rugged and partially covered in patches of white snow.
 * The Village of Graavik: On the right side of the image, a small, dark wooden stave church—a classic piece of Norwegian architecture—sits atop a grassy hill overlooking the water. This is a central location in the fictional village of Graavik.
Flora and Atmosphere
 * Autumnal Foliage: The foreground and the slopes near the church are populated with birch trees featuring vibrant golden-orange and yellow leaves, indicating an autumn setting.
 * Misty Lighting: The sky is a pale, washed-out yellow-grey, filled with soft clouds and low-hanging mist that clings to the mountain faces.
 * Color Palette: The scene uses a striking contrast of warm autumnal oranges and purples against the cool, pale blues of the water and snowy mountains.
Mood and Detail
The lighting is soft and diffused, creating a serene yet somber and isolated mood that reflects the game's themes of mystery and solitude. The entire scene is viewed from a high vantage point, emphasizing the vast scale of the natural world compared to the small human settlement.

This image from the video game Draugen showcases a serene, atmospheric vista of a Norwegian fjord, highlighting the game's "Fjord Noir" aesthetic. Visual Composition and Landscape * Central Fjord: A large, calm body of blue water dominates the lower-left and center of the frame, disappearing into a hazy, misty distance. * Towering Mountains: Massive, steep mountains rise sharply on both sides of the fjord. The peaks are rugged and partially covered in patches of white snow. * The Village of Graavik: On the right side of the image, a small, dark wooden stave church—a classic piece of Norwegian architecture—sits atop a grassy hill overlooking the water. This is a central location in the fictional village of Graavik. Flora and Atmosphere * Autumnal Foliage: The foreground and the slopes near the church are populated with birch trees featuring vibrant golden-orange and yellow leaves, indicating an autumn setting. * Misty Lighting: The sky is a pale, washed-out yellow-grey, filled with soft clouds and low-hanging mist that clings to the mountain faces. * Color Palette: The scene uses a striking contrast of warm autumnal oranges and purples against the cool, pale blues of the water and snowy mountains. Mood and Detail The lighting is soft and diffused, creating a serene yet somber and isolated mood that reflects the game's themes of mystery and solitude. The entire scene is viewed from a high vantage point, emphasizing the vast scale of the natural world compared to the small human settlement.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery.
Visual Composition
The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment.
Key Landscape Features
 * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist.
 * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image.
 * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks.
Atmosphere and Palette
The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery. Visual Composition The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment. Key Landscape Features * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist. * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image. * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks. Atmosphere and Palette The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery.
Visual Composition
The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment.
Key Landscape Features
 * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist.
 * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image.
 * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks.
Atmosphere and Palette
The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery. Visual Composition The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment. Key Landscape Features * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist. * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image. * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks. Atmosphere and Palette The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery.
Visual Composition
The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment.
Key Landscape Features
 * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist.
 * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image.
 * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks.
Atmosphere and Palette
The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

This image from the video game Draugen depicts a serene, high-altitude landscape in 1920s rural Norway, a setting central to the game's "Fjord Noir" mystery. Visual Composition The scene is a medium shot taken from a low angle on a rocky, uneven slope. The terrain is a mix of dark grey stone and patches of olive-green grass. In the mid-ground, a lone brown goat stands on a rocky ledge, facing right and adding a touch of life to the isolated environment. Key Landscape Features * Mountains and Mist: In the background, a massive mountain towers under a pale, overcast sky. The peaks are dusted with snow and partially obscured by soft, low-hanging white clouds and mist. * Autumnal Foliage: To the right, several birch trees with slender, white trunks are in full autumn bloom, their leaves a vibrant mix of golden-yellow and deep orange. Sparse branches with similar leaves frame the upper left corner of the image. * Floral Accents: A diagonal band of magenta-colored heather or wildflowers cuts across the center of the slope, providing a sharp contrast to the muted earthy tones of the rocks. Atmosphere and Palette The overall mood is peaceful and still, yet carries a sense of "hauntingly idyllic" solitude characteristic of the abandoned village of Graavik. The lighting is soft and diffused, creating a cool atmosphere where the warm oranges and pinks of the flora pop against the cold blues and greys of the distant mountains.

Tranquility

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

39 2 1 0
This image captures a quiet, nostalgic view through a window from the first-person perspective of someone inside a house. The scene is set in the fictional 1923 Norwegian village of Graavik, characterized by its "Fjord Noir" atmosphere.
Composition and View
The shot is framed by off-white, textured curtains pulled back on either side with simple brown fabric ties. A weathered, white-painted wooden window frame with six panes divides the view.
Outside, the landscape is bathed in the soft, slightly hazy light of an autumn afternoon. The colors are dominated by muted golds, oranges, and earthy browns, contrasting with the cool blues of the distant mountains.
Key Elements
 * The Log Cabin: Directly outside the window to the right is a traditional Norwegian log building. It features dark, weathered wood, a sod roof covered in green moss, and a set of stone steps leading to the door. A set of white antlers is mounted above the entrance.
 * The Landscape: A white picket fence runs along the grassy slope in the foreground. In the mid-ground, vibrant autumnal trees with orange leaves dot the hillside. A second, smaller house is visible further up the hill to the left.
 * The Mountains: In the background, massive, jagged mountains rise into a pale sky. Patches of snow cling to the high peaks, and a light mist or "bloom" effect softens the details, giving the environment a dreamlike, cinematic quality.
Mood and Style
The visual style is highly atmospheric and painterly. The lighting is warm but suggests a chilly northern climate. There is a strong sense of isolation and stillness, echoing the game's themes of memory and mystery. The textures on the window frame—chipping paint and grain—add a sense of age and "lived-in" history to the setting.

This image captures a quiet, nostalgic view through a window from the first-person perspective of someone inside a house. The scene is set in the fictional 1923 Norwegian village of Graavik, characterized by its "Fjord Noir" atmosphere. Composition and View The shot is framed by off-white, textured curtains pulled back on either side with simple brown fabric ties. A weathered, white-painted wooden window frame with six panes divides the view. Outside, the landscape is bathed in the soft, slightly hazy light of an autumn afternoon. The colors are dominated by muted golds, oranges, and earthy browns, contrasting with the cool blues of the distant mountains. Key Elements * The Log Cabin: Directly outside the window to the right is a traditional Norwegian log building. It features dark, weathered wood, a sod roof covered in green moss, and a set of stone steps leading to the door. A set of white antlers is mounted above the entrance. * The Landscape: A white picket fence runs along the grassy slope in the foreground. In the mid-ground, vibrant autumnal trees with orange leaves dot the hillside. A second, smaller house is visible further up the hill to the left. * The Mountains: In the background, massive, jagged mountains rise into a pale sky. Patches of snow cling to the high peaks, and a light mist or "bloom" effect softens the details, giving the environment a dreamlike, cinematic quality. Mood and Style The visual style is highly atmospheric and painterly. The lighting is warm but suggests a chilly northern climate. There is a strong sense of isolation and stillness, echoing the game's themes of memory and mystery. The textures on the window frame—chipping paint and grain—add a sense of age and "lived-in" history to the setting.

This image displays a sweeping, elevated outdoor view of the Norwegian village Graavik from the video game Draugen. The perspective is high, looking down over a dirt path toward a fjord and towering mountains.
The Foreground
 * The Flag: In the lower-left, a tall white flagpole stands on a base of gray stones. The Norwegian flag—red with a blue cross outlined in white—flies at half-mast, signaling a state of mourning or somberness.
 * The Path and Fence: A light brown dirt path splits in the center of the frame. A white picket fence curves across the middle ground, following the contour of the grassy hill and featuring an open gate that leads toward the water.
The Mid-ground and Foliage
 * Autumnal Trees: The landscape is densely populated with birch and maple-like trees. Their leaves are in full autumn transition, glowing with bright shades of yellow, gold, and burnt orange.
 * The Village Building: Nestled on a rocky outcrop further up the mountain to the right is a dark, wooden building, likely a church or a large house, overlooking the valley.
The Background
 * The Fjord: To the left, the deep blue waters of a fjord nestle between the steep cliffs. A light, misty haze hangs over the water's surface, softening the distant shoreline.
 * The Mountains: Massive, jagged mountains dominate the upper half of the image. Their blue-gray slopes are steep, with visible patches of white snow tucked into the higher crevices. The sky above is a pale, hazy blue, suggesting a cold but clear day.
Mood and Atmosphere
The lighting is soft and cinematic, with a warm "bloom" effect that makes the autumn leaves appear to glow. Despite the beautiful colors, the flag at half-mast and the vast, empty scale of the mountains create a melancholic and lonely atmosphere, typical of the game's "Fjord Noir" aesthetic.

This image displays a sweeping, elevated outdoor view of the Norwegian village Graavik from the video game Draugen. The perspective is high, looking down over a dirt path toward a fjord and towering mountains. The Foreground * The Flag: In the lower-left, a tall white flagpole stands on a base of gray stones. The Norwegian flag—red with a blue cross outlined in white—flies at half-mast, signaling a state of mourning or somberness. * The Path and Fence: A light brown dirt path splits in the center of the frame. A white picket fence curves across the middle ground, following the contour of the grassy hill and featuring an open gate that leads toward the water. The Mid-ground and Foliage * Autumnal Trees: The landscape is densely populated with birch and maple-like trees. Their leaves are in full autumn transition, glowing with bright shades of yellow, gold, and burnt orange. * The Village Building: Nestled on a rocky outcrop further up the mountain to the right is a dark, wooden building, likely a church or a large house, overlooking the valley. The Background * The Fjord: To the left, the deep blue waters of a fjord nestle between the steep cliffs. A light, misty haze hangs over the water's surface, softening the distant shoreline. * The Mountains: Massive, jagged mountains dominate the upper half of the image. Their blue-gray slopes are steep, with visible patches of white snow tucked into the higher crevices. The sky above is a pale, hazy blue, suggesting a cold but clear day. Mood and Atmosphere The lighting is soft and cinematic, with a warm "bloom" effect that makes the autumn leaves appear to glow. Despite the beautiful colors, the flag at half-mast and the vast, empty scale of the mountains create a melancholic and lonely atmosphere, typical of the game's "Fjord Noir" aesthetic.

This image from the video game Draugen shows a wide, scenic view of the fictional Norwegian village Graavik in 1923. The scene is captured in a "Fjord Noir" style, blending picturesque natural beauty with a somber, mysterious atmosphere.
Foreground and Immediate Setting
 * Norwegian Flag: On the left, a tall white flagpole stands on a base of gray stones. The Norwegian flag—red with a blue and white cross—flies at half-mast, suggesting a town in mourning.
 * Dirt Path: A light brown dirt path splits in the center, leading toward a white picket fence.
 * The Gate: A small wooden gate in the fence is open, inviting the viewer's eye toward the water beyond.
Mid-ground and Village
 * Autumn Foliage: The landscape is filled with trees in vibrant shades of gold, amber, and orange, typical of late autumn in rural Norway.
 * Isolated Building: Perched on a high, rocky cliff to the right is a dark wooden building, possibly a church or a large farmhouse, overlooking the entire valley.
Background and Horizon
 * The Fjord: To the left, the calm, blue waters of a fjord are nestled between steep, dramatic cliffs.
 * Mountains: Massive, jagged mountains dominate the background. Their peaks are partially covered in snow and shrouded in a soft, hazy mist that catches the daylight.
 * Atmosphere: The sky is a pale, washed-out blue with soft clouds, creating a bright but cool lighting effect that emphasizes the isolation of the deserted village.

This image from the video game Draugen shows a wide, scenic view of the fictional Norwegian village Graavik in 1923. The scene is captured in a "Fjord Noir" style, blending picturesque natural beauty with a somber, mysterious atmosphere. Foreground and Immediate Setting * Norwegian Flag: On the left, a tall white flagpole stands on a base of gray stones. The Norwegian flag—red with a blue and white cross—flies at half-mast, suggesting a town in mourning. * Dirt Path: A light brown dirt path splits in the center, leading toward a white picket fence. * The Gate: A small wooden gate in the fence is open, inviting the viewer's eye toward the water beyond. Mid-ground and Village * Autumn Foliage: The landscape is filled with trees in vibrant shades of gold, amber, and orange, typical of late autumn in rural Norway. * Isolated Building: Perched on a high, rocky cliff to the right is a dark wooden building, possibly a church or a large farmhouse, overlooking the entire valley. Background and Horizon * The Fjord: To the left, the calm, blue waters of a fjord are nestled between steep, dramatic cliffs. * Mountains: Massive, jagged mountains dominate the background. Their peaks are partially covered in snow and shrouded in a soft, hazy mist that catches the daylight. * Atmosphere: The sky is a pale, washed-out blue with soft clouds, creating a bright but cool lighting effect that emphasizes the isolation of the deserted village.

An image from the video game Draugen, capturing a serene, atmospheric landscape in rural Norway.
Visual Composition
The image is a medium-wide shot taken from a low angle on a rocky, grassy slope. In the mid-ground, a lone brown goat stands prominently on a ledge, looking toward the right of the frame. The background features a towering, snow-dusted mountain partially veiled by low-hanging clouds and mist.
Key Elements
 * The Landscape: The terrain is rugged and uneven, covered in mossy grey rocks and patches of dry grass. A vibrant row of pinkish-red heather or wildflowers cuts diagonally across the center, adding a splash of color to the earthy tones.
 * Flora: To the right and center, several birch trees stand with thin, pale trunks. Their leaves are in mid-autumn transition, displaying a mix of deep orange, gold, and lingering green. Sparse branches with yellow leaves frame the top of the image, creating a natural canopy.
 * The Atmosphere: The lighting is soft and diffused, suggesting an overcast day or the "blue hour." The distant mountain has a cold, pale blue tint, contrasting with the warm autumnal colors of the trees in the foreground.
 * Art Style: The game’s aesthetic is highly cinematic and realistic, with a slight painterly softness. There is a sense of "Fjord Gothic" isolation—beautiful but tinged with a quiet, lonely melancholy.
Color Palette
The scene is dominated by a naturalistic palette:
 * Cool Tones: Muted blues and whites from the misty mountains and sky.
 * Warm Tones: Golden yellows, burnt oranges, and the striking magenta of the flowers.
 * Earthy Tones: Slate greys and olive greens from the rocky ground.
The overall mood is peaceful and still, capturing a moment of quiet nature in a remote Norwegian coastal setting.

An image from the video game Draugen, capturing a serene, atmospheric landscape in rural Norway. Visual Composition The image is a medium-wide shot taken from a low angle on a rocky, grassy slope. In the mid-ground, a lone brown goat stands prominently on a ledge, looking toward the right of the frame. The background features a towering, snow-dusted mountain partially veiled by low-hanging clouds and mist. Key Elements * The Landscape: The terrain is rugged and uneven, covered in mossy grey rocks and patches of dry grass. A vibrant row of pinkish-red heather or wildflowers cuts diagonally across the center, adding a splash of color to the earthy tones. * Flora: To the right and center, several birch trees stand with thin, pale trunks. Their leaves are in mid-autumn transition, displaying a mix of deep orange, gold, and lingering green. Sparse branches with yellow leaves frame the top of the image, creating a natural canopy. * The Atmosphere: The lighting is soft and diffused, suggesting an overcast day or the "blue hour." The distant mountain has a cold, pale blue tint, contrasting with the warm autumnal colors of the trees in the foreground. * Art Style: The game’s aesthetic is highly cinematic and realistic, with a slight painterly softness. There is a sense of "Fjord Gothic" isolation—beautiful but tinged with a quiet, lonely melancholy. Color Palette The scene is dominated by a naturalistic palette: * Cool Tones: Muted blues and whites from the misty mountains and sky. * Warm Tones: Golden yellows, burnt oranges, and the striking magenta of the flowers. * Earthy Tones: Slate greys and olive greens from the rocky ground. The overall mood is peaceful and still, capturing a moment of quiet nature in a remote Norwegian coastal setting.

Church

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

19 0 0 0
This image, likely a view from inside a building in the video game Draugen, looks out onto a dark, forested scene through a large window.
The window is framed by heavy, light-colored curtains that are drawn back, revealing a multi-paned view. The exterior is dark, suggesting evening or a deeply shadowed area.
The scene outside is a grassy, sloping field leading up to a wooden fence made of horizontal poles. Just above the fence, a small, light-brown deer (or similar animal) stands facing slightly to the left.
The background is filled with dark trees, some with bright yellow-orange autumn leaves, creating a contrast with the dark foreground. A few pale birch tree trunks are visible amongst the darker woods. The overall atmosphere is dim, quiet, and slightly melancholic due to the low lighting and the solitary animal.

This image, likely a view from inside a building in the video game Draugen, looks out onto a dark, forested scene through a large window. The window is framed by heavy, light-colored curtains that are drawn back, revealing a multi-paned view. The exterior is dark, suggesting evening or a deeply shadowed area. The scene outside is a grassy, sloping field leading up to a wooden fence made of horizontal poles. Just above the fence, a small, light-brown deer (or similar animal) stands facing slightly to the left. The background is filled with dark trees, some with bright yellow-orange autumn leaves, creating a contrast with the dark foreground. A few pale birch tree trunks are visible amongst the darker woods. The overall atmosphere is dim, quiet, and slightly melancholic due to the low lighting and the solitary animal.

This is a close-up, dimly lit portrait of a young woman's face, from the video game Draugen.
She has fair skin, light reddish-brown hair, and large, striking green eyes. Her lips are a muted pink. She has a scattering of light freckles across the bridge of her nose and cheeks. Her expression is serious and thoughtful, with her gaze directed slightly away from the camera.
She is wearing a white collared shirt visible under a brown jacket or coat and a traditional brown, tweed-like newsboy cap (or flat cap) is worn tilted on her head, obscuring part of her hair.
The background is very dark and out-of-focus, consisting of dark wooden paneling on the right and an indistinct patterned object, possibly upholstery, in a dark orange-brown on the left. The lighting is low, highlighting her face and emphasizing the dark, serious mood. This character is likely Lizzie from the game.

This is a close-up, dimly lit portrait of a young woman's face, from the video game Draugen. She has fair skin, light reddish-brown hair, and large, striking green eyes. Her lips are a muted pink. She has a scattering of light freckles across the bridge of her nose and cheeks. Her expression is serious and thoughtful, with her gaze directed slightly away from the camera. She is wearing a white collared shirt visible under a brown jacket or coat and a traditional brown, tweed-like newsboy cap (or flat cap) is worn tilted on her head, obscuring part of her hair. The background is very dark and out-of-focus, consisting of dark wooden paneling on the right and an indistinct patterned object, possibly upholstery, in a dark orange-brown on the left. The lighting is low, highlighting her face and emphasizing the dark, serious mood. This character is likely Lizzie from the game.

This image, from the video game Draugen, is a dim, interior view looking into a small, dark room, likely a sewing or tailor's workshop.
In the immediate foreground, to the right, is the out-of-focus shoulder of a mannequin or dress form, covered in a light-colored fabric with a floral pattern of red, orange, and blue roses. Several straight pins are stuck into the shoulder.
The view is framed by a slightly open, light-colored wooden door on the left, with an old-fashioned brass door handle and keyhole.
Through the doorway, the small, narrow room is visible. Against the back wall, a dark wooden table or desk holds an antique black sewing machine. On the dark wall above the machine, two light-colored paper diagrams or patterns are tacked up. The room is very dark, suggesting it is unlit, with deep shadows and wooden walls. The overall mood is quiet and slightly foreboding due to the darkness.

This image, from the video game Draugen, is a dim, interior view looking into a small, dark room, likely a sewing or tailor's workshop. In the immediate foreground, to the right, is the out-of-focus shoulder of a mannequin or dress form, covered in a light-colored fabric with a floral pattern of red, orange, and blue roses. Several straight pins are stuck into the shoulder. The view is framed by a slightly open, light-colored wooden door on the left, with an old-fashioned brass door handle and keyhole. Through the doorway, the small, narrow room is visible. Against the back wall, a dark wooden table or desk holds an antique black sewing machine. On the dark wall above the machine, two light-colored paper diagrams or patterns are tacked up. The room is very dark, suggesting it is unlit, with deep shadows and wooden walls. The overall mood is quiet and slightly foreboding due to the darkness.

This image, from the video game Draugen, is a medium shot of a character viewed through a window frame, looking out at a vibrant autumn sky and trees.
The view is framed by the wooden mullions and sash of a window in the foreground, creating a grid pattern.
In the center, seen from behind, is a character wearing a dark red or maroon jacket and a brown newsboy cap. The character, who is likely the protagonist Edward Charles Harden or his companion Lizzie, is standing on a porch or balcony, looking out.
The background is filled with the branches and canopy of several trees with brilliant yellow and orange autumn leaves. The sky above is a rich, clear blue, contrasting strongly with the warm-toned leaves. This vibrant backdrop is a notable contrast to the game's typically foggy and muted scenes. The character is silhouetted against the brightness of the exterior.

This image, from the video game Draugen, is a medium shot of a character viewed through a window frame, looking out at a vibrant autumn sky and trees. The view is framed by the wooden mullions and sash of a window in the foreground, creating a grid pattern. In the center, seen from behind, is a character wearing a dark red or maroon jacket and a brown newsboy cap. The character, who is likely the protagonist Edward Charles Harden or his companion Lizzie, is standing on a porch or balcony, looking out. The background is filled with the branches and canopy of several trees with brilliant yellow and orange autumn leaves. The sky above is a rich, clear blue, contrasting strongly with the warm-toned leaves. This vibrant backdrop is a notable contrast to the game's typically foggy and muted scenes. The character is silhouetted against the brightness of the exterior.

Lizzie (More Human Than Human)

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

11 0 0 0
This image, from the video game Draugen, shows a dark, rustic wooden cabin next to a dirt road, set in a misty, forested environment.
The main feature is a dark log cabin on the right, with a traditional Norwegian grass or sod roof, appearing dark green or brown. The front entrance has a small porch and steps leading to the ground. Small patches of bright purple flowers are visible near the house.
A dark dirt road runs across the foreground and leads back into the mist. To the left, a wooden structure, possibly a small, roofed shelter or gate, is visible further down the road, partially obscured by fog and trees.
The entire scene is surrounded by trees with dark, bare branches and patches of bright orange and yellow autumn foliage. A thick, diffused mist hangs in the air, softening the outlines of the background hills and creating an atmosphere that is quiet, isolated, and slightly mysterious. The lighting is low and moody, contrasting the dark foreground with the lighter fog.

This image, from the video game Draugen, shows a dark, rustic wooden cabin next to a dirt road, set in a misty, forested environment. The main feature is a dark log cabin on the right, with a traditional Norwegian grass or sod roof, appearing dark green or brown. The front entrance has a small porch and steps leading to the ground. Small patches of bright purple flowers are visible near the house. A dark dirt road runs across the foreground and leads back into the mist. To the left, a wooden structure, possibly a small, roofed shelter or gate, is visible further down the road, partially obscured by fog and trees. The entire scene is surrounded by trees with dark, bare branches and patches of bright orange and yellow autumn foliage. A thick, diffused mist hangs in the air, softening the outlines of the background hills and creating an atmosphere that is quiet, isolated, and slightly mysterious. The lighting is low and moody, contrasting the dark foreground with the lighter fog.

This is a detailed, close-up image from the video game Draugen, focusing on a wet, low stone wall and vibrant pink flowers.
The central feature is a low, mossy or wet stone wall constructed of large, irregular blocks. The stones are dark gray and highly reflective, suggesting they are either wet or polished, with light glinting intensely off their surfaces. Small patches of dark green foliage or moss cling to the cracks in the wall.
The bottom foreground is dominated by a lush patch of vivid pink/magenta flowering plants, likely heather or similar shrubbery, which contrast sharply with the dark, wet stones.
The background is very dark, mostly obscured by deep shadow and dark earth or foliage, with a few hints of dark green and reddish-brown leaves on the far left, suggesting the scene is in a deeply shaded or twilight-like environment. The strong contrast between the dark elements and the brightly lit, wet stones and flowers creates a dramatic, moody effect.

This is a detailed, close-up image from the video game Draugen, focusing on a wet, low stone wall and vibrant pink flowers. The central feature is a low, mossy or wet stone wall constructed of large, irregular blocks. The stones are dark gray and highly reflective, suggesting they are either wet or polished, with light glinting intensely off their surfaces. Small patches of dark green foliage or moss cling to the cracks in the wall. The bottom foreground is dominated by a lush patch of vivid pink/magenta flowering plants, likely heather or similar shrubbery, which contrast sharply with the dark, wet stones. The background is very dark, mostly obscured by deep shadow and dark earth or foliage, with a few hints of dark green and reddish-brown leaves on the far left, suggesting the scene is in a deeply shaded or twilight-like environment. The strong contrast between the dark elements and the brightly lit, wet stones and flowers creates a dramatic, moody effect.

This is a low-angle, atmospheric image from the video game Draugen, featuring a traditional Norwegian building and flag against a misty mountain background.
The main subject is a large, two-story wooden house or institution, likely a school or community building, angled from the bottom left. The architecture is detailed, with a prominent gable featuring intricate wooden carvings and a covered balcony on the second floor. The building's color scheme is dark and muted—grays, browns, and pale blue.
To the right of the building, a tall white flagpole holds the Norwegian flag, which is partially visible and unfurls to the right, showing its red, white, and blue design. A tree with dark, autumnal foliage stands behind the flagpole.
The upper portion of the image is dominated by a pale, hazy sky. Layered mountain silhouettes, soft and diffused by a thick mist or fog, recede into the distance, emphasizing the isolated, cold Norwegian fjord setting. The lighting is low and moody, with a pale glow highlighting parts of the building and the flag.

This is a low-angle, atmospheric image from the video game Draugen, featuring a traditional Norwegian building and flag against a misty mountain background. The main subject is a large, two-story wooden house or institution, likely a school or community building, angled from the bottom left. The architecture is detailed, with a prominent gable featuring intricate wooden carvings and a covered balcony on the second floor. The building's color scheme is dark and muted—grays, browns, and pale blue. To the right of the building, a tall white flagpole holds the Norwegian flag, which is partially visible and unfurls to the right, showing its red, white, and blue design. A tree with dark, autumnal foliage stands behind the flagpole. The upper portion of the image is dominated by a pale, hazy sky. Layered mountain silhouettes, soft and diffused by a thick mist or fog, recede into the distance, emphasizing the isolated, cold Norwegian fjord setting. The lighting is low and moody, with a pale glow highlighting parts of the building and the flag.

This image, from the video game Draugen, is a first-person perspective looking out a window at a gloomy, grassy yard.
The view is framed by the wooden panes of a window, which is slightly blurred and covered in small, circular water droplets or condensation, distorting the exterior scene. To the far right, a slightly out-of-focus hand is pressed against the glass or near the frame.
Outside the window, a dark, low-cut grassy lawn slopes upward. In the middle ground, a low, light-colored wooden picket fence curves across the landscape, separating the foreground from the background.
Beyond the fence, the landscape is misty, filled with dark trees exhibiting autumn colors—shades of burnt orange and dark red. The overall atmosphere is dim and subdued, with soft, diffused light suggesting a foggy or overcast day.

This image, from the video game Draugen, is a first-person perspective looking out a window at a gloomy, grassy yard. The view is framed by the wooden panes of a window, which is slightly blurred and covered in small, circular water droplets or condensation, distorting the exterior scene. To the far right, a slightly out-of-focus hand is pressed against the glass or near the frame. Outside the window, a dark, low-cut grassy lawn slopes upward. In the middle ground, a low, light-colored wooden picket fence curves across the landscape, separating the foreground from the background. Beyond the fence, the landscape is misty, filled with dark trees exhibiting autumn colors—shades of burnt orange and dark red. The overall atmosphere is dim and subdued, with soft, diffused light suggesting a foggy or overcast day.

Location🇳🇴Norway

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

17 1 0 0
This image is a low-angle view of a foggy, desaturated coastal scene, typical of the Norwegian setting of the game Draugen.
In the foreground, a dirt road leads down toward a small, dark wooden dock extending into the calm water on the left. A small, dark rowboat or fishing vessel is tied up alongside the dock. A few dark wooden crates are stacked on the dock near the boat.
To the right of the road, on a grassy bank, sits a rustic, single-story wooden house with a dark, mossy roof. The house is partially obscured by a large, dark tree with autumn-colored leaves. An old, wooden wagon or cart wheel rests in the grass near the house.
The background is dominated by a rocky, overgrown cliff face rising steeply from the water. The entire scene is enveloped in a dense, heavy mist or fog, giving the atmosphere a cold, isolated, and slightly melancholic feeling. The colors are muted, featuring dark greens, browns, and grays, with a pale, whitish-yellow mist.

This image is a low-angle view of a foggy, desaturated coastal scene, typical of the Norwegian setting of the game Draugen. In the foreground, a dirt road leads down toward a small, dark wooden dock extending into the calm water on the left. A small, dark rowboat or fishing vessel is tied up alongside the dock. A few dark wooden crates are stacked on the dock near the boat. To the right of the road, on a grassy bank, sits a rustic, single-story wooden house with a dark, mossy roof. The house is partially obscured by a large, dark tree with autumn-colored leaves. An old, wooden wagon or cart wheel rests in the grass near the house. The background is dominated by a rocky, overgrown cliff face rising steeply from the water. The entire scene is enveloped in a dense, heavy mist or fog, giving the atmosphere a cold, isolated, and slightly melancholic feeling. The colors are muted, featuring dark greens, browns, and grays, with a pale, whitish-yellow mist.

This is a low-angle, atmospheric image from the video game Draugen, depicting a cold, misty coastal scene.
In the center, a solitary, bare-limbed tree stands on the rocky shoreline. The water of the fjord or lake is calm, reflecting the pale, diffused light, and laps gently against the rocks in the foreground.
To the left, partially obscured by the tree, is a small, dark wooden building, possibly a storage shack or small dwelling. Its roof appears thatched or covered in moss, and a tree with warm, reddish-brown autumn foliage looms behind it.
The sky and background are entirely obscured by a thick, pale mist or fog, creating an isolated, quiet, and slightly melancholic atmosphere. The light is soft and diffused, highlighting the dark silhouettes of the tree and the building against the bright haze.

This is a low-angle, atmospheric image from the video game Draugen, depicting a cold, misty coastal scene. In the center, a solitary, bare-limbed tree stands on the rocky shoreline. The water of the fjord or lake is calm, reflecting the pale, diffused light, and laps gently against the rocks in the foreground. To the left, partially obscured by the tree, is a small, dark wooden building, possibly a storage shack or small dwelling. Its roof appears thatched or covered in moss, and a tree with warm, reddish-brown autumn foliage looms behind it. The sky and background are entirely obscured by a thick, pale mist or fog, creating an isolated, quiet, and slightly melancholic atmosphere. The light is soft and diffused, highlighting the dark silhouettes of the tree and the building against the bright haze.

This image from the video game Draugen, is a close-up, ground-level view of a small, dark rowboat pulled partially onto a rocky shore.
The boat is silhouetted and appears to be made of dark wood, sitting low in the water and resting on the wet, dark sand and rocks. The water in the foreground is a dark, cool blue, with small ripples breaking around the rocks.
Behind the boat, on the shore, a bare-limbed tree trunk is visible, extending its dark branches out of the frame. The shore is lined with wet, grayish-blue rocks that glisten slightly.
The entire background is dominated by a flat expanse of calm water meeting a dense, pale yellow-white fog or mist that obscures the horizon and sky. The scene is quiet, isolated, and moody, emphasizing the small boat against the overwhelming, foggy environment.

This image from the video game Draugen, is a close-up, ground-level view of a small, dark rowboat pulled partially onto a rocky shore. The boat is silhouetted and appears to be made of dark wood, sitting low in the water and resting on the wet, dark sand and rocks. The water in the foreground is a dark, cool blue, with small ripples breaking around the rocks. Behind the boat, on the shore, a bare-limbed tree trunk is visible, extending its dark branches out of the frame. The shore is lined with wet, grayish-blue rocks that glisten slightly. The entire background is dominated by a flat expanse of calm water meeting a dense, pale yellow-white fog or mist that obscures the horizon and sky. The scene is quiet, isolated, and moody, emphasizing the small boat against the overwhelming, foggy environment.

This image, from the video game Draugen, is a dark, atmospheric view of a stream flowing through a rocky, forested area, with an isolated structure in the distance.
The foreground is dominated by a rocky, uneven stream bed. The water flows towards the viewer, appearing bright and reflective against the dark, wet rocks surrounding it. The rocks are dark gray and appear wet and glistening.
The stream leads up to a clearing in the middle ground, where a small, rustic wooden structure with a dark roof (possibly a shed or boathouse) is visible, nestled among the rocks and trees.
The background is filled with thick, dark trees with touches of orange and brown autumn foliage. Sun rays pierce through the mist and the tree canopy on the right, creating dramatic shafts of light that illuminate the fog and parts of the rocky cliff face on the left. The scene is moody, with deep shadows and pockets of bright, misty light.

This image, from the video game Draugen, is a dark, atmospheric view of a stream flowing through a rocky, forested area, with an isolated structure in the distance. The foreground is dominated by a rocky, uneven stream bed. The water flows towards the viewer, appearing bright and reflective against the dark, wet rocks surrounding it. The rocks are dark gray and appear wet and glistening. The stream leads up to a clearing in the middle ground, where a small, rustic wooden structure with a dark roof (possibly a shed or boathouse) is visible, nestled among the rocks and trees. The background is filled with thick, dark trees with touches of orange and brown autumn foliage. Sun rays pierce through the mist and the tree canopy on the right, creating dramatic shafts of light that illuminate the fog and parts of the rocky cliff face on the left. The scene is moody, with deep shadows and pockets of bright, misty light.

Welcome to Draugen
Population me, myself and I.

#Draugen
#RedThreadGames #VirtualPhotography
#PS5

30 1 1 0
Post image Post image Post image

Indies gaming studios need more love, check out RED THREAD Games, #Indies #Gaming #RedThreadGames

4 1 0 0
Preview
Hello Sunshine und das Überleben im Sonnenlicht "Man hat uns eine bessere Zukunft verkauft. Um uns dann das Ende der Welt zu bringen." Unter diesem vielsagenden Motto lädt Hello Sunshine Spieler:innen in eine postapokalyptische Welt ein, die von…

Hello Sunshine von Red Thread Games klingt nach einem packenden Survival-RPG! Überlebt im Schatten eines riesigen Roboters, craftet in eisigen Nächten & lüftet ein Konzern-Geheimnis.

#HelloSunshine #SurvivalRPG #RedThreadGames #Gaming

2 0 0 0
The Dustborn protagonist, Pax, looking at a wall in Chicago. Among the Missing Persons posters containing references to people like the game's composer, Simon Poole, there is a poster with the following text:

October 20th
THE SUPPORTERS
8 PM
LIVE IN CHICAGO

ONE SPECIAL NIGHT OF PERFORMANCE
HOLDINGSIX
OLIVIA VESPERA
JEDISSA
ROZZI ROXX
BUGFRAGGED

LUMI - BENBANDU - ELLIE - DENNIS ALEXIS
IAM MITCHELL - PALTRAX - PRAHANORMAL
JOEF - ALIENDAWG - GORKSTER - STITREK
ANDREW BLACKLEDGE

The Bad Lands
1548B N DAMEN AVE

The Dustborn protagonist, Pax, looking at a wall in Chicago. Among the Missing Persons posters containing references to people like the game's composer, Simon Poole, there is a poster with the following text: October 20th THE SUPPORTERS 8 PM LIVE IN CHICAGO ONE SPECIAL NIGHT OF PERFORMANCE HOLDINGSIX OLIVIA VESPERA JEDISSA ROZZI ROXX BUGFRAGGED LUMI - BENBANDU - ELLIE - DENNIS ALEXIS IAM MITCHELL - PALTRAX - PRAHANORMAL JOEF - ALIENDAWG - GORKSTER - STITREK ANDREW BLACKLEDGE The Bad Lands 1548B N DAMEN AVE

The Red Thread Games team has been nothing but awesome since I got to interact with them. For the latest Dustborn update, they kindly included my other name on the in-game posters, as a way to say thanks for countering the hate from people who felt the […]

[Original post on mastodon.gamedev.place]

17 5 1 0
Original post on mastodon.gamedev.place

It's rare that a single-player game without live service elements gets many post-launch updates, but the Dustborn developers have been hard at work to make numerous updates based on the players' suggestions, votes, and bug reports. That included my own report of a UI scaling issue in ultrawide. […]

1 2 0 0

#RedThreadGames has a lot of talented people. While flawed, #Dustborn offers a unique experience that is very refreshing in an industry that is afraid to experiment. I wish you the best!

2 0 0 0
Let's Play - Dreamfall: Chapters - 23
Let's Play - Dreamfall: Chapters - 23 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 23
www.youtube.com/watch?v=3Ecd...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 22
Let's Play - Dreamfall: Chapters - 22 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 22
www.youtube.com/watch?v=xDcz...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 21
Let's Play - Dreamfall: Chapters - 21 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 21
www.youtube.com/watch?v=L23i...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

3 1 0 0
Let's Play - Dreamfall: Chapters - 20
Let's Play - Dreamfall: Chapters - 20 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 20
www.youtube.com/watch?v=rYKL...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 19
Let's Play - Dreamfall: Chapters - 19 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 19
www.youtube.com/watch?v=-e5w...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 18
Let's Play - Dreamfall: Chapters - 18 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 18
www.youtube.com/watch?v=-vXk...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 17
Let's Play - Dreamfall: Chapters - 17 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 17
www.youtube.com/watch?v=s1Er...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 16
Let's Play - Dreamfall: Chapters - 16 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 16
www.youtube.com/watch?v=Unzh...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 15
Let's Play - Dreamfall: Chapters - 15 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 15
www.youtube.com/watch?v=7atW...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 14
Let's Play - Dreamfall: Chapters - 14 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 14
www.youtube.com/watch?v=mAPB...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 13
Let's Play - Dreamfall: Chapters - 13 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 13
www.youtube.com/watch?v=EeQQ...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

3 1 0 0
Let's Play - Dreamfall: Chapters - 13
Let's Play - Dreamfall: Chapters - 13 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 13
www.youtube.com/watch?v=rZkY...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 12
Let's Play - Dreamfall: Chapters - 12 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 12
www.youtube.com/watch?v=ZSRo...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 11
Let's Play - Dreamfall: Chapters - 11 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 11
www.youtube.com/watch?v=nOiK...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 10
Let's Play - Dreamfall: Chapters - 10 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 10
www.youtube.com/watch?v=Rt82...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

2 1 0 0
Let's Play - Dreamfall: Chapters - 9
Let's Play - Dreamfall: Chapters - 9 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 9
www.youtube.com/watch?v=_NkY...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0
Let's Play - Dreamfall: Chapters - 8
Let's Play - Dreamfall: Chapters - 8 YouTube video by GameHorder

Let's Play - Dreamfall: Chapters - 8
www.youtube.com/watch?v=Utf2...
#GameHorder #DreamFallChapters #DreamFall #Chapters #RedThreadGames #AdventureGame #AdventureGames

1 1 0 0