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#Retrodev
Posts tagged #Retrodev on Bluesky
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It's St. Patrick's Week at @manning.com, so they are having a Half-Off sale. Sounds like a good excuse to get started with your NES programming journey and grab a copy of my book "Classic Game Programming on the NES".
mng.bz/1JoZ
#retro #retrodev #nesdev

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Need for Speed: ProStreet

Need for Speed: ProStreet

Need for Speed: ProStreet

Need for Speed: ProStreet

Need for Speed: ProStreet

Need for Speed: ProStreet

In 2007, the developers of Need for Speed: ProStreet crafted a racing masterpiece that continues to captivate fans even 19 years later. Their attention to detail and innovative gameplay revolutionized the genre.

#Retro #RetroGaming #RetroDev #PS2 #NeedForSpeed

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Twitch Twitch is the world

Comenzamos directo de viernes... vamos a ver si mejoramos algo el juego de ASM para NES.

Y también para pasar un buen rato.

#retrodev #gamedev #asm #nes

twitch.tv/makeclassicg...

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Forest (WIP) #nightvein #megadrive #segagenesis #retrogame #retrodev #retroindie #indiegame

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Me and @crispulentcrisps.bsky.social are working on a CPS1 driver for music. Lad is making great progress on the Driver, and the convertor can now extract FM/OKI data from Furnace files! All that's left is songs/sequences and we should be off to the races, get hype!
Example of custom OKI
#retrodev

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Venha jogar TRUE GALACTIC MISSION, nosso jogo de nave para Mega Drive, no próximo fim de semana, 14 de março na Dev Game Show 2.0 em São Paulo, Brasil!

#DavilaGames #DevGameShow #TrueGalacticMission #LunaticFighters #MegaDrive #SegaGenesis #GameDev #RetroDev #SGDK #RetroGaming

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Venha jogar LUNATIC FIGHTERS, nosso jogo de luta para Mega Drive, no próximo fim de semana, 14 de março na Dev Game Show 2.0 em São Paulo, Brasil!

#DavilaGames #DevGameShow #LunaticFighters #TrueGalacticMission #MegaDrive #SegaGenesis #GameDev #RetroDev #SGDK #RetroGaming

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I'm almost done applying Swingy Bones physics to Evanora's hair on her chibi model so pretty dang soon I'l be completing her tilesheets and scripting her as an NPC on the archangel citadel to show off. So stay tuned and look at #myart for #QuestOfRaziya! #indiedev #gamedev #solodev #retrodev #witch

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Makeclassicgames - Twitch Jueves de Desarrollo - NES y charla - comandos !web !redes !youtube

Comenzamos sesión de desarrollo; vamos a ver algo de NES y quien sabe.. pasate a charlar!!

#gamedev #retrodev #asm #nes

twitch.tv/makeclassicg...

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En el puticlú...

#GameboyAdvance #gba #homebrew #retrogaming #gbadev #retrodev #gamedev

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Así era la primera interfaz de AYTO Ayuntamiento Simulator para #ZXSpectrum #RetroDev

Que recuerdos...

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From the J2MEgaming community on Reddit: (not about gaming but still big) i made YouTube for J2ME devices. Explore this post and more from the J2MEgaming community

YouTube for #J2ME devices

#retrodev #Java #programming

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Rocket 68 Documentation A Motorola 68000 CPU emulator in C

Rocket 68 -- Motorola 68000 CPU emulator written in pure C11

#retrodev #emudev #emulation #programming #retrocomputing

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FREE Intellivision Development tools (Web based) Hi! I've been working on a development toolset for Sprint and general Intellivision development that I have been adding extended functionality to. The project is promarily a python Flask server, with ...

#Intellivision Development tools (Web based)

#retrodev #retrogaming

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Virulent Veg by DavePow Retro 2D platformer for the Spectrum Next

Virulent Veg -- 2D platformer for #SpectrumNEXT

#retrodev #zxspectrum #retrocomputing #retrogaming

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A #Nintendo64 Rumble Pak so Bad that it's Good -- blog post by dev working on homebrew game

phoboslab.org/log/2026/03/...

#retrodev #n64dev #retrogaming #n64 #programming

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FNAF PSX 1.4.0 Update: Full Rewrite, Saves, Achievements and Major Improvements FNAF PSX receives a major 1.4.0 update featuring a full rewrite, save system, achievements, a redesigned HUD, and multiple gameplay improvements.

Five Nights at Freddy's #PlayStation1 homebrew port update

#retrodev #psxdev #retrogaming #psx #ps1 #programming #gamedev #indiegamedev

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GitHub - mxashlynn/gb-studio-4.2-variables-and-constants-at-compile-time: How to access game variables, user constants, and engine constants at compile time. How to access game variables, user constants, and engine constants at compile time. - mxashlynn/gb-studio-4.2-variables-and-constants-at-compile-time

Small demonstration of how to access the values of variables, user constants, and engine constants from JavaScript at compile time in #GBStudio 4.2

Chris was nice enough to write up this little example for me!

github.com/mxashlynn/gb...

#GameDev #RetroDev #GameBoyDev #IndieDev

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From the EmuDev community on Reddit: nuPSX - a PlayStation 1 emulator in Zig that works in a browser Explore this post and more from the EmuDev community

nuPSX -- #PlayStation1 emulator in #Zig that works in a browser

#retrodev #programming #psxdev #retrogaming #psx #ps1

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From the rust community on Reddit: We rebuilt the Shockwave engine in Rust + WASM to save early 2000s web games Explore this post and more from the rust community

Rebuilt Shockwave engine in #Rust + #WASM to save early 2000s web games

#retrodev #retrocomputing #reverseengineering #gamedev #programming #retrogaming

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AYTO - Ayuntamiento Simulator by GD49Games Simulador de economía de un Consistorio Local. ¿Un nuevo BeniYork o ayudar al pueblo?

Ya disponible mi último juego:

Has sido elegido alcalde en una época de cambios. Tu misión es transformar tres distritos en una metrópolis próspera. Pero el dinero es ajustado, los edificios se caen a pedazos y la corrupción te acecha

#ZXSpectrum #Retrodev
gd49games.itch.io/ayto-ayuntam...

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ZX Retro Gaming including 8 and 16 bit Retro gaming focussed around 8 and 16 bit computers. Especially interested in Sinclair then the battle between the Atari ST and Amiga. The ZX81 my first electronic love. Support the channel : Buy m...

An interesting channel featuring #ZX81 #ZXSpectrum #retrodev content

#retrocomputing #SpectrumNEXT

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From the psx_homebrew community on Reddit Explore this post and more from the psx_homebrew community

Fromage — #PS1 homebrew sandbox inspired by Minecraft

#retrodev #psxdev #PlayStation1 #retrogaming #programming #gamedev

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Shooting animation
#lowpoly #gamedev #DeeperIntoMadness #retrodev

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Welcome to Debug Zone! (Sorry, no fancy music.)

Welcome to Debug Zone! (Sorry, no fancy music.)

I'm so happy right now! My very complicated VWF system just drew its first lines of text today. The core is working, but lots of little polish-y details remain.

This is software-rendering these glyphs directly into CHR patterns on the fly. Goodness, the code is messy!

#gamedev #nes #retrodev

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From the DOS community on Reddit: I've been quietly rebuilding DR DOS from scratch Explore this post and more from the DOS community

Rebuilding DR DOS from scratch

#retrodev #MSDOS #retrogaming #retrocomputing #reverseengineering #programming

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Reverse-engineering my own 1988 game Originally developed in 1988 for the NEC PC-8801 by a Japanese indie circle. I originally wrote the game in BASIC with machine-language routines on a PC-88 in 1988. This remake preserves the original....

Developer porting their own 1988 NEC PC-8801 game to modern platforms

#retrodev #retrogaming #retrocomputing

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Let’s create **brand new games and apps** using modern programming technology while keeping the **8-bit spirit of the 80s alive**.

✔ Original creations only
✔ No copyrighted games
✔ Use modern tools (JavaScript, HTML5, game engines, etc.)

#ZXSpectrum #RetroDev #IndieGames #8bit

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From the emulation community on Reddit Explore this post and more from the emulation community

Jewels — game for #Colecovision / Adam written in cvbasic to study or to play

#retrodev #retrogaming

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From the Arduboy community on Reddit: Give me motivation to finished this game Explore this post and more from the Arduboy community

#Arduboy 8-bit handheld game project by Retsyn

#retrodev #retrogaming

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