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#SaturdayDevlog
Posts tagged #SaturdayDevlog on Bluesky

Hello everyone! Another Saturday is at my doorstep, which means it’s time for a new #SaturdayDevlog 🔽

#pixelart #gamedev #2D #GodotEngine #gaming #indiegame

15 2 1 0

Saturday, friends — time for #SaturdayDevlog

This week was quite productive. I assembled almost three more locations. Now comes the hardest part: polishing. In my experience, fixing small, subtle bugs is the most exhausting kind of work🔽

#pixelart #gamedev #2D #GodotEngine #gaming #indiegame

8 2 1 0

Saturday again. Ever since I started my #SaturdayDevlog, Saturdays somehow feel more frequent🔽

#pixelart #gamedev #2D #GodotEngine #gaming #indiegame

15 3 1 0
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Saturday returns!
I take a moment to account for the week’s small but stubborn work. #SaturdayDevlog

The next cutscene now stands close to completion.
Only a few frailties remain — minor bugs and sprites awaiting their proper form.

#pixelart #gamedev #2D #GodotEngine #gaming #indiegame

30 5 1 0

Hello everyone! It’s time to continue the #SaturdayDevlog.

This week I implemented two core systems: the Event System and the Cutscene System🔽

#pixelart #gamedev #2D #GodotEngine #gaming #indiegame

15 2 1 0

I’ve decided to adopt this wonderful practice. From now on, every Saturday I’ll be writing about what I managed to do during the week, under a dedicated hashtag #SaturdayDevlog

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