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Taccel Enables Fast GPU Simulation for Vision‑Based Tactile Robotics

Taccel Enables Fast GPU Simulation for Vision‑Based Tactile Robotics

Taccel’s GPU‑driven simulator can run thousands of parallel environments with up to 18× real‑time acceleration, enabling fast tactile‑vision research, as reported. getnews.me/taccel-enables-fast-gpu-... #taccel #tactilerobotics #gpu

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Overview of our feedback control method for tactile coverage. Left: We measure the surface and the red target using the camera and encode them in a point cloud. Bottom-right: We diffuse the target and use its gradient field to guide the coverage. Then, we close the loop by measuring the actual coverage with the camera and use it as the next target. Top-right: We measure the tactile interaction forces using the force sensor and the tool orientation using the joint positions. We solve the geometric task-space impedance control problem using a line target and a force target along the line.

Overview of our feedback control method for tactile coverage. Left: We measure the surface and the red target using the camera and encode them in a point cloud. Bottom-right: We diffuse the target and use its gradient field to guide the coverage. Then, we close the loop by measuring the actual coverage with the camera and use it as the next target. Top-right: We measure the tactile interaction forces using the force sensor and the tool orientation using the joint positions. We solve the geometric task-space impedance control problem using a line target and a force target along the line.

Researchers from EPFL introduce a tactile coverage method that adapts to curved surfaces and target distributions in real time. This approach enhances tactile exploration and perception for #roboticsystems.
ieeexplore.ieee.org/document/108...

#ErgodicCoverage #TactileRobotics #PointCloud

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