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#nodevember
Posts tagged #nodevember on Bluesky
A 3D render of a series of pizza slices hovering in the air, neatly tessellated together with every other piece facing up and down. The pizza slices are wide and have cheese, sauce, and pepperoni on top. The crust isn't too thick and has light and dark areas for flour and bake marks. The slices are hovering over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "30 - tessellate" in the lower right.

A 3D render of a series of pizza slices hovering in the air, neatly tessellated together with every other piece facing up and down. The pizza slices are wide and have cheese, sauce, and pepperoni on top. The crust isn't too thick and has light and dark areas for flour and bake marks. The slices are hovering over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "30 - tessellate" in the lower right.

Finally done with Nodevember, just a hair under a month late! 😅

Here's Nodevember #30: Tessellate!

Working on this made me hungry! Hope everyone enjoyed my work for this project and that you have a happy new year!

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of a marble block, with a number of jagged cracks running through it at various angles. The marble is white with dark gray veins and shiny flecks throughout. The material looks somewhat photorealistic. The block is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "29 - fractured" in the lower right.

A 3D render of a marble block, with a number of jagged cracks running through it at various angles. The marble is white with dark gray veins and shiny flecks throughout. The material looks somewhat photorealistic. The block is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "29 - fractured" in the lower right.

Nodevember #29: Fractured

I feel like these got more and more basic as this project went on, but I'm still learning stuff and enjoying making them, so I'm not mad about it. 😊

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Animated version of Nodevember #28: Ripple.

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of a grid of glass square tiles tilted and angled to make a wave/ripple effect. The glass is a clear blue, slightly distorting the light that passes through it, with a faint rainbow of color. The tiles are hovering at an angle over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "28 - ripple" in the lower right.

A 3D render of a grid of glass square tiles tilted and angled to make a wave/ripple effect. The glass is a clear blue, slightly distorting the light that passes through it, with a faint rainbow of color. The tiles are hovering at an angle over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "28 - ripple" in the lower right.

Nodevember #28: Ripple.

For this one, I learned how to do the distorted color effect in the glass and got some raycasting practice in too. 😊

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of a crystal cluster. The cluster is shiny, orange, and cloudy, with many small pieces emanating from a larger central piece. The smaller pieces are angled out away from the core. The render looks slightly photorealistic, though the crystal has a fantastical look to it. The cluster is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "27 - recursive" in the lower right.

A 3D render of a crystal cluster. The cluster is shiny, orange, and cloudy, with many small pieces emanating from a larger central piece. The smaller pieces are angled out away from the core. The render looks slightly photorealistic, though the crystal has a fantastical look to it. The cluster is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "27 - recursive" in the lower right.

I'm turning Nodevember into NoDecember! 😆

Here's Nodevember #27: Recursive.

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Here's an animated version of Nodevember #26: Fireworks! 🎇

It looks a lot better in motion!

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of fireworks bursting in the air. The fireworks are multi-colored, including orange, red, blue, and green. The colored bursts have left trails of sparks behind. They don't look particularly realistic up close, but from a distance are unmistakably fireworks. They are hovering in space over a holographic checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "26 - fireworks" in the lower right.

A 3D render of fireworks bursting in the air. The fireworks are multi-colored, including orange, red, blue, and green. The colored bursts have left trails of sparks behind. They don't look particularly realistic up close, but from a distance are unmistakably fireworks. They are hovering in space over a holographic checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "26 - fireworks" in the lower right.

Still chugging along with Nodevember (my work has been crazy busy)! 😅

Here's #26: Fireworks!

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of a ball of string. The string is very thick and looks slightly cartoonish. The strands are a blend of red, yellow, green, and blue. There are various random strands of string sticking out from all sides of the ball. It is resting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "25 - connected" in the lower right.

A 3D render of a ball of string. The string is very thick and looks slightly cartoonish. The strands are a blend of red, yellow, green, and blue. There are various random strands of string sticking out from all sides of the ball. It is resting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "25 - connected" in the lower right.

Here's Nodevember #25: Connected

I meant for this to be something different, but after a lot of fiddling around, I came up with this as a sort of happy accident and just ran with it. 😎

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A little animation for Nodevember #24: Portal!

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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A 3D render of a magic portal. The portal is swirling with purple and blue cloudiness, with bright lines twirling into a dark, black core. It is hovering over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "24 - portal" in the lower right.

A 3D render of a magic portal. The portal is swirling with purple and blue cloudiness, with bright lines twirling into a dark, black core. It is hovering over a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "24 - portal" in the lower right.

Nodevember #24: Portal

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Here's an animation of the Nodevember I posted last night. All done procedurally in Geometry Nodes (except for the keyframing).

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Wrapped up my #nodevember entry!
Since there wasn’t an official prompt this year, I used one from 2022, I'm really happy with the result. Everything was made in Substance Designer, feel free to check the full entry on my Artstation : artstation.com/artwork/4NrOE1
#substancedesigner

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A 3D render of a metronome with its arm waving back and forth. The metronome is a turquoise color, and tapers towards the top. It has a sleek, rounded look. The cutout behind the arm is black with white markers for the tempo weight. It is resting on four rubber nubs, and there is a shiny wind-up key on its bottom right. It is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "23 - time" in the lower right.

A 3D render of a metronome with its arm waving back and forth. The metronome is a turquoise color, and tapers towards the top. It has a sleek, rounded look. The cutout behind the arm is black with white markers for the tempo weight. It is resting on four rubber nubs, and there is a shiny wind-up key on its bottom right. It is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "23 - time" in the lower right.

Holy shit, it's a new Nodevember! 😱

This one is for #23: Time.

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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I feel a little bad that we're now over a week into December and I still haven't finished #nodevember yet, but man... I've just been too busy! I will finish it soon, I promise! 😎

#blender #b3d #procedural #geometrynodes #wip

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Nodevember2025 by Laurenth Nodevember 2025 results

I finally managed to submit my last entry for #Nodevember : Nodevember 27 « recursive »
just in time right ? 😂
I spent most of my time trying to make it work in the build, so it is what it is, but I’m glad I was able to do a simple recursive effect
laurenth.itch.io/nodevember2025

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🎨Nodevember 2025 Collage

Out of 30, did 24 with 6 combined, all built procedurally with some keyframed exceptions - so they can all be parametrized. Very gratifying! Which is your favorite?

🔊Song: Cold Brew - DJ Unknown

#Nodevember

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Full breakdown of my day 11 #nodevember2025 entry "Hive" is out on YouTube!

Go give it a looksy
youtu.be/ICvQP1Sp9mE

#b3d #bnpr #blender3d #nodevember #geometrynodes #tutorial #blendertutorial

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rivetted #nodevember #b3d

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Poster-print style render of a tree house over a pond

Poster-print style render of a tree house over a pond

Cabin
#Nodevember #Nodevember2025 #b3d #GeometryNodes

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Day 30 - Tessellate
Last day! Finally!
#nodevember #nodevember2025 #b3d #blender3d #geometrynodes #proceduralshaders #proceduralmodeling

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An animated version of Nodevember #22: Enchanting!

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Day 29 - Fractured
#nodevember #nodevember2025 #b3d #blender3d #geometrynodes #proceduralshaders #proceduralmodeling

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A 3D render of a black metal cauldron filled with a bubbling green brew. The brew is giving off a faint, swirling green smoke. Glowing symbols rise from the brew. The cauldron is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "22 - enchanting" in the lower right.

A 3D render of a black metal cauldron filled with a bubbling green brew. The brew is giving off a faint, swirling green smoke. Glowing symbols rise from the brew. The cauldron is sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "22 - enchanting" in the lower right.

Nodevember #22: Enchanting

I'll post the motion version soon! 😄

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Day 28 - Ripples
#nodevember #nodevember2025 #b3d #blender3d #geometrynodes #proceduralshaders #proceduralmodeling

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A 3D render of two grimoires. The grimoires are leather-bound books, studded with metal rivets. They are red with light orange straps around the tops and bottoms and have yellowed pages loosely sticking out of the stack. There is a pentagram on the front of each book. One book is laying on the ground, and the other is hover over it at an angle. The books are sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "21 - grimoire" in the lower right.

A 3D render of two grimoires. The grimoires are leather-bound books, studded with metal rivets. They are red with light orange straps around the tops and bottoms and have yellowed pages loosely sticking out of the stack. There is a pentagram on the front of each book. One book is laying on the ground, and the other is hover over it at an angle. The books are sitting on a white and gray checkered floor. A white frame goes around the image, with the text #nodevember 2025" in the upper left corner and "21 - grimoire" in the lower right.

Here's Nodevember #21: Grimoire.

I had no idea how to start this one at first, but it actually all came pretty easy once I got going. 😊

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Monument
Depth only from scene, everything else is created in the compositor
#Nodevember #Nodevember2025 #b3d #GeometryNodes

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A bunch of procedural masks worthy of Loki. 😆

Nodevember #20: Mask

#blender #blender3d #b3d #geometrynodes #procedural #nodevember #nodevember2025

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Day 27 - Recursive
#nodevember #nodevember2025 #b3d #blender3d #geometrynodes #proceduralshaders #proceduralmodeling

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#nodevember2025 Days 26-27 Recursive Fireworks

This one was very fun to make! Pretty simple once you get one rocket working ahah

#b3d #bnpr #blender3d #nodevember #geometrynodes

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My 2º texture of Nodevember, this time I desgin a wood planks with paint, but at frist, only this doesn't have enoguh impact to me, but I saw a plank which have pictures paintd, and this gave me the graffiti' idea

#Nodevember ##Nodevember2025 #SubstanceDesigner #3D #adobesubstancedesigner #gamedev

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